Player Matchup

King Arthur
King Arthur
DIVINE-E-N-D
King Arthur
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,674 Elo+
Party 2
Sol
Sol
Senpai_Vile
Sol
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 21L
1,674 Elo+
Party 2
Thanatos
Thanatos
lm_Nitro
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,674 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,674 Elo+

VS

Team Averages
Level 84
1,337 SR
1,316 Elo+
Osiris
Osiris
Jermango
Osiris
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 102L
1,295 Elo+
Party 1
Arachne
Arachne
Moinxxx
Arachne
Level 104
God Stats
1W - 1L
1,256 SR
Queue Stats
12W - 18L
1,359 Elo+
Party 1
Olorun
Olorun
pedz420
Olorun
Level 49
God Stats
3W - 3L
1,256 SR
Queue Stats
28W - 35L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DIVINE-E-N-D
King Arthur
11
0 / 7 / 5
8,328
595
7,953
17,231
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
2 / 8 / 3
9,794
700
9,673
14,095
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
lm_Nitro
Thanatos
11
2 / 10 / 1
9,042
646
9,302
15,546
4,852
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jermango
Osiris
14
4 / 2 / 15
10,759
769
12,767
11,427
10,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Moinxxx
Arachne
16
14 / 2 / 9
11,985
856
18,037
20,581
10,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
pedz420
Olorun
13
7 / 1 / 7
9,996
714
9,455
8,587
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
4
Kills
25
25
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DIVINE-E-N-D
King Arthur
0
7
5
0.36
W
Osiris
Jermango
Osiris
4
2
15
5.75
W
Arachne
Moinxxx
Arachne
14
2
9
9.25
L
2
8
3
0.44
L
Thanatos
lm_Nitro
Thanatos
2
10
1
0.25
W
Olorun
pedz420
Olorun
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,928
Damage
40,259
46,872
Taken
40,595
22,117
Mitigated
24,866
8,252
Healing
19,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DIVINE-E-N-D
King Arthur
7,953
440
195
1,164
17,231
13,736
0
3,983
13,248
0
23,849
W
Osiris
Jermango
Osiris
12,767
3,699
0
1,072
11,427
10,235
405
2,286
8,911
7,506
53,175
W
Arachne
Moinxxx
Arachne
18,037
13,066
0
14,338
20,581
10,355
1,111
3,773
16,512
0
52,207
L
9,673
3,660
123
2,518
14,095
3,529
0
2,698
11,397
39,209
0
L
Thanatos
lm_Nitro
Thanatos
9,302
2,776
0
4,252
15,546
4,852
0
3,524
12,022
883
20,391
W
Olorun
pedz420
Olorun
9,455
5,455
844
3,181
8,587
4,276
895
4,291
4,230
33,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,164
Gold Earned
32,740
139
Minions Killed
159
0
Camps Cleared
0
652,384
Distance Traveled
755,456
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,328
595
34
2
0
251,435
3
W
Osiris
10,759
769
73
5
0
264,291
1
W
Arachne
11,985
856
45
3
0
276,178
4
L
Sol
9,794
700
68
5
0
203,288
2
L
Thanatos
9,042
646
37
3
0
197,661
4
W
Olorun
9,996
714
41
3
0
214,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role