Player Matchup

Apollo
Apollo
CraigEagles
Apollo
Level 45
God Stats
40W - 18L
1,454 SR
Queue Stats
269W - 198L
1,690 Elo+
Party 1
Cernunnos
Cernunnos
Jeffiejuice12one
Cernunnos
Level 39
God Stats
17W - 10L
1,705 SR
Queue Stats
17W - 12L
1,712 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lunific
Cu Chulainn
Level 48
God Stats
10W - 8L
1,481 SR
Queue Stats
219W - 253L
1,337 Elo+
Solo
Scylla
Scylla
MrSmuckle
Scylla
Level 100
God Stats
3W - 4L
1,306 SR
Queue Stats
238W - 171L
1,480 Elo+
Party 1
Mercury
Mercury
eastbondanddown
Mercury
Level 108
God Stats
5W - 9L
1,712 SR
Queue Stats
277W - 203L
1,699 Elo+
Party 1
Team Averages
Level 68
1,531 SR
1,584 Elo+

VS

Team Averages
Level 91
1,564 SR
1,599 Elo+
Anhur
Anhur
 
Anhur
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Justinbakerking
Ao Kuang
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
298W - 303L
1,774 Elo+
Party 2
Susano
Susano
MeWillThornsYou
Susano
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MostMoistMuppet
Nu Wa
Level 149
God Stats
3W - 0L
1,821 SR
Queue Stats
60W - 60L
1,723 Elo+
Party 2
Ymir
Ymir
Tfernizzle
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 0 / 2
4,043
505
2,601
2,577
1,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
6
1 / 3 / 1
4,004
501
2,527
3,943
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Lunific
Cu Chulainn
7
0 / 4 / 0
4,160
520
2,819
5,555
3,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Scylla
MrSmuckle
Scylla
9
0 / 0 / 1
4,801
600
1,494
2,299
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 2 / 0
4,888
611
2,729
4,386
1,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 2 / 2
4,916
615
1,980
3,952
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
8
2 / 0 / 0
4,774
597
1,523
3,679
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 0
5,592
699
4,353
6,343
2,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 1
4,901
613
2,496
2,780
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 2
4,926
616
1,548
4,093
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
9
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
2
1
L
Apollo
0
0
2
1
L
Cernunnos
1
3
1
0.5
W
Ao Kuang
2
0
0
2
L
Cu Chulainn
Lunific
Cu Chulainn
0
4
0
0
W
4
0
0
4
W
0
1
1
0.5
L
Scylla
MrSmuckle
Scylla
0
0
1
0.5
W
1
1
2
2
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,170
Damage
11,900
18,760
Taken
20,847
8,337
Mitigated
7,572
3,337
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,980
975
0
905
3,952
903
0
295
3,657
0
24,070
L
Apollo
2,601
1,259
0
653
2,577
1,011
0
1,063
1,454
1,663
10,820
L
Cernunnos
2,527
1,056
0
343
3,943
1,561
0
915
2,968
2,948
12,419
W
Ao Kuang
1,523
391
0
1,076
3,679
1,983
0
132
3,508
22,906
0
L
Cu Chulainn
Lunific
Cu Chulainn
2,819
1,030
135
1,264
5,555
3,895
0
911
4,582
0
15,223
W
4,353
1,509
0
2,515
6,343
2,223
0
0
6,143
0
26,229
W
2,496
626
0
749
2,780
701
0
1,185
1,431
22,776
0
L
Scylla
MrSmuckle
Scylla
1,494
98
0
762
2,299
576
0
1,202
929
26,161
0
W
1,548
345
0
1,770
4,093
1,762
30
358
3,735
8,037
0
L
2,729
1,298
0
180
4,386
1,294
0
1,046
3,260
0
20,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,896
Gold Earned
25,109
185
Minions Killed
225
0
Camps Cleared
0
700,978
Distance Traveled
781,230
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,916
615
55
7
0
136,820
3
L
Apollo
4,043
505
25
3
0
137,839
0
L
Cernunnos
4,004
501
27
3
0
101,541
1
W
Ao Kuang
4,774
597
48
6
0
186,903
1
L
Cu Chulainn
4,160
520
32
4
0
136,649
1
W
Susano
5,592
699
55
7
0
161,714
1
W
Nu Wa
4,901
613
57
7
0
141,598
2
L
Scylla
4,801
600
52
7
0
145,214
1
W
Ymir
4,926
616
10
1
0
154,195
1
L
Mercury
4,888
611
49
6
0
179,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role