Player Matchup

Merlin
Merlin
Bracket22
Merlin
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 23L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
Excalium4850
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,500 Elo+
Solo
Izanami
Izanami
GK234
Izanami
Level 14
God Stats
10W - 10L
1,500 SR
Queue Stats
18W - 23L
1,371 Elo+
Party 1
Bellona
Bellona
Imereamis
Bellona
Level 22
God Stats
9W - 4L
1,836 SR
Queue Stats
11W - 8L
1,832 Elo+
Solo
Arachne
Arachne
KAMAZOTIK
Arachne
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 18
1,567 SR
1,533 Elo+

VS

Team Averages
Level 23
1,503 SR
1,519 Elo+
Chaac
Chaac
Louisea
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 173L
1,567 Elo+
Solo
Bastet
Bastet
PrettyBalls
Bastet
Level 20
God Stats
16W - 21L
1,715 SR
Queue Stats
56W - 47L
1,715 Elo+
Solo
Poseidon
Poseidon
StevenDLH
Poseidon
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheDrifter11
King Arthur
Level 16
God Stats
4W - 3L
1,298 SR
Queue Stats
25W - 48L
1,500 Elo+
Solo
Ymir
Ymir
achraf1X10
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 122L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bracket22
Merlin
20
2 / 7 / 18
14,020
1,001
35,199
19,423
8,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Excalium4850
Guan Yu
20
1 / 5 / 18
13,378
956
14,694
31,582
38,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
GK234
Izanami
20
9 / 7 / 17
15,809
1,129
37,474
27,623
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Imereamis
Bellona
20
2 / 14 / 17
13,404
957
11,860
37,619
41,897
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arachne
KAMAZOTIK
Arachne
20
15 / 8 / 12
15,941
1,139
27,070
30,682
14,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Louisea
Chaac
20
7 / 4 / 19
14,259
1,019
19,000
25,971
31,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
20
11 / 3 / 20
15,969
1,141
21,601
11,465
4,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
StevenDLH
Poseidon
20
17 / 6 / 20
18,032
1,288
62,762
23,334
8,102
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
TheDrifter11
King Arthur
20
5 / 6 / 28
14,683
1,049
23,401
36,112
34,415
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 10 / 29
15,119
1,080
14,155
34,402
41,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
157
29
Kills
41
41
Deaths
29
82
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Merlin
Bracket22
Merlin
2
7
18
1.57
L
Guan Yu
Excalium4850
Guan Yu
1
5
18
2
L
Izanami
GK234
Izanami
9
7
17
2.5
L
Bellona
Imereamis
Bellona
2
14
17
0.75
L
Arachne
KAMAZOTIK
Arachne
15
8
12
2.63
W
Chaac
Louisea
Chaac
7
4
19
4.13
W
Bastet
11
3
20
7
W
Poseidon
StevenDLH
Poseidon
17
6
20
4.5
W
King Arthur
TheDrifter11
King Arthur
5
6
28
3.17
W
1
10
29
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,297
Damage
140,919
146,929
Taken
131,284
114,081
Mitigated
120,505
29,951
Healing
19,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Bracket22
Merlin
35,199
3,969
0
1,028
19,423
8,470
0
9,073
10,064
81,134
0
L
Guan Yu
Excalium4850
Guan Yu
14,694
1,289
4,348
5,620
31,582
38,080
0
14,105
16,958
0
39,995
L
Izanami
GK234
Izanami
37,474
27,111
0
3,905
27,623
11,335
0
16,355
11,218
0
65,994
L
Bellona
Imereamis
Bellona
11,860
3,264
0
5,065
37,619
41,897
0
21,034
16,285
0
28,809
L
Arachne
KAMAZOTIK
Arachne
27,070
20,208
0
9,985
30,682
14,299
0
17,459
13,073
0
35,306
W
Chaac
Louisea
Chaac
19,000
4,143
0
6,623
25,971
31,858
0
10,487
15,484
496
33,214
W
Bastet
21,601
4,828
267
621
11,465
4,936
0
1,442
10,023
0
41,807
W
Poseidon
StevenDLH
Poseidon
62,762
16,057
0
6,513
23,334
8,102
0
5,028
18,306
115,709
0
W
King Arthur
TheDrifter11
King Arthur
23,401
1,356
0
4,541
36,112
34,415
0
11,585
24,527
689
35,527
W
14,155
1,276
0
1,362
34,402
41,194
0
6,657
27,745
49,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,552
Gold Earned
78,062
280
Minions Killed
329
11
Camps Cleared
3
1,307,672
Distance Traveled
1,413,031
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,020
1,001
93
7
4
234,129
2
L
Guan Yu
13,378
956
48
3
2
284,462
0
L
Izanami
15,809
1,129
75
5
3
243,421
0
L
Bellona
13,404
957
36
3
2
237,574
0
L
Arachne
15,941
1,139
28
2
0
308,086
1
W
Chaac
14,259
1,019
40
3
1
276,446
0
W
Bastet
15,969
1,141
43
3
0
333,451
0
W
Poseidon
18,032
1,288
158
11
1
307,586
0
W
King Arthur
14,683
1,049
24
2
0
255,105
0
W
Ymir
15,119
1,080
64
5
1
240,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role