Player Matchup

Izanami
Izanami
Afezarius
Izanami
Level 29
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 10L
1,309 Elo+
Party 2
Sol
Sol
CrazedMafia
Sol
Level 27
God Stats
44W - 58L
1,581 SR
Queue Stats
168W - 195L
1,429 Elo+
Solo
Guan Yu
Guan Yu
LannerHunt
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
TheSuspense98
Nemesis
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
its_baro
Cthulhu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 57L
1,709 Elo+
Party 1
Team Averages
Level 28
1,473 SR
1,489 Elo+

VS

Team Averages
Level 22
1,591 SR
1,467 Elo+
Fafnir
Fafnir
Duyser
Fafnir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Apollo
Apollo
Seba7iC
Apollo
Level 29
God Stats
31W - 37L
1,735 SR
Queue Stats
243W - 319L
1,482 Elo+
Solo
Thanatos
Thanatos
Zombieslayer2225
Thanatos
Level 26
God Stats
31W - 22L
1,528 SR
Queue Stats
295W - 286L
1,360 Elo+
Solo
Merlin
Merlin
dexzkie00
Merlin
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bellona
Bellona
pedroma21
Bellona
Level 18
God Stats
20W - 21L
1,691 SR
Queue Stats
147W - 168L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Afezarius
Izanami
6
1 / 3 / 2
4,001
572
2,984
4,317
907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 0
4,301
614
488
2,996
612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
LannerHunt
Guan Yu
8
0 / 1 / 0
3,928
561
1,457
4,839
1,649
Boots

Boots

+6%
Movement Speed

Nemesis
6
1 / 1 / 0
4,117
588
603
3,041
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
its_baro
Cthulhu
6
2 / 4 / 1
4,395
628
3,941
5,935
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Duyser
Fafnir
4
0 / 1 / 4
3,834
548
1,625
4,590
2,216
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Seba7iC
Apollo
6
4 / 3 / 3
4,666
667
4,353
5,405
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 1
4,322
617
1,368
3,263
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
dexzkie00
Merlin
1
0 / 0 / 0
2,850
407
0
0
0
Bellona
pedroma21
Bellona
8
1 / 0 / 0
4,638
663
2,415
4,290
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
8
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
Afezarius
Izanami
1
3
2
0.67
W
0
0
0
0
L
Fafnir
Duyser
Fafnir
0
1
4
2
W
Guan Yu
LannerHunt
Guan Yu
0
1
0
0
L
Apollo
Seba7iC
Apollo
4
3
3
1.83
W
Nemesis
1
1
0
1
L
3
0
1
3.5
L
Merlin
dexzkie00
Merlin
0
0
0
0
W
Cthulhu
its_baro
Cthulhu
2
4
1
0.63
L
Bellona
pedroma21
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,473
Damage
9,761
21,128
Taken
17,548
7,105
Mitigated
7,475
6,121
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Afezarius
Izanami
2,984
1,910
222
1,426
4,317
907
836
725
3,592
0
15,585
W
488
171
0
946
2,996
612
0
35
2,961
21,110
0
L
Fafnir
Duyser
Fafnir
1,625
769
262
1,346
4,590
2,216
0
2,088
2,502
2,927
0
W
Guan Yu
LannerHunt
Guan Yu
1,457
221
85
1,790
4,839
1,649
0
0
4,539
0
10,326
L
Apollo
Seba7iC
Apollo
4,353
2,694
0
1,614
5,405
1,420
0
1,915
3,490
0
15,474
W
Nemesis
603
49
0
266
3,041
1,610
0
0
3,019
3,477
12,272
L
1,368
214
0
3,481
3,263
833
0
438
2,825
0
11,744
L
Merlin
dexzkie00
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
its_baro
Cthulhu
3,941
371
0
1,386
5,935
2,327
0
865
5,070
11,362
0
L
Bellona
pedroma21
Bellona
2,415
615
0
2,708
4,290
3,006
0
0
4,290
0
19,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,742
Gold Earned
20,310
148
Minions Killed
101
0
Camps Cleared
0
632,685
Distance Traveled
498,101
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,001
572
26
4
0
118,172
0
W
Sol
4,301
614
41
6
0
107,714
2
L
Fafnir
3,834
548
7
1
0
134,739
4
W
Guan Yu
3,928
561
25
4
0
137,041
2
L
Apollo
4,666
667
23
3
0
139,997
0
W
Nemesis
4,117
588
36
5
0
136,680
0
L
Thanatos
4,322
617
28
4
0
82,261
0
L
Merlin
2,850
407
0
0
0
8,259
0
W
Cthulhu
4,395
628
20
3
0
133,078
0
L
Bellona
4,638
663
43
6
0
132,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role