Player Matchup

Izanami
Izanami
GOYBOI
Izanami
Level 18
God Stats
15W - 11L
1,818 SR
Queue Stats
16W - 12L
1,905 Elo+
Party 1
Athena
Athena
NerfManikin
Athena
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 118L
1,641 Elo+
Party 1
Anubis
Anubis
NicholasTzz
Anubis
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 55L
1,890 Elo+
Party 1
Serqet
Serqet
chewy720
Serqet
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 52L
1,454 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
rob426
Ah Muzen Cab
Level 149
God Stats
10W - 10L
1,500 SR
Queue Stats
129W - 92L
1,612 Elo+
Party 1
Team Averages
Level 98
1,564 SR
1,700 Elo+

VS

Team Averages
Level 111
1,503 SR
1,474 Elo+
Cabrakan
Cabrakan
AlphaOmegaPrime
Cabrakan
Level 158
God Stats
30W - 30L
1,500 SR
Queue Stats
366W - 393L
1,579 Elo+
Solo
Scylla
Scylla
BlipBlapAttack
Scylla
Level 140
God Stats
2W - 4L
1,517 SR
Queue Stats
922W - 890L
1,465 Elo+
Solo
Fenrir
Fenrir
FazeJosh5903
Fenrir
Level 69
God Stats
37W - 31L
1,500 SR
Queue Stats
523W - 636L
1,324 Elo+
Solo
Izanami
Izanami
FeralViking762
Izanami
Level 41
God Stats
32W - 20L
1,500 SR
Queue Stats
375W - 380L
1,500 Elo+
Solo
Neith
Neith
SyrusVirus
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GOYBOI
Izanami
12
0 / 0 / 3
6,848
527
2,675
2,682
1,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
1 / 0 / 6
7,233
556
2,505
10,702
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
13
6 / 2 / 1
8,105
623
4,050
5,630
2,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
chewy720
Serqet
12
1 / 1 / 4
7,318
563
2,315
8,208
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
rob426
Ah Muzen Cab
15
5 / 0 / 2
9,227
710
8,421
7,708
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
0 / 2 / 0
6,097
469
3,088
5,176
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 0
6,900
531
4,881
8,150
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
5
0 / 1 / 1
4,932
379
1,000
3,459
878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 0
6,055
466
3,865
7,693
2,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
11
0 / 3 / 0
5,714
440
2,608
6,374
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
0
2
0
0
L
3
4
0
0.75
L
Fenrir
0
1
1
0.5
L
0
3
0
0
W
Izanami
GOYBOI
Izanami
0
0
3
1.5
W
Athena
1
0
6
4
W
Anubis
6
2
1
3.25
L
Neith
0
3
0
0
W
Serqet
chewy720
Serqet
1
1
4
3
W
Ah Muzen Cab
rob426
Ah Muzen Cab
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
15,442
34,930
Taken
30,852
16,925
Mitigated
9,509
16,899
Healing
10,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
3,088
246
0
1,200
5,176
2,656
0
1,328
3,848
32,207
0
L
4,881
559
0
2,401
8,150
1,970
768
3,249
4,814
35,147
0
L
Fenrir
1,000
144
0
1,580
3,459
878
0
282
3,177
0
10,192
L
3,865
2,457
0
3,428
7,693
2,028
685
1,300
6,193
0
45,256
W
Izanami
GOYBOI
Izanami
2,675
2,008
0
598
2,682
1,616
802
205
2,476
3,754
39,749
W
Athena
2,505
830
0
2,640
10,702
5,100
0
1,531
9,061
20,477
0
W
Anubis
4,050
63
0
3,293
5,630
2,576
265
2,562
2,805
41,879
0
L
Neith
2,608
1,119
0
2,101
6,374
1,977
456
1,254
5,120
0
30,337
W
Serqet
chewy720
Serqet
2,315
516
0
4,726
8,208
2,620
0
1,239
6,841
0
38,842
W
Ah Muzen Cab
rob426
Ah Muzen Cab
8,421
3,889
0
5,642
7,708
5,013
4,008
1,822
5,778
5,636
55,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
29,698
383
Minions Killed
355
0
Camps Cleared
0
1,248,050
Distance Traveled
945,071
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,097
469
68
5
0
239,829
4
L
Scylla
6,900
531
73
6
0
205,532
5
L
Fenrir
4,932
379
36
3
0
120,613
0
L
Izanami
6,055
466
102
8
0
190,182
1
W
Izanami
6,848
527
86
7
0
218,781
2
W
Athena
7,233
556
32
2
0
277,961
6
W
Anubis
8,105
623
78
6
0
243,601
4
L
Neith
5,714
440
76
6
0
188,915
3
W
Serqet
7,318
563
71
5
0
264,288
2
W
Ah Muzen Cab
9,227
710
116
9
0
243,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role