Player Matchup

Yemoja
Yemoja
HoesRUs
Yemoja
Level 27
God Stats
26W - 19L
1,500 SR
Queue Stats
101W - 77L
1,500 Elo+
Party 3
Hel
Hel
Hëra
Hel
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Neith
Neith
Zerogravity30315
Neith
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,498 Elo+
Party 1
Cerberus
Cerberus
metalmobster
Cerberus
Level 139
God Stats
13W - 6L
1,500 SR
Queue Stats
319W - 308L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
renderdhawk
Danzaburou
Level 63
God Stats
18W - 16L
1,814 SR
Queue Stats
58W - 59L
1,554 Elo+
Solo
Team Averages
Level 83
1,563 SR
1,518 Elo+

VS

Team Averages
Level 82
1,500 SR
1,586 Elo+
Izanami
Izanami
Chick3nLittle
Izanami
Level 85
God Stats
5W - 9L
1,500 SR
Queue Stats
155W - 158L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Clappinthiczz
Hun Batz
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,477 Elo+
Solo
Persephone
Persephone
Gregg567890
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,652 Elo+
Solo
Khepri
Khepri
VillainVersus
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 228L
1,631 Elo+
Party 2
Skadi
Skadi
ZTruth21
Skadi
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
642W - 689L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HoesRUs
Yemoja
7
1 / 0 / 1
4,922
615
1,602
3,862
1,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Hëra
Hel
8
0 / 0 / 4
4,671
584
2,047
3,510
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 0 / 3
4,794
599
1,632
2,721
612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
metalmobster
Cerberus
10
4 / 0 / 0
5,736
717
4,193
6,776
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
renderdhawk
Danzaburou
8
3 / 0 / 1
4,902
613
1,901
3,561
2,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
0 / 3 / 0
4,402
550
3,924
5,350
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
Clappinthiczz
Hun Batz
6
0 / 4 / 0
4,127
516
544
5,416
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Persephone
Gregg567890
Persephone
8
0 / 1 / 0
4,800
600
2,413
3,166
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 1 / 0
4,194
524
1,185
3,899
1,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
ZTruth21
Skadi
7
0 / 1 / 0
4,215
527
2,255
3,056
769
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
0
0
L
Hun Batz
Clappinthiczz
Hun Batz
0
4
0
0
L
Persephone
Gregg567890
Persephone
0
1
0
0
W
Yemoja
HoesRUs
Yemoja
1
0
1
1.5
W
Hel
Hëra
Hel
0
0
4
2
L
0
1
0
0
L
Skadi
ZTruth21
Skadi
0
1
0
0
W
1
0
3
2.5
W
Cerberus
metalmobster
Cerberus
4
0
0
4
W
Danzaburou
renderdhawk
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,375
Damage
10,321
20,430
Taken
20,887
8,367
Mitigated
6,140
12,527
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,924
1,894
0
671
5,350
1,901
0
3,951
1,399
2,456
17,047
L
Hun Batz
Clappinthiczz
Hun Batz
544
100
0
1,848
5,416
1,226
0
510
4,866
0
15,927
L
Persephone
Gregg567890
Persephone
2,413
62
0
610
3,166
783
0
921
2,144
19,763
0
W
Yemoja
HoesRUs
Yemoja
1,602
393
532
1,087
3,862
1,459
295
693
3,169
13,120
0
W
Hel
Hëra
Hel
2,047
252
2,034
2,233
3,510
895
83
1,473
1,763
14,966
0
L
1,185
278
0
992
3,899
1,461
0
1,526
2,315
4,923
0
L
Skadi
ZTruth21
Skadi
2,255
817
0
1,125
3,056
769
0
831
2,147
0
17,766
W
1,632
944
0
844
2,721
612
136
374
2,347
0
13,154
W
Cerberus
metalmobster
Cerberus
4,193
299
0
4,724
6,776
3,341
0
615
6,161
30,836
0
W
Danzaburou
renderdhawk
Danzaburou
1,901
1,001
0
1,073
3,561
2,060
256
713
2,777
5,143
16,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,025
Gold Earned
21,738
189
Minions Killed
168
0
Camps Cleared
0
828,744
Distance Traveled
745,561
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,402
550
40
5
0
155,106
1
L
Hun Batz
4,127
516
37
5
0
143,884
0
L
Persephone
4,800
600
45
6
0
152,639
2
W
Yemoja
4,922
615
26
3
0
157,026
2
W
Hel
4,671
584
27
3
0
187,631
4
L
Khepri
4,194
524
5
1
0
158,482
2
L
Skadi
4,215
527
41
5
0
135,450
2
W
Neith
4,794
599
23
3
0
150,658
0
W
Cerberus
5,736
717
72
9
0
169,770
0
W
Danzaburou
4,902
613
41
5
0
163,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role