Player Matchup

Nemesis
Nemesis
Acecap4562128
Nemesis
Level 15
God Stats
5W - 5L
1,285 SR
Queue Stats
273W - 272L
1,243 Elo+
Solo
Izanami
Izanami
HUSH_P_
Izanami
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 7L
1,371 Elo+
Solo
Erlang Shen
Erlang Shen
HoOoH MORDRED
Erlang Shen
Level 18
God Stats
6W - 4L
1,688 SR
Queue Stats
22W - 17L
1,713 Elo+
Solo
Cthulhu
Cthulhu
cho7_49
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,500 Elo+
Solo
The Morrigan
The Morrigan
rodrigoda
The Morrigan
Level 28
God Stats
4W - 6L
1,109 SR
Queue Stats
59W - 51L
1,152 Elo+
Solo
Team Averages
Level 18
1,416 SR
1,396 Elo+

VS

Team Averages
Level 20
1,482 SR
1,599 Elo+
Ravana
Ravana
Biochemistra
Ravana
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 111L
1,696 Elo+
Solo
Bastet
Bastet
LE_X_SEULEMENT
Bastet
Level 14
God Stats
2W - 1L
1,688 SR
Queue Stats
7W - 7L
1,638 Elo+
Solo
Skadi
Skadi
Nandolee94
Skadi
Level 27
God Stats
33W - 46L
1,555 SR
Queue Stats
498W - 531L
1,596 Elo+
Solo
Yemoja
Yemoja
SzwagryGraja
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,713 Elo+
Solo
Hel
Hel
yung-thissa
Hel
Level 22
God Stats
9W - 15L
1,167 SR
Queue Stats
24W - 34L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
10 / 0 / 7
11,975
570
14,525
16,903
7,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
HUSH_P_
Izanami
14
0 / 4 / 10
9,134
435
4,644
10,196
3,229
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Erlang Shen
HoOoH MORDRED
Erlang Shen
20
4 / 2 / 4
12,174
580
6,909
12,383
8,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
cho7_49
Cthulhu
15
6 / 2 / 8
10,234
487
12,760
16,640
11,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
rodrigoda
The Morrigan
17
4 / 2 / 7
10,817
515
8,685
7,656
4,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 3 / 4
9,684
461
7,001
13,326
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 1
8,844
421
9,404
14,490
5,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
9
1 / 5 / 1
7,138
340
4,627
8,763
2,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
13
2 / 4 / 3
8,791
419
4,560
14,307
8,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 9 / 1
8,842
421
8,965
13,325
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
24
Kills
10
10
Deaths
24
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
10
0
7
13.5
L
Ravana
3
3
4
1.67
W
Izanami
HUSH_P_
Izanami
0
4
10
1.25
W
Erlang Shen
HoOoH MORDRED
Erlang Shen
4
2
4
3
L
2
3
1
0.83
L
Skadi
1
5
1
0.3
L
Yemoja
2
4
3
0.88
W
Cthulhu
cho7_49
Cthulhu
6
2
8
5
W
The Morrigan
rodrigoda
The Morrigan
4
2
7
3.75
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
34,557
63,778
Taken
64,211
35,416
Mitigated
27,053
23,278
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,525
6,963
0
6,316
16,903
7,515
66
3,842
13,061
0
80,335
L
Ravana
7,001
1,656
0
3,942
13,326
6,135
0
3,567
9,684
0
66,029
W
Izanami
HUSH_P_
Izanami
4,644
2,267
0
3,333
10,196
3,229
352
1,778
8,418
0
52,800
W
Erlang Shen
HoOoH MORDRED
Erlang Shen
6,909
3,412
0
5,293
12,383
8,942
0
1,318
11,065
0
90,363
L
9,404
4,184
0
4,078
14,490
5,489
145
5,006
9,359
0
51,868
L
Skadi
4,627
2,127
333
2,396
8,763
2,538
0
3,164
5,574
0
21,935
L
Yemoja
4,560
693
855
760
14,307
8,472
846
4,986
9,296
29,903
0
W
Cthulhu
cho7_49
Cthulhu
12,760
508
1,690
5,392
16,640
11,452
0
4,531
12,109
45,579
0
W
The Morrigan
rodrigoda
The Morrigan
8,685
1,380
0
1,254
7,656
4,278
456
2,056
5,600
74,138
646
L
8,965
1,274
1,678
2,352
13,325
4,419
1,217
4,076
9,199
50,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,334
Gold Earned
43,299
580
Minions Killed
352
0
Camps Cleared
0
2,091,175
Distance Traveled
1,805,441
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,975
570
115
5
0
457,805
1
L
Ravana
9,684
461
124
6
0
415,466
2
W
Izanami
9,134
435
99
5
0
350,601
2
W
Erlang Shen
12,174
580
182
9
0
468,746
8
L
Bastet
8,844
421
78
4
0
421,540
5
L
Skadi
7,138
340
38
2
0
309,192
2
L
Yemoja
8,791
419
38
2
0
361,924
0
W
Cthulhu
10,234
487
68
3
0
405,071
1
W
The Morrigan
10,817
515
116
6
0
408,952
2
L
Hel
8,842
421
74
4
0
297,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role