Player Matchup

Tsukuyomi
Tsukuyomi
BaBaBaraba
Tsukuyomi
Level 41
God Stats
6W - 5L
1,285 SR
Queue Stats
32W - 42L
1,270 Elo+
Solo
Ra
Ra
Csabeee
Ra
Level 57
God Stats
4W - 4L
1,306 SR
Queue Stats
230W - 242L
1,762 Elo+
Party 1
Yemoja
Yemoja
Robskii
Yemoja
Level 17
God Stats
7W - 12L
1,500 SR
Queue Stats
42W - 51L
1,321 Elo+
Party 4
Xbalanque
Xbalanque
Th0rskii
Xbalanque
Level 57
God Stats
6W - 7L
1,285 SR
Queue Stats
8W - 11L
1,321 Elo+
Party 4
Thanatos
Thanatos
szoszoo
Thanatos
Level 28
God Stats
29W - 28L
1,500 SR
Queue Stats
96W - 106L
1,700 Elo+
Party 1
Team Averages
Level 40
1,375 SR
1,475 Elo+

VS

Team Averages
Level 37
1,652 SR
1,555 Elo+
Neith
Neith
Altheas
Neith
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 19L
1,270 Elo+
Party 2
Pele
Pele
Jonsixx
Pele
Level 18
God Stats
14W - 8L
1,870 SR
Queue Stats
24W - 16L
1,867 Elo+
Party 3
Freya
Freya
LithiumG
Freya
Level 68
God Stats
10W - 3L
1,891 SR
Queue Stats
45W - 32L
1,867 Elo+
Party 3
Jormungandr
Jormungandr
Weavíle
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,270 Elo+
Party 2
Mulan
Mulan
WoopWoopPolice
Mulan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BaBaBaraba
Tsukuyomi
10
6 / 1 / 1
5,790
724
4,981
4,454
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
2 / 1 / 1
5,109
639
3,758
2,846
1,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Robskii
Yemoja
7
1 / 1 / 4
4,739
592
2,898
2,659
1,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Th0rskii
Xbalanque
8
2 / 1 / 3
4,759
595
2,808
4,643
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
szoszoo
Thanatos
8
1 / 0 / 2
4,925
616
1,928
5,529
1,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Altheas
Neith
6
0 / 2 / 1
3,777
472
1,392
2,824
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Jonsixx
Pele
7
1 / 2 / 1
4,296
537
1,707
5,523
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
LithiumG
Freya
7
1 / 3 / 1
4,258
532
1,759
5,328
1,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Weavíle
Jormungandr
6
2 / 3 / 0
4,289
536
1,700
6,306
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

3
0 / 2 / 0
3,314
414
448
2,131
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Altheas
Neith
0
2
1
0.25
W
Tsukuyomi
BaBaBaraba
Tsukuyomi
6
1
1
6.5
W
2
1
1
2.5
L
Pele
Jonsixx
Pele
1
2
1
0.75
L
Freya
LithiumG
Freya
1
3
1
0.5
W
Yemoja
Robskii
Yemoja
1
1
4
3
W
Xbalanque
Th0rskii
Xbalanque
2
1
3
3.5
L
Jormungandr
Weavíle
Jormungandr
2
3
0
0.67
L
0
2
0
0
W
Thanatos
szoszoo
Thanatos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,373
Damage
7,006
20,131
Taken
22,112
7,284
Mitigated
8,199
9,994
Healing
4,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Altheas
Neith
1,392
343
0
843
2,824
716
0
833
1,991
0
10,231
W
Tsukuyomi
BaBaBaraba
Tsukuyomi
4,981
1,766
0
1,053
4,454
2,544
476
1,187
3,179
4,434
25,632
W
3,758
458
0
1,034
2,846
1,029
524
628
2,218
24,729
0
L
Pele
Jonsixx
Pele
1,707
511
0
982
5,523
1,444
0
1,998
3,525
0
11,120
L
Freya
LithiumG
Freya
1,759
677
0
1,100
5,328
1,957
0
2,374
2,954
10,863
0
W
Yemoja
Robskii
Yemoja
2,898
986
328
599
2,659
1,083
87
909
1,750
8,306
0
W
Xbalanque
Th0rskii
Xbalanque
2,808
1,151
0
2,461
4,643
1,107
407
550
4,093
0
22,106
L
Jormungandr
Weavíle
Jormungandr
1,700
438
0
1,189
6,306
2,968
0
1,622
4,684
7,021
0
L
448
90
0
417
2,131
1,114
0
97
2,034
0
2,709
W
Thanatos
szoszoo
Thanatos
1,928
401
0
4,519
5,529
1,521
0
185
5,344
0
25,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
19,934
204
Minions Killed
88
0
Camps Cleared
0
711,629
Distance Traveled
637,912
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,777
472
27
3
0
147,753
2
W
Tsukuyomi
5,790
724
51
6
0
154,265
2
W
Ra
5,109
639
44
6
0
132,026
1
L
Pele
4,296
537
23
3
0
160,973
0
L
Freya
4,258
532
19
2
0
146,042
3
W
Yemoja
4,739
592
14
2
0
156,144
2
W
Xbalanque
4,759
595
44
6
0
129,630
0
L
Jormungandr
4,289
536
11
1
0
128,989
0
L
Mulan
3,314
414
8
1
0
54,155
1
W
Thanatos
4,925
616
51
6
0
139,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role