Player Matchup

Cthulhu
Cthulhu
Halilix
Cthulhu
Level 150
God Stats
2W - 4L
1,585 SR
Queue Stats
9W - 7L
1,199 Elo+
Party 1
Agni
Agni
Justaplaya
Agni
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 118L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
Themultifaker95
Danzaburou
Level 106
God Stats
0W - 2L
1,351 SR
Queue Stats
17W - 24L
1,829 Elo+
Solo
Neith
Neith
i_filev
Neith
Level 19
God Stats
1W - 3L
1,309 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo
Team Averages
Level 108
1,436 SR
1,435 Elo+

VS

Team Averages
Level 117
1,448 SR
1,292 Elo+
Athena
Athena
KingofBriton
Athena
Level 152
God Stats
10W - 3L
1,500 SR
Queue Stats
121W - 156L
1,136 Elo+
Solo
Neith
Neith
Naktan
Neith
Level 103
God Stats
35W - 36L
1,510 SR
Queue Stats
35W - 37L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
Xenevo17
Sun Wukong
Level 109
God Stats
2W - 1L
1,281 SR
Queue Stats
7W - 14L
1,310 Elo+
Solo
Baron Samedi
Baron Samedi
СпаситМира
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Halilix
Cthulhu
16
5 / 4 / 3
9,968
831
13,867
14,124
13,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
4 / 4 / 4
10,231
853
14,134
9,133
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Themultifaker95
Danzaburou
15
2 / 7 / 6
9,861
822
8,573
12,780
5,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
i_filev
Neith
15
1 / 6 / 2
9,132
761
2,618
9,784
5,138
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 5 / 7
10,691
891
7,263
18,105
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Naktan
Neith
17
4 / 1 / 11
10,778
898
9,773
8,473
3,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Xenevo17
Sun Wukong
18
8 / 2 / 11
11,894
991
14,152
16,255
9,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
16
5 / 5 / 7
10,877
906
8,555
10,732
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
12
Kills
21
21
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Halilix
Cthulhu
5
4
3
1.63
L
4
4
4
1.5
W
Athena
4
5
7
1.5
W
Neith
Naktan
Neith
4
1
11
9.5
L
Danzaburou
Themultifaker95
Danzaburou
2
7
6
0.71
W
Sun Wukong
Xenevo17
Sun Wukong
8
2
11
6.75
L
Neith
i_filev
Neith
1
6
2
0.33
W
Baron Samedi
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
39,743
45,821
Taken
53,565
27,424
Mitigated
33,876
6,213
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Halilix
Cthulhu
13,867
981
136
2,300
14,124
13,303
372
4,926
9,198
33,878
0
L
14,134
840
0
1,346
9,133
3,456
0
3,408
5,725
44,744
0
W
Athena
7,263
2,782
0
1,179
18,105
15,293
0
11,853
6,252
21,228
0
W
Neith
Naktan
Neith
9,773
6,756
245
3,890
8,473
3,288
1,694
4,876
3,597
0
35,762
L
Danzaburou
Themultifaker95
Danzaburou
8,573
2,989
0
2,023
12,780
5,527
0
5,655
7,125
0
31,276
W
Sun Wukong
Xenevo17
Sun Wukong
14,152
4,701
0
2,463
16,255
9,870
2,362
7,338
8,917
0
49,290
L
Neith
i_filev
Neith
2,618
1,168
0
408
9,784
5,138
1,839
2,023
7,761
0
18,278
W
Baron Samedi
8,555
993
3,101
3,577
10,732
5,425
640
4,879
5,853
31,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,192
Gold Earned
44,240
212
Minions Killed
225
8
Camps Cleared
11
747,919
Distance Traveled
856,842
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,968
831
52
4
0
225,861
0
L
Agni
10,231
853
63
5
5
187,382
0
W
Athena
10,691
891
28
2
0
221,044
2
W
Neith
10,778
898
66
6
2
204,441
0
L
Danzaburou
9,861
822
50
4
3
170,221
3
W
Sun Wukong
11,894
991
87
7
4
231,860
2
L
Neith
9,132
761
47
4
0
164,455
0
W
Baron Samedi
10,877
906
44
4
5
199,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role