Player Matchup

Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Chris-G-408
Danzaburou
Level 109
God Stats
14W - 8L
1,759 SR
Queue Stats
148W - 128L
1,668 Elo+
Party 1
Freya
Freya
Mandonut96
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 145L
1,467 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thobester
Kumbhakarna
Level 29
God Stats
7W - 0L
1,911 SR
Queue Stats
15W - 7L
1,796 Elo+
Party 1
Nike
Nike
jennniphoo
Nike
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 31L
1,813 Elo+
Party 1
Team Averages
Level 105
1,634 SR
1,649 Elo+

VS

Team Averages
Level 85
1,456 SR
1,315 Elo+
Vamana
Vamana
Israelotherway
Vamana
Level 85
God Stats
25W - 23L
1,500 SR
Queue Stats
107W - 98L
1,500 Elo+
Solo
Freya
Freya
Richener_Carrosa
Freya
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 33L
1,047 Elo+
Solo
Arachne
Arachne
darkyosh-LGB
Arachne
Level 69
God Stats
32W - 46L
1,500 SR
Queue Stats
465W - 548L
1,500 Elo+
Solo
Nu Wa
Nu Wa
heyatomicwolf
Nu Wa
Level 87
God Stats
6W - 12L
1,400 SR
Queue Stats
666W - 785L
1,368 Elo+
Solo
Yemoja
Yemoja
vibemonsterr
Yemoja
Level 86
God Stats
18W - 25L
1,379 SR
Queue Stats
38W - 44L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
5 / 0 / 2
6,596
660
3,568
6,643
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Chris-G-408
Danzaburou
9
5 / 0 / 1
5,941
594
5,282
6,291
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
10
1 / 0 / 2
5,557
556
1,871
4,901
2,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Thobester
Kumbhakarna
9
0 / 0 / 6
5,463
546
2,113
5,844
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 1 / 0
6,530
653
4,705
5,548
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,856
586
2,153
5,821
3,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,401
440
2,305
5,875
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
darkyosh-LGB
Arachne
7
0 / 4 / 0
4,752
475
878
7,540
1,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,807
481
5,589
5,397
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
6
0 / 2 / 0
4,328
433
3,109
5,008
1,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
14
Kills
1
1
Deaths
15
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
0
2
6
W
Danzaburou
Chris-G-408
Danzaburou
5
0
1
5.5
L
1
2
0
0.5
W
Freya
1
0
2
2
L
0
3
0
0
W
Kumbhakarna
Thobester
Kumbhakarna
0
0
6
3
L
Arachne
darkyosh-LGB
Arachne
0
4
0
0
L
0
4
0
0
W
3
1
0
3
L
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,539
Damage
14,034
29,227
Taken
29,641
11,765
Mitigated
9,622
14,908
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
3,568
1,444
0
3,377
6,643
2,258
0
1,869
4,568
0
40,348
W
Danzaburou
Chris-G-408
Danzaburou
5,282
1,976
183
4,403
6,291
1,773
35
2,489
3,718
0
31,946
L
2,153
583
0
1,907
5,821
3,241
0
0
5,499
0
26,657
W
Freya
1,871
599
0
2,599
4,901
2,222
646
2,468
2,216
24,222
0
L
2,305
910
0
2,189
5,875
1,373
0
1,173
4,702
13,969
0
W
Kumbhakarna
Thobester
Kumbhakarna
2,113
509
0
2,221
5,844
2,418
74
3,237
2,523
9,276
0
L
Arachne
darkyosh-LGB
Arachne
878
758
159
3,131
7,540
1,964
0
0
7,515
0
22,660
L
5,589
1,776
0
673
5,397
1,332
0
1,819
3,578
20,838
0
W
4,705
930
0
2,125
5,548
3,094
39
271
4,900
0
33,433
L
Yemoja
3,109
400
191
549
5,008
1,712
0
992
4,016
13,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
24,144
266
Minions Killed
205
0
Camps Cleared
0
939,262
Distance Traveled
870,744
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,596
660
78
8
0
212,351
6
W
Danzaburou
5,941
594
47
5
0
173,385
1
L
Vamana
5,856
586
68
7
0
164,643
0
W
Freya
5,557
556
52
5
0
190,994
0
L
Freya
4,401
440
24
2
0
162,971
0
W
Kumbhakarna
5,463
546
16
2
0
187,755
5
L
Arachne
4,752
475
54
5
0
174,672
0
L
Nu Wa
4,807
481
35
4
0
180,417
2
W
Nike
6,530
653
73
7
0
174,777
3
L
Yemoja
4,328
433
24
2
0
188,041
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role