Player Matchup

Ah Puch
Ah Puch
Dinosaurhead
Ah Puch
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 80L
1,812 Elo+
Party 1
Da Ji
Da Ji
Hendruid
Da Ji
Level 98
God Stats
1W - 1L
1,308 SR
Queue Stats
90W - 92L
1,094 Elo+
Party 1
Tyr
Tyr
sanie9
Tyr
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,519 Elo+
Party 1
Team Averages
Level 133
1,436 SR
1,475 Elo+

VS

Team Averages
Level 104
1,564 SR
1,567 Elo+
Yemoja
Yemoja
AS909
Yemoja
Level 61
God Stats
2W - 7L
1,692 SR
Queue Stats
70W - 58L
1,702 Elo+
Solo
Ra
Ra
MisterMastro
Ra
Level 105
God Stats
6W - 18L
1,500 SR
Queue Stats
87W - 82L
1,500 Elo+
Solo
Mulan
Mulan
WoolFyN
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dinosaurhead
Ah Puch
20
5 / 3 / 13
21,923
645
45,054
25,325
19,619
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Da Ji
Hendruid
Da Ji
20
11 / 8 / 9
22,177
652
29,921
28,846
22,936
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
sanie9
Tyr
20
5 / 4 / 11
19,600
576
15,263
37,719
65,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AS909
Yemoja
20
3 / 8 / 8
18,892
556
13,447
34,620
43,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 9 / 7
19,907
586
20,259
27,348
14,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
WoolFyN
Mulan
20
7 / 4 / 7
20,350
599
27,187
37,215
57,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
21
Kills
15
15
Deaths
21
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AS909
Yemoja
3
8
8
0.88
W
Ah Puch
Dinosaurhead
Ah Puch
5
3
13
3.83
W
Da Ji
Hendruid
Da Ji
11
8
9
1.94
L
5
9
7
0.94
L
Mulan
WoolFyN
Mulan
7
4
7
2.63
W
Tyr
sanie9
Tyr
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,238
Damage
60,893
91,890
Taken
99,183
108,179
Mitigated
115,669
22,604
Healing
29,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AS909
Yemoja
13,447
2,799
7,544
6,810
34,620
43,362
555
21,108
13,362
56,360
0
W
Ah Puch
Dinosaurhead
Ah Puch
45,054
3,319
0
11,850
25,325
19,619
2,932
11,802
13,248
244,409
0
W
Da Ji
Hendruid
Da Ji
29,921
7,993
0
3,395
28,846
22,936
992
12,245
16,310
0
112,833
L
20,259
200
5,072
5,640
27,348
14,917
1,891
7,675
19,548
169,222
0
L
Mulan
WoolFyN
Mulan
27,187
3,110
0
4,543
37,215
57,390
634
16,298
20,566
237
75,803
W
Tyr
sanie9
Tyr
15,263
1,725
0
7,359
37,719
65,624
1,309
10,515
26,513
0
77,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,700
Gold Earned
59,149
414
Minions Killed
383
0
Camps Cleared
0
1,798,126
Distance Traveled
1,808,626
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
18,892
556
80
2
0
560,474
10
W
Ah Puch
21,923
645
245
7
0
597,230
11
W
Da Ji
22,177
652
92
3
0
566,325
12
L
Ra
19,907
586
214
6
0
615,445
3
L
Mulan
20,350
599
89
3
0
632,707
15
W
Tyr
19,600
576
77
2
0
634,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role