Player Matchup

Set
Set
DeathbyNarnia
Set
Level 40
God Stats
5W - 4L
1,184 SR
Queue Stats
137W - 125L
1,382 Elo+
Solo
Cupid
Cupid
GinoSZN
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 2
Neith
Neith
IAlekseyI
Neith
Level 33
God Stats
4W - 9L
1,052 SR
Queue Stats
897W - 1,027L
1,363 Elo+
Solo
Aphrodite
Aphrodite
RRyko
Aphrodite
Level 160
God Stats
6W - 3L
1,820 SR
Queue Stats
11W - 3L
1,793 Elo+
Party 2
Janus
Janus
stеphеn
Janus
Level 30
God Stats
5W - 0L
1,881 SR
Queue Stats
13W - 1L
2,055 Elo+
Party 2
Team Averages
Level 82
1,487 SR
1,677 Elo+

VS

Team Averages
Level 80
1,528 SR
1,618 Elo+
Fenrir
Fenrir
Darktituz666
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,832 Elo+
Party 3
King Arthur
King Arthur
Knusper88
King Arthur
Level 55
God Stats
0W - 8L
1,246 SR
Queue Stats
73W - 68L
1,465 Elo+
Solo
Sylvanus
Sylvanus
MaFu1990
Sylvanus
Level 143
God Stats
74W - 77L
1,664 SR
Queue Stats
129W - 135L
1,658 Elo+
Party 1
Artemis
Artemis
Wattson030
Artemis
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,305 Elo+
Party 1
Zeus
Zeus
bambicamorra
Zeus
Level 39
God Stats
6W - 10L
1,733 SR
Queue Stats
79W - 113L
1,832 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,515
652
3,568
5,739
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
GinoSZN
Cupid
10
3 / 4 / 9
6,153
615
7,332
8,430
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
IAlekseyI
Neith
11
2 / 0 / 0
6,228
623
4,139
5,084
1,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
RRyko
Aphrodite
12
7 / 0 / 3
7,396
740
6,149
5,408
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
stеphеn
Janus
11
5 / 2 / 6
6,456
646
6,564
6,418
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 2 / 0
5,028
503
3,173
6,622
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Knusper88
King Arthur
9
0 / 2 / 1
5,199
520
2,429
7,360
2,804
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
MaFu1990
Sylvanus
8
1 / 4 / 2
5,099
510
4,478
9,234
4,134
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
Wattson030
Artemis
8
1 / 6 / 2
4,914
491
2,267
8,022
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 8 / 0
5,237
524
4,448
6,798
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
7
7
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
0
1
W
5
1
3
6.5
W
Cupid
GinoSZN
Cupid
3
4
9
1.88
W
Neith
IAlekseyI
Neith
2
0
0
2
L
King Arthur
Knusper88
King Arthur
0
2
1
0.25
L
Sylvanus
MaFu1990
Sylvanus
1
4
2
0.5
W
Aphrodite
RRyko
Aphrodite
7
0
3
8.5
L
Artemis
Wattson030
Artemis
1
6
2
0.33
L
3
8
0
0.38
W
Janus
stеphеn
Janus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
16,795
31,079
Taken
38,036
9,295
Mitigated
12,789
14,324
Healing
7,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,173
483
0
1,980
6,622
1,937
0
1,334
5,208
0
20,088
W
3,568
1,220
0
584
5,739
1,990
0
1,084
4,607
0
29,240
W
Cupid
GinoSZN
Cupid
7,332
4,521
209
2,076
8,430
2,299
0
3,466
4,908
0
21,747
W
Neith
IAlekseyI
Neith
4,139
1,819
0
2,704
5,084
1,488
986
0
5,084
0
33,704
L
King Arthur
Knusper88
King Arthur
2,429
81
0
740
7,360
2,804
0
696
6,603
0
23,284
L
Sylvanus
MaFu1990
Sylvanus
4,478
414
779
2,972
9,234
4,134
0
3,911
5,094
17,885
0
W
Aphrodite
RRyko
Aphrodite
6,149
1,065
1,689
4,609
5,408
2,045
287
2,600
2,628
38,699
0
L
Artemis
Wattson030
Artemis
2,267
910
0
1,042
8,022
2,190
0
3,142
4,642
0
20,539
L
4,448
668
0
426
6,798
1,724
0
2,792
3,776
13,505
0
W
Janus
stеphеn
Janus
6,564
1,792
0
2,453
6,418
1,473
86
1,452
4,926
32,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
25,477
317
Minions Killed
186
0
Camps Cleared
0
942,915
Distance Traveled
888,324
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,028
503
42
4
0
202,242
0
W
Set
6,515
652
52
5
0
219,340
0
W
Cupid
6,153
615
37
4
0
175,141
0
W
Neith
6,228
623
75
8
0
160,540
1
L
King Arthur
5,199
520
65
7
0
186,172
1
L
Sylvanus
5,099
510
19
2
0
174,791
1
W
Aphrodite
7,396
740
93
9
0
190,394
2
L
Artemis
4,914
491
36
4
0
167,138
1
L
Zeus
5,237
524
24
2
0
157,981
1
W
Janus
6,456
646
60
6
0
197,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role