Player Matchup

Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ALG_Sefyu
Thor
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 38L
1,660 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gay Wizard Cat
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,588 Elo+
Party 2
Rama
Rama
Kralilu
Rama
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
elgoblino69420
Sun Wukong
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
19W - 21L
1,631 Elo+
Party 2
Team Averages
Level 126
1,457 SR
1,576 Elo+

VS

Team Averages
Level 131
1,536 SR
1,684 Elo+
Cthulhu
Cthulhu
Flaffy1
Cthulhu
Level 124
God Stats
7W - 9L
1,681 SR
Queue Stats
104W - 101L
1,683 Elo+
Solo
Ra
Ra
FrK FullGino
Ra
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
614W - 640L
1,489 Elo+
Solo
Artemis
Artemis
ItsOwen
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
cheeksLUL
Sun Wukong
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 132L
1,874 Elo+
Party 3
Mercury
Mercury
hippiejumps
Mercury
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 149L
1,874 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
4 / 7 / 4
10,231
787
11,198
11,832
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
15
2 / 7 / 8
9,769
751
6,824
12,361
5,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Gay Wizard Cat
Kumbhakarna
14
2 / 5 / 7
9,381
722
5,623
13,796
9,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
Kralilu
Rama
19
10 / 3 / 7
13,387
1,030
15,940
14,930
6,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
elgoblino69420
Sun Wukong
15
1 / 4 / 10
9,190
707
5,720
9,777
9,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flaffy1
Cthulhu
16
1 / 3 / 12
9,680
745
8,890
15,242
10,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 10
10,498
808
10,627
8,448
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
ItsOwen
Artemis
17
5 / 4 / 10
10,959
843
8,605
10,245
4,110
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
cheeksLUL
Sun Wukong
19
13 / 3 / 3
13,601
1,046
17,177
16,936
16,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
hippiejumps
Mercury
16
2 / 6 / 16
10,515
809
9,300
11,971
4,636
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
77
19
Kills
26
26
Deaths
19
36
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
7
4
0.86
L
Thor
2
7
8
0.86
W
Cthulhu
Flaffy1
Cthulhu
1
3
12
2.33
W
5
3
10
3.33
L
Kumbhakarna
Gay Wizard Cat
Kumbhakarna
2
5
7
1.1
W
Artemis
ItsOwen
Artemis
5
4
10
2.5
L
Rama
Kralilu
Rama
10
3
7
4.5
W
Sun Wukong
cheeksLUL
Sun Wukong
13
3
3
4.83
L
Sun Wukong
elgoblino69420
Sun Wukong
1
4
10
1.5
W
Mercury
hippiejumps
Mercury
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,305
Damage
54,599
62,696
Taken
62,842
35,165
Mitigated
39,213
2,005
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,198
226
0
250
11,832
5,076
0
2,944
8,794
37,780
0
L
Thor
6,824
757
0
250
12,361
5,146
0
2,860
9,375
0
17,713
W
Cthulhu
Flaffy1
Cthulhu
8,890
375
337
1,384
15,242
10,638
361
5,167
9,748
29,009
0
W
10,627
474
2,116
2,512
8,448
3,725
30
1,267
7,043
29,234
0
L
Kumbhakarna
Gay Wizard Cat
Kumbhakarna
5,623
496
0
0
13,796
9,575
0
6,764
6,722
13,490
0
W
Artemis
ItsOwen
Artemis
8,605
2,974
0
1,818
10,245
4,110
3,855
2,345
7,764
0
33,993
L
Rama
Kralilu
Rama
15,940
11,304
0
680
14,930
6,316
1,249
3,680
11,026
0
45,757
W
Sun Wukong
cheeksLUL
Sun Wukong
17,177
4,856
0
4,621
16,936
16,104
186
4,334
12,256
0
52,608
L
Sun Wukong
elgoblino69420
Sun Wukong
5,720
1,205
0
825
9,777
9,052
0
2,894
6,751
0
19,082
W
Mercury
hippiejumps
Mercury
9,300
3,407
0
634
11,971
4,636
904
2,850
8,903
0
23,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
55,253
242
Minions Killed
302
6
Camps Cleared
11
1,023,301
Distance Traveled
1,295,076
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,231
787
78
6
1
213,646
3
L
Thor
9,769
751
21
2
0
205,688
0
W
Cthulhu
9,680
745
51
4
0
258,462
6
W
Ra
10,498
808
54
4
5
250,004
2
L
Kumbhakarna
9,381
722
19
1
1
175,175
1
W
Artemis
10,959
843
73
6
1
229,249
0
L
Rama
13,387
1,030
88
7
1
226,465
2
W
Sun Wukong
13,601
1,046
83
6
5
272,339
1
L
Sun Wukong
9,190
707
36
3
3
202,327
1
W
Mercury
10,515
809
41
3
0
285,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role