Player Matchup

The Morrigan
The Morrigan
Grishnakt
The Morrigan
Level 27
God Stats
13W - 12L
1,701 SR
Queue Stats
69W - 67L
1,599 Elo+
Party 1
Susano
Susano
Hi-I-am-Yato
Susano
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 51L
1,146 Elo+
Party 2
Medusa
Medusa
Laling
Medusa
Level 17
God Stats
3W - 1L
1,536 SR
Queue Stats
6W - 7L
1,548 Elo+
Solo
Thor
Thor
NeverFaker
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Party 2
Thanatos
Thanatos
SicklyPsicho
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Team Averages
Level 14
1,547 SR
1,459 Elo+

VS

Team Averages
Level 12
1,522 SR
1,533 Elo+
Neith
Neith
BigPapaGod
Neith
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 3L
1,430 Elo+
Solo
Bellona
Bellona
Contiga
Bellona
Level 16
God Stats
4W - 3L
1,813 SR
Queue Stats
13W - 13L
1,854 Elo+
Solo
Ne Zha
Ne Zha
Godmeyou
Ne Zha
Level 17
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 4L
1,747 Elo+
Solo
Aphrodite
Aphrodite
Heartblood
Aphrodite
Level 13
God Stats
4W - 2L
1,490 SR
Queue Stats
5W - 6L
1,472 Elo+
Solo
Scylla
Scylla
Renegado1312
Scylla
Level 9
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 5L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Grishnakt
The Morrigan
20
23 / 0 / 12
14,912
678
27,289
10,835
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
16
4 / 8 / 9
10,635
483
6,263
14,016
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Laling
Medusa
19
11 / 3 / 10
13,050
593
20,720
14,145
5,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
2 / 11 / 10
9,791
445
6,814
15,895
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
SicklyPsicho
Thanatos
20
10 / 0 / 11
12,695
577
11,706
17,208
6,983
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
10 / 8 / 5
10,417
474
10,408
22,167
7,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Contiga
Bellona
17
4 / 10 / 0
10,581
481
12,079
21,199
19,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ne Zha
Godmeyou
Ne Zha
13
0 / 10 / 1
8,740
397
1,985
20,987
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
Heartblood
Aphrodite
14
5 / 8 / 9
10,767
489
11,398
19,070
9,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
13
0 / 14 / 2
8,639
393
3,135
17,502
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
36
50
Kills
19
22
Deaths
50
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
10
8
5
1.56
L
Bellona
Contiga
Bellona
4
10
0
0.4
L
Ne Zha
Godmeyou
Ne Zha
0
10
1
0.05
W
The Morrigan
Grishnakt
The Morrigan
23
0
12
29
L
Aphrodite
Heartblood
Aphrodite
5
8
9
1.19
W
Susano
4
8
9
1.06
W
Medusa
Laling
Medusa
11
3
10
5.33
W
2
11
10
0.64
L
Scylla
0
14
2
0.07
W
Thanatos
SicklyPsicho
Thanatos
10
0
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,792
Damage
39,005
72,099
Taken
100,925
27,894
Mitigated
48,266
29,014
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,408
5,297
0
3,292
22,167
7,546
3,118
1,206
20,899
0
50,227
L
Bellona
Contiga
Bellona
12,079
4,665
0
2,077
21,199
19,264
640
4,370
16,702
4,296
54,067
L
Ne Zha
Godmeyou
Ne Zha
1,985
600
0
7,032
20,987
6,708
0
3,158
17,651
0
49,904
W
The Morrigan
Grishnakt
The Morrigan
27,289
4,478
0
4,800
10,835
5,162
2,068
2,492
8,343
95,991
7,021
L
Aphrodite
Heartblood
Aphrodite
11,398
2,493
4,996
6,777
19,070
9,595
1,207
1,733
17,271
44,160
0
W
Susano
6,263
1,538
0
126
14,016
4,631
2,085
4,673
9,343
0
34,203
W
Medusa
Laling
Medusa
20,720
9,191
0
6,098
14,145
5,919
3,838
1,976
12,169
0
76,264
W
6,814
1,441
0
1
15,895
5,199
917
3,927
11,968
0
35,687
L
Scylla
3,135
1,245
0
209
17,502
5,153
0
11,010
5,890
30,501
0
W
Thanatos
SicklyPsicho
Thanatos
11,706
3,694
0
17,989
17,208
6,983
878
2,373
14,835
0
91,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,083
Gold Earned
49,144
503
Minions Killed
409
0
Camps Cleared
0
2,031,589
Distance Traveled
1,646,716
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,417
474
76
3
0
301,886
1
L
Bellona
10,581
481
119
5
0
361,637
0
L
Ne Zha
8,740
397
72
3
0
319,857
0
W
The Morrigan
14,912
678
164
7
0
417,656
0
L
Aphrodite
10,767
489
80
4
0
315,759
3
W
Susano
10,635
483
57
3
0
422,968
3
W
Medusa
13,050
593
95
4
0
402,807
5
W
Thor
9,791
445
54
2
0
377,929
3
L
Scylla
8,639
393
62
3
0
347,577
3
W
Thanatos
12,695
577
133
6
0
410,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role