Player Matchup

Ra
Ra
ArenThunderhead
Ra
Level 18
God Stats
6W - 6L
1,093 SR
Queue Stats
21W - 20L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Loontag
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Sathanaël
Cthulhu
Level 48
God Stats
15W - 15L
1,625 SR
Queue Stats
59W - 74L
1,493 Elo+
Party 1
Team Averages
Level 49
1,406 SR
1,495 Elo+

VS

Team Averages
Level 65
1,500 SR
1,436 Elo+
Sol
Sol
Cristy94
Sol
Level 109
God Stats
19W - 16L
1,500 SR
Queue Stats
321W - 352L
1,318 Elo+
Solo
Artemis
Artemis
SuperDZ
Artemis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,490 Elo+
Solo
Guan Yu
Guan Yu
TheKeviKs
Guan Yu
Level 57
God Stats
9W - 8L
1,500 SR
Queue Stats
132W - 107L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
8,141
582
3,676
10,137
3,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Loontag
Jing Wei
12
3 / 5 / 1
9,331
667
12,230
15,413
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sathanaël
Cthulhu
12
1 / 4 / 3
9,051
647
6,913
16,756
16,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
9,654
690
12,387
11,736
4,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
SuperDZ
Artemis
13
5 / 2 / 8
10,036
717
12,520
11,175
6,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TheKeviKs
Guan Yu
13
6 / 1 / 7
10,027
716
9,320
11,790
9,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
15
15
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
4
1
7
7.5
L
Jing Wei
Loontag
Jing Wei
3
5
1
0.7
L
Cthulhu
Sathanaël
Cthulhu
1
4
3
0.63
W
Artemis
SuperDZ
Artemis
5
2
8
4.5
W
Guan Yu
TheKeviKs
Guan Yu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,819
Damage
34,227
42,306
Taken
34,701
24,927
Mitigated
20,459
9,009
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,676
468
2,574
1,439
10,137
3,513
0
3,801
6,336
33,515
0
W
12,387
3,387
1,089
7,340
11,736
4,967
532
4,000
7,736
48,546
0
L
Jing Wei
Loontag
Jing Wei
12,230
9,165
0
3,251
15,413
4,967
38
4,106
11,307
0
37,605
L
Cthulhu
Sathanaël
Cthulhu
6,913
221
300
1,445
16,756
16,447
48
5,693
11,063
18,485
0
W
Artemis
SuperDZ
Artemis
12,520
6,940
0
2,740
11,175
6,075
1,618
4,211
6,964
4,270
35,059
W
Guan Yu
TheKeviKs
Guan Yu
9,320
1,813
1,686
2,012
11,790
9,417
576
2,427
9,363
0
28,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
29,717
131
Minions Killed
156
0
Camps Cleared
0
694,259
Distance Traveled
776,420
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,141
582
69
5
0
212,725
0
W
Sol
9,654
690
60
4
0
257,426
0
L
Jing Wei
9,331
667
27
2
0
251,299
1
L
Cthulhu
9,051
647
35
3
0
230,235
0
W
Artemis
10,036
717
55
4
0
224,699
0
W
Guan Yu
10,027
716
41
3
0
294,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role