Player Matchup

Anhur
Anhur
CdogDuran
Anhur
Level 128
God Stats
1W - 2L
1,326 SR
Queue Stats
13W - 4L
1,813 Elo+
Party 1
Sobek
Sobek
SupremeAggie
Sobek
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WilliamSauve
Cu Chulainn
Level 152
God Stats
0W - 1L
1,508 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Janus
Janus
mepluspie
Janus
Level 108
God Stats
1W - 3L
1,285 SR
Queue Stats
104W - 20L
1,802 Elo+
Party 1
Team Averages
Level 120
1,405 SR
1,654 Elo+

VS

Team Averages
Level 128
1,528 SR
1,499 Elo+
Fenrir
Fenrir
ANON_DaRk_SkY
Fenrir
Level 158
God Stats
6W - 2L
1,875 SR
Queue Stats
175W - 192L
1,585 Elo+
Solo
Vamana
Vamana
DarkmagicianQ8
Vamana
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
754W - 752L
1,716 Elo+
Solo
Nu Wa
Nu Wa
PinnacleOfVirtue
Nu Wa
Level 160
God Stats
292W - 233L
1,047 SR
Queue Stats
535W - 464L
985 Elo+
Solo
Merlin
Merlin
SiegeSucks
Merlin
Level 158
God Stats
392W - 84L
1,691 SR
Queue Stats
1,143W - 218L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CdogDuran
Anhur
15
2 / 3 / 1
9,411
672
4,650
12,244
3,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 1
10,471
748
5,579
16,049
16,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
WilliamSauve
Cu Chulainn
16
3 / 8 / 4
10,165
726
9,039
15,903
13,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
mepluspie
Janus
16
1 / 4 / 6
9,762
697
13,185
15,451
4,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,448
746
13,347
14,214
6,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 1 / 7
11,219
801
9,420
13,675
15,441
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 7
10,923
780
12,094
7,424
2,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
SiegeSucks
Merlin
19
10 / 1 / 4
12,583
899
17,934
12,807
4,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
18
18
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Anhur
CdogDuran
Anhur
2
3
1
0.83
W
3
1
7
6.5
W
4
4
7
1.88
W
Merlin
SiegeSucks
Merlin
10
1
4
12
L
3
3
1
1.17
L
Cu Chulainn
WilliamSauve
Cu Chulainn
3
8
4
0.63
L
Janus
mepluspie
Janus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,453
Damage
52,795
59,647
Taken
48,120
37,529
Mitigated
29,168
10,453
Healing
14,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,347
3,040
0
3,658
14,214
6,404
1,583
5,937
8,123
0
37,632
L
Anhur
CdogDuran
Anhur
4,650
2,482
0
3,181
12,244
3,839
0
6,191
5,738
0
35,041
W
9,420
2,950
404
5,671
13,675
15,441
1,443
3,993
9,558
1,547
40,648
W
12,094
3,975
0
841
7,424
2,597
1,804
3,599
3,693
38,536
0
W
Merlin
SiegeSucks
Merlin
17,934
1,218
137
4,254
12,807
4,726
1,941
7,059
5,560
55,984
0
L
5,579
156
0
2,899
16,049
16,300
57
7,812
7,775
16,347
0
L
Cu Chulainn
WilliamSauve
Cu Chulainn
9,039
2,231
0
683
15,903
13,109
316
7,398
8,194
6,966
31,069
L
Janus
mepluspie
Janus
13,185
790
0
3,690
15,451
4,281
93
8,295
6,918
56,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,809
Gold Earned
45,173
249
Minions Killed
262
11
Camps Cleared
16
1,071,000
Distance Traveled
1,099,882
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,448
746
38
3
6
319,103
1
L
Anhur
9,411
672
69
5
1
262,133
2
W
Vamana
11,219
801
77
6
4
279,965
2
W
Nu Wa
10,923
780
51
4
1
230,038
1
W
Merlin
12,583
899
96
7
5
270,776
2
L
Sobek
10,471
748
27
2
1
288,707
0
L
Cu Chulainn
10,165
726
65
5
6
216,784
0
L
Janus
9,762
697
88
6
3
303,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role