Player Matchup

Ra
Ra
Archbold
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,232 Elo+
Solo
Hou Yi
Hou Yi
Methamoth
Hou Yi
Level 64
God Stats
2W - 0L
1,696 SR
Queue Stats
10W - 4L
1,704 Elo+
Party 1
Osiris
Osiris
RutherfordbHaye5
Osiris
Level 146
God Stats
8W - 1L
1,500 SR
Queue Stats
186W - 166L
1,663 Elo+
Party 1
Ymir
Ymir
Tobiz2
Ymir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 62L
1,213 Elo+
Solo
Nemesis
Nemesis
xxNyunixx
Nemesis
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
42W - 32L
1,368 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,436 Elo+

VS

Team Averages
Level 57
1,488 SR
1,536 Elo+
Nu Wa
Nu Wa
DenpenSupesu
Nu Wa
Level 28
God Stats
4W - 8L
1,346 SR
Queue Stats
66W - 62L
1,307 Elo+
Party 2
Pele
Pele
Dp1903
Pele
Level 65
God Stats
16W - 13L
1,500 SR
Queue Stats
80W - 91L
1,715 Elo+
Solo
Xing Tian
Xing Tian
RaiHeika
Xing Tian
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,262 Elo+
Party 2
Skadi
Skadi
ToeDaddy
Skadi
Level 35
God Stats
1W - 2L
1,810 SR
Queue Stats
37W - 31L
1,773 Elo+
Solo
Bellona
Bellona
Venus16
Bellona
Level 109
God Stats
5W - 2L
1,283 SR
Queue Stats
164W - 141L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,307
485
1,863
4,632
1,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Methamoth
Hou Yi
11
2 / 1 / 5
6,297
484
6,427
8,446
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 2 / 0
8,082
622
10,909
12,932
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Tobiz2
Ymir
11
5 / 2 / 2
7,024
540
7,362
10,160
7,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
xxNyunixx
Nemesis
12
1 / 0 / 1
6,773
521
1,188
7,664
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,848
527
2,810
4,358
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Dp1903
Pele
13
4 / 2 / 1
7,225
556
3,763
8,140
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
RaiHeika
Xing Tian
9
1 / 3 / 1
5,989
461
3,025
9,114
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
ToeDaddy
Skadi
9
0 / 3 / 2
5,529
425
8,139
7,474
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Venus16
Bellona
11
0 / 3 / 1
6,335
487
7,441
12,537
8,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
6
6
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
1
2
2
L
Pele
Dp1903
Pele
4
2
1
2.25
W
Hou Yi
Methamoth
Hou Yi
2
1
5
4.5
L
Xing Tian
RaiHeika
Xing Tian
1
3
1
0.5
W
4
2
0
2
W
Ymir
Tobiz2
Ymir
5
2
2
3
L
Skadi
ToeDaddy
Skadi
0
3
2
0.33
L
Bellona
Venus16
Bellona
0
3
1
0.17
W
Nemesis
xxNyunixx
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,749
Damage
25,178
43,834
Taken
41,623
22,705
Mitigated
21,144
19,141
Healing
14,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,863
39
213
1,256
4,632
1,431
0
1,079
3,325
34,657
0
L
2,810
434
0
1,385
4,358
1,352
110
1,560
2,798
32,556
0
L
Pele
Dp1903
Pele
3,763
849
0
3,608
8,140
2,566
0
1,495
6,645
0
33,013
W
Hou Yi
Methamoth
Hou Yi
6,427
1,895
0
3,499
8,446
2,709
300
1,251
7,159
0
32,359
L
Xing Tian
RaiHeika
Xing Tian
3,025
567
0
1,700
9,114
6,051
27
3,122
5,992
17,576
0
W
10,909
6,052
0
7,264
12,932
8,863
184
344
12,494
0
51,432
W
Ymir
Tobiz2
Ymir
7,362
819
0
2,080
10,160
7,405
136
2,567
7,497
19,826
0
L
Skadi
ToeDaddy
Skadi
8,139
3,488
0
3,009
7,474
2,308
0
3,048
4,426
0
32,695
L
Bellona
Venus16
Bellona
7,441
4,327
0
4,627
12,537
8,867
0
0
12,537
0
35,080
W
Nemesis
xxNyunixx
Nemesis
1,188
358
0
4,829
7,664
2,297
0
58
7,524
0
40,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
31,926
318
Minions Killed
299
0
Camps Cleared
0
1,178,109
Distance Traveled
1,150,390
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,307
485
61
5
0
257,661
5
L
Nu Wa
6,848
527
76
6
0
232,284
3
L
Pele
7,225
556
67
5
0
238,542
3
W
Hou Yi
6,297
484
58
4
0
209,089
0
L
Xing Tian
5,989
461
24
2
0
235,733
2
W
Osiris
8,082
622
93
7
0
221,808
2
W
Ymir
7,024
540
20
2
0
217,318
4
L
Skadi
5,529
425
51
4
0
199,462
0
L
Bellona
6,335
487
81
6
0
244,369
2
W
Nemesis
6,773
521
86
7
0
272,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role