Player Matchup

Janus
Janus
Platinum I
CIinkz
Janus
Platinum I
Level 160
God Stats
16W - 22L
1,912 SR
Queue Stats
1,030W - 1,017L
1,874 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum V
Killateral
Kuzenbo
Platinum V
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 81L
1,500 MMR
Party 3
Izanami
Izanami
Diamond IV
Sizkk
Izanami
Diamond IV
Level 147
God Stats
54W - 24L
2,047 SR
Queue Stats
59W - 32L
1,901 MMR
Solo
Ne Zha
Ne Zha
Platinum I
ohnomyeggs
Ne Zha
Platinum I
Level 160
God Stats
15W - 17L
1,799 SR
Queue Stats
342W - 336L
2,037 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
pucmm
Cernunnos
Platinum II
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
400W - 344L
1,794 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 157
1,752 SR
1,821 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,500 SR
1,671 MMR
Odin
Odin
Gold III
FeloniousNick
Odin
Gold III
Level 81
God Stats
30W - 32L
1,500 SR
Queue Stats
277W - 280L
1,602 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
GIobe
The Morrigan
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Diamond III
ScaryD
Susano
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
xdachiefx
Chiron
Gold III
Level 66
God Stats
0W - 2L
1,501 SR
Queue Stats
87W - 93L
1,806 MMR
Solo
Ymir
Ymir
Platinum II
Λstro
Ymir
Platinum II
Level 160
God Stats
6W - 9L
1,500 SR
Queue Stats
1,003W - 955L
1,944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CIinkz
Janus
16
5 / 1 / 1
10,159
677
7,357
7,801
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Killateral
Kuzenbo
12
2 / 4 / 7
8,289
553
5,834
11,357
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Sizkk
Izanami
18
5 / 1 / 3
11,249
750
11,695
9,560
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
ohnomyeggs
Ne Zha
14
3 / 3 / 6
8,791
586
5,317
9,725
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
pucmm
Cernunnos
17
3 / 0 / 3
10,745
716
5,009
7,044
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneRaDanzaburouSetBellona

VS

Bans
NemesisCu ChulainnChernobogKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,284
552
2,592
11,864
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
GIobe
The Morrigan
14
4 / 3 / 3
8,265
551
5,949
6,294
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ScaryD
Susano
14
4 / 3 / 2
8,317
554
8,345
11,065
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
xdachiefx
Chiron
14
0 / 3 / 0
7,485
499
4,472
7,592
2,872
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Λstro
Ymir
12
0 / 5 / 6
6,886
459
3,501
13,336
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
9
9
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
CIinkz
Janus
5
1
1
5.5
L
1
4
1
0.38
L
The Morrigan
GIobe
The Morrigan
4
3
3
1.83
W
Kuzenbo
Killateral
Kuzenbo
2
4
7
1.38
L
Susano
ScaryD
Susano
4
3
2
1.67
W
Izanami
Sizkk
Izanami
5
1
3
6.5
W
Ne Zha
ohnomyeggs
Ne Zha
3
3
6
2
W
Cernunnos
pucmm
Cernunnos
3
0
3
4.5
L
Chiron
xdachiefx
Chiron
0
3
0
0
L
Ymir
Λstro
Ymir
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,212
Damage
24,859
45,487
Taken
50,151
23,383
Mitigated
27,385
14,928
Healing
15,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CIinkz
Janus
7,357
661
164
2,206
7,801
2,205
0
494
7,303
74,043
0
L
2,592
487
0
3,510
11,864
9,833
806
2,081
9,767
8,542
41,191
L
The Morrigan
GIobe
The Morrigan
5,949
1,175
0
750
6,294
2,447
0
2,471
3,711
61,072
2,831
W
Kuzenbo
Killateral
Kuzenbo
5,834
2,449
0
2,045
11,357
8,573
197
4,138
7,050
21,514
0
L
Susano
ScaryD
Susano
8,345
2,817
0
3,696
11,065
3,706
0
3,175
7,748
0
56,190
W
Izanami
Sizkk
Izanami
11,695
7,384
0
3,713
9,560
5,673
2,378
1,487
7,785
7,470
88,276
W
Ne Zha
ohnomyeggs
Ne Zha
5,317
965
0
3,806
9,725
3,592
0
2,393
7,244
0
51,843
W
Cernunnos
pucmm
Cernunnos
5,009
2,613
0
2,994
7,044
3,340
0
370
6,674
0
56,783
L
Chiron
xdachiefx
Chiron
4,472
1,522
60
3,824
7,592
2,872
0
481
7,051
0
49,130
L
Ymir
Λstro
Ymir
3,501
686
0
3,477
13,336
8,527
0
5,641
7,531
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,233
Gold Earned
39,237
557
Minions Killed
479
0
Camps Cleared
0
1,577,346
Distance Traveled
1,506,682
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,159
677
163
11
0
347,713
5
L
Odin
8,284
552
116
8
0
278,251
3
L
The Morrigan
8,265
551
133
9
0
291,128
7
W
Kuzenbo
8,289
553
22
1
0
289,813
6
L
Susano
8,317
554
111
7
0
342,871
4
W
Izanami
11,249
750
152
10
0
302,442
9
W
Ne Zha
8,791
586
82
5
0
342,324
3
W
Cernunnos
10,745
716
138
9
0
295,054
2
L
Chiron
7,485
499
96
6
0
301,344
5
L
Ymir
6,886
459
23
2
0
293,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role