Player Matchup

Set
Set
 
Set
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Chris-G-408
Erlang Shen
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
148W - 128L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Mandonut96
Danzaburou
Level 127
God Stats
9W - 12L
1,285 SR
Queue Stats
172W - 145L
1,342 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Thobester
Kumbhakarna
Level 29
God Stats
7W - 0L
1,831 SR
Queue Stats
15W - 7L
1,759 Elo+
Party 2
Nu Wa
Nu Wa
jennniphoo
Nu Wa
Level 108
God Stats
7W - 4L
1,500 SR
Queue Stats
38W - 31L
1,782 Elo+
Party 2
Team Averages
Level 105
1,523 SR
1,588 Elo+

VS

Team Averages
Level 93
1,608 SR
1,487 Elo+
Izanami
Izanami
T9Vert
Izanami
Level 35
God Stats
10W - 6L
1,834 SR
Queue Stats
383W - 414L
1,455 Elo+
Solo
Sylvanus
Sylvanus
TOK3NGAM3N
Sylvanus
Level 127
God Stats
11W - 16L
1,500 SR
Queue Stats
139W - 138L
1,318 Elo+
Solo
Scylla
Scylla
TxPenguin1
Scylla
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
355W - 363L
1,527 Elo+
Party 1
Osiris
Osiris
X Le Toast X
Osiris
Level 91
God Stats
6W - 4L
1,500 SR
Queue Stats
128W - 98L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
ixSmitty
Baron Samedi
Level 85
God Stats
14W - 11L
1,705 SR
Queue Stats
110W - 108L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
7 / 0 / 4
7,389
672
5,641
6,160
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Chris-G-408
Erlang Shen
10
1 / 3 / 0
5,344
486
2,885
7,948
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Mandonut96
Danzaburou
10
2 / 0 / 4
6,041
549
5,427
5,699
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Thobester
Kumbhakarna
8
1 / 2 / 2
5,128
466
2,659
9,542
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nu Wa
10
0 / 2 / 4
5,759
524
5,482
4,530
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
T9Vert
Izanami
9
1 / 2 / 1
5,475
498
3,873
6,003
1,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
TOK3NGAM3N
Sylvanus
8
1 / 2 / 1
4,919
447
4,919
11,834
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
TxPenguin1
Scylla
10
1 / 4 / 0
5,933
539
4,341
6,544
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
9
2 / 1 / 1
5,557
505
3,505
5,851
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
ixSmitty
Baron Samedi
12
2 / 2 / 1
6,590
599
4,283
6,599
3,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
7
7
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
0
4
9
W
Erlang Shen
Chris-G-408
Erlang Shen
1
3
0
0.33
W
Danzaburou
Mandonut96
Danzaburou
2
0
4
4
L
Izanami
T9Vert
Izanami
1
2
1
0.75
L
Sylvanus
TOK3NGAM3N
Sylvanus
1
2
1
0.75
W
Kumbhakarna
Thobester
Kumbhakarna
1
2
2
1
L
Scylla
TxPenguin1
Scylla
1
4
0
0.25
L
Osiris
2
1
1
2.5
L
Baron Samedi
ixSmitty
Baron Samedi
2
2
1
1.25
W
Nu Wa
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
20,921
33,879
Taken
36,831
14,252
Mitigated
15,596
13,836
Healing
13,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,641
2,230
0
3,155
6,160
2,321
41
1,597
4,563
0
42,703
W
Erlang Shen
Chris-G-408
Erlang Shen
2,885
711
0
2,974
7,948
5,506
0
4,317
3,631
1,565
22,671
W
Danzaburou
Mandonut96
Danzaburou
5,427
1,517
0
3,551
5,699
1,351
681
1,173
4,526
0
34,917
L
Izanami
T9Vert
Izanami
3,873
2,546
0
1,438
6,003
1,607
379
1,068
4,918
0
30,355
L
Sylvanus
TOK3NGAM3N
Sylvanus
4,919
2,060
918
6,017
11,834
3,990
346
2,512
9,269
17,161
0
W
Kumbhakarna
Thobester
Kumbhakarna
2,659
794
0
2,866
9,542
3,658
0
4,422
5,120
10,022
0
L
Scylla
TxPenguin1
Scylla
4,341
509
0
1,523
6,544
1,489
0
2,195
4,216
39,827
0
L
Osiris
3,505
1,583
0
476
5,851
4,716
0
1,730
4,052
6,935
17,621
L
Baron Samedi
ixSmitty
Baron Samedi
4,283
613
66
3,267
6,599
3,794
266
465
6,103
40,488
0
W
Nu Wa
5,482
2,040
0
1,290
4,530
1,416
702
2,476
2,054
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
28,474
260
Minions Killed
300
0
Camps Cleared
0
1,036,963
Distance Traveled
918,486
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,389
672
82
7
0
235,102
3
W
Erlang Shen
5,344
486
50
5
0
202,019
5
W
Danzaburou
6,041
549
57
5
0
194,704
0
L
Izanami
5,475
498
59
5
0
184,587
1
L
Sylvanus
4,919
447
31
3
0
156,715
1
W
Kumbhakarna
5,128
466
11
1
0
209,285
5
L
Scylla
5,933
539
67
6
0
194,548
3
L
Osiris
5,557
505
58
5
0
212,364
1
L
Baron Samedi
6,590
599
85
8
0
170,272
2
W
Nu Wa
5,759
524
60
5
0
195,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role