Player Matchup

Thor
Thor
Creedersss
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,691 Elo+
Solo
Nu Wa
Nu Wa
Honkai_Impact3rd
Nu Wa
Level 28
God Stats
27W - 15L
1,556 SR
Queue Stats
38W - 29L
1,453 Elo+
Solo
Ymir
Ymir
JVK_Buggzy
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
2,082 Elo+
Solo
Guan Yu
Guan Yu
TheOriginOfSinn
Guan Yu
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 138L
1,676 Elo+
Solo
Skadi
Skadi
qweeddf
Skadi
Level 11
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,242 Elo+
Solo
Team Averages
Level 21
1,470 SR
1,629 Elo+

VS

Team Averages
Level 24
1,469 SR
1,417 Elo+
Xing Tian
Xing Tian
Arduis
Xing Tian
Level 29
God Stats
5W - 7L
1,734 SR
Queue Stats
127W - 151L
1,643 Elo+
Solo
Scylla
Scylla
BelgicWaffle
Scylla
Level 25
God Stats
29W - 26L
1,647 SR
Queue Stats
255W - 177L
1,699 Elo+
Solo
Sobek
Sobek
KOD-Ares
Sobek
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
192W - 220L
1,070 Elo+
Solo
Neith
Neith
llTREKYll
Neith
Level 16
God Stats
30W - 21L
1,166 SR
Queue Stats
73W - 66L
1,032 Elo+
Solo
Ares
Ares
player426
Ares
Level 25
God Stats
6W - 3L
1,300 SR
Queue Stats
60W - 61L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,863
437
2,867
11,303
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 5 / 1
7,436
413
7,984
8,453
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 0
7,839
436
7,113
14,246
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 1 / 0
9,560
531
5,772
11,171
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
qweeddf
Skadi
10
0 / 5 / 2
6,654
370
3,712
9,786
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arduis
Xing Tian
14
1 / 1 / 4
8,493
472
5,024
11,881
10,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
18
10 / 0 / 7
11,026
613
17,371
10,752
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
KOD-Ares
Sobek
15
4 / 3 / 4
9,452
525
4,851
17,461
9,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
llTREKYll
Neith
16
3 / 2 / 0
9,623
535
5,569
6,639
1,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
4
0 / 3 / 0
5,606
311
593
2,900
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
9
Kills
18
18
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arduis
Xing Tian
1
1
4
3
W
Scylla
10
0
7
13.5
L
0
4
2
0.25
L
2
5
1
0.5
L
2
3
0
0.67
W
Sobek
KOD-Ares
Sobek
4
3
4
2
L
5
1
0
5
W
Neith
llTREKYll
Neith
3
2
0
1.5
W
Ares
0
3
0
0
L
Skadi
qweeddf
Skadi
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
33,408
54,959
Taken
49,633
29,259
Mitigated
27,390
14,916
Healing
18,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arduis
Xing Tian
5,024
457
269
1,341
11,881
10,439
707
3,657
8,224
31,218
0
W
Scylla
17,371
2,222
365
3,740
10,752
4,300
3,281
5,994
4,733
79,494
0
L
2,867
471
0
3,814
11,303
3,771
0
4,147
7,064
0
51,698
L
7,984
2,236
0
1,763
8,453
2,402
342
4,863
3,330
35,140
0
L
7,113
1,805
0
3,275
14,246
9,771
0
8,226
5,819
47,987
0
W
Sobek
KOD-Ares
Sobek
4,851
391
0
9,500
17,461
9,936
50
4,219
13,217
48,103
0
L
5,772
798
180
4,792
11,171
10,525
0
2,021
9,090
0
53,039
W
Neith
llTREKYll
Neith
5,569
2,397
0
3,625
6,639
1,985
980
614
5,725
0
54,964
W
Ares
593
100
0
0
2,900
730
0
613
2,187
5,015
0
L
Skadi
qweeddf
Skadi
3,712
2,358
0
1,092
9,786
2,790
0
7,825
1,817
0
19,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
44,200
370
Minions Killed
398
0
Camps Cleared
0
1,390,831
Distance Traveled
1,388,572
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,493
472
48
3
0
317,770
2
W
Scylla
11,026
613
152
8
0
345,794
7
L
Thor
7,863
437
93
5
0
296,823
2
L
Nu Wa
7,436
413
46
3
0
225,908
0
L
Ymir
7,839
436
80
4
0
267,781
4
W
Sobek
9,452
525
71
4
0
341,575
1
L
Guan Yu
9,560
531
114
6
0
306,532
0
W
Neith
9,623
535
114
6
0
311,234
1
W
Ares
5,606
311
13
1
0
72,199
0
L
Skadi
6,654
370
37
2
0
293,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role