Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Dear Rz
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Kvng_Kuda
Heimdallr
Level 10
God Stats
13W - 10L
1,500 SR
Queue Stats
288W - 330L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MastersQueen383
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,780 Elo+
Solo
Ra
Ra
future_spiracle1
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,556 Elo+

VS

Team Averages
Level 6
1,500 SR
1,535 Elo+
Loki
Loki
Lil_D_LawngBawls
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
NigoeI
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
badchark
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
kracky330
Ares
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
42W - 33L
1,500 Elo+
Solo
Hercules
Hercules
ravel_steph53
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 6
9,006
500
4,837
12,705
9,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
Dear Rz
Bellona
10
4 / 2 / 3
8,301
461
3,811
8,617
5,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Kvng_Kuda
Heimdallr
17
14 / 2 / 7
12,132
674
16,529
11,488
4,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
15 / 0 / 6
12,763
709
11,826
7,168
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 3
9,150
508
2,755
5,826
2,396
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 0
5,222
290
506
4,445
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
NigoeI
Olorun
7
0 / 6 / 0
5,919
329
1,577
8,186
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
badchark
Thoth
8
0 / 12 / 1
6,035
335
1,433
9,301
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
16
12 / 5 / 0
10,584
588
16,960
19,353
19,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
ravel_steph53
Hercules
9
0 / 13 / 0
6,044
336
1,191
14,702
4,772

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
36
Kills
12
12
Deaths
40
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
6
0.6
W
Bellona
Dear Rz
Bellona
4
2
3
2.75
W
Heimdallr
Kvng_Kuda
Heimdallr
14
2
7
8.75
L
0
4
0
0
W
15
0
6
18
L
Olorun
NigoeI
Olorun
0
6
0
0
L
Thoth
badchark
Thoth
0
12
1
0.04
W
3
3
3
1.5
L
Ares
12
5
0
2.4
L
Hercules
ravel_steph53
Hercules
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
21,667
45,804
Taken
55,987
24,216
Mitigated
30,485
7,680
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,837
865
0
957
12,705
9,066
241
7,666
4,464
26,740
0
W
Bellona
Dear Rz
Bellona
3,811
1,919
0
1,566
8,617
5,290
165
3,562
4,955
0
21,294
W
Heimdallr
Kvng_Kuda
Heimdallr
16,529
11,344
0
3,800
11,488
4,792
3,488
4,601
6,737
0
73,737
L
506
276
0
0
4,445
1,064
0
2,210
2,235
0
4,463
W
11,826
2,699
0
780
7,168
2,672
5,325
1,420
5,698
108,455
0
L
Olorun
NigoeI
Olorun
1,577
944
0
1,189
8,186
2,279
0
1,741
6,445
12,745
0
L
Thoth
badchark
Thoth
1,433
393
0
0
9,301
2,502
56
2,886
6,415
18,715
0
W
2,755
1,104
64
513
5,826
2,396
864
1,727
3,980
37,291
0
L
Ares
16,960
1,604
0
4,753
19,353
19,868
300
7,314
12,039
45,027
0
L
Hercules
ravel_steph53
Hercules
1,191
461
0
1,954
14,702
4,772
0
5,267
9,435
0
15,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,352
Gold Earned
33,804
452
Minions Killed
132
0
Camps Cleared
0
1,492,031
Distance Traveled
1,051,053
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,006
500
38
2
0
321,512
3
W
Bellona
8,301
461
46
3
0
302,212
3
W
Heimdallr
12,132
674
116
6
0
276,958
2
L
Loki
5,222
290
8
0
0
85,412
0
W
Nu Wa
12,763
709
181
10
0
320,710
4
L
Olorun
5,919
329
17
1
0
142,766
1
L
Thoth
6,035
335
20
1
0
270,579
0
W
Ra
9,150
508
71
4
0
270,639
1
L
Ares
10,584
588
63
4
0
309,354
5
L
Hercules
6,044
336
24
1
0
242,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role