Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Barzone
Guan Yu
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
718W - 581L
1,633 Elo+
Solo
Cabrakan
Cabrakan
Kurisu Midori
Cabrakan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 72L
1,484 Elo+
Party 1
Xbalanque
Xbalanque
SPF777
Xbalanque
Level 160
God Stats
3W - 4L
1,500 SR
Queue Stats
741W - 791L
1,360 Elo+
Solo
Team Averages
Level 146
1,500 SR
1,495 Elo+

VS

Team Averages
Level 118
1,500 SR
1,512 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BigFellaProdigy
Anubis
Level 140
God Stats
5W - 5L
1,500 SR
Queue Stats
234W - 226L
1,294 Elo+
Solo
Fafnir
Fafnir
Riggatto
Fafnir
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
297W - 280L
1,745 Elo+
Solo
Anhur
Anhur
UN4CH
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
sirkk2020
Chernobog
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
9 / 4 / 8
10,792
830
30,911
15,992
5,530
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
16
3 / 7 / 12
9,659
743
10,650
15,164
7,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Barzone
Guan Yu
17
6 / 6 / 13
10,325
794
8,817
18,885
21,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Kurisu Midori
Cabrakan
15
1 / 5 / 15
9,200
708
11,270
17,629
20,660
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SPF777
Xbalanque
18
5 / 4 / 15
11,625
894
16,933
12,826
6,372
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
8 / 4 / 13
11,627
894
15,526
17,877
11,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
4 / 5 / 17
10,196
784
14,652
14,512
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Riggatto
Fafnir
20
8 / 4 / 16
12,922
994
10,549
25,392
33,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
UN4CH
Anhur
16
1 / 5 / 19
9,877
760
12,619
13,880
5,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
sirkk2020
Chernobog
17
5 / 6 / 16
10,212
786
16,571
20,319
8,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
107
24
Kills
26
26
Deaths
24
63
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
4
8
3.25
L
Hun Batz
 
Hun Batz
3
7
12
1.29
W
Aphrodite
 
Aphrodite
8
4
13
3.63
L
Guan Yu
Barzone
Guan Yu
6
6
13
2.08
W
4
5
17
2.5
L
Cabrakan
Kurisu Midori
Cabrakan
1
5
15
1.7
W
Fafnir
Riggatto
Fafnir
8
4
16
4
L
Xbalanque
SPF777
Xbalanque
5
4
15
3.13
W
Anhur
UN4CH
Anhur
1
5
19
2.1
W
Chernobog
sirkk2020
Chernobog
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,581
Damage
69,917
80,496
Taken
91,980
61,204
Mitigated
65,270
33,179
Healing
38,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
30,911
9,368
922
5,621
15,992
5,530
2,502
10,347
5,645
49,479
0
L
Hun Batz
 
Hun Batz
10,650
1,889
349
1,971
15,164
7,416
707
8,250
6,914
0
18,435
W
Aphrodite
 
Aphrodite
15,526
1,620
10,775
9,290
17,877
11,045
1,145
8,487
9,290
29,591
0
L
Guan Yu
Barzone
Guan Yu
8,817
647
11,879
6,057
18,885
21,226
212
7,166
11,719
0
14,870
W
14,652
455
0
1,286
14,512
7,016
217
7,857
6,452
30,094
0
L
Cabrakan
Kurisu Midori
Cabrakan
11,270
901
2,450
1,874
17,629
20,660
0
7,800
9,829
14,642
0
W
Fafnir
Riggatto
Fafnir
10,549
3,111
895
6,277
25,392
33,337
530
10,505
14,437
27,650
0
L
Xbalanque
SPF777
Xbalanque
16,933
4,878
954
1,102
12,826
6,372
2,459
7,164
5,662
0
32,015
W
Anhur
UN4CH
Anhur
12,619
5,306
0
1,342
13,880
5,048
2,257
6,236
7,544
0
32,020
W
Chernobog
sirkk2020
Chernobog
16,571
7,306
2,745
6,080
20,319
8,824
1,310
9,096
11,053
0
32,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,601
Gold Earned
54,834
119
Minions Killed
153
0
Camps Cleared
0
1,101,171
Distance Traveled
1,057,696
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,792
830
59
5
0
195,814
0
L
Hun Batz
9,659
743
12
1
0
227,541
2
W
Aphrodite
11,627
894
31
2
0
229,757
1
L
Guan Yu
10,325
794
8
1
0
240,807
3
W
Anubis
10,196
784
31
2
0
175,254
0
L
Cabrakan
9,200
708
13
1
0
218,716
3
W
Fafnir
12,922
994
27
2
0
235,740
1
L
Xbalanque
11,625
894
27
2
0
218,293
0
W
Anhur
9,877
760
34
3
0
213,690
0
W
Chernobog
10,212
786
30
2
0
203,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role