Player Matchup

Fafnir
Fafnir
DemonOfToast
Fafnir
Level 29
God Stats
10W - 13L
1,500 SR
Queue Stats
157W - 184L
1,594 Elo+
Solo
Ares
Ares
HUKUTA 22rus
Ares
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
119W - 137L
1,500 Elo+
Solo
Vamana
Vamana
cm punk151
Vamana
Level 28
God Stats
4W - 4L
1,927 SR
Queue Stats
91W - 116L
1,608 Elo+
Solo
Ra
Ra
coxinha21domal
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,683 Elo+
Solo
Xbalanque
Xbalanque
fredecay
Xbalanque
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,249 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,527 Elo+

VS

Team Averages
Level 20
1,493 SR
1,521 Elo+
Hel
Hel
Bananong
Hel
Level 17
God Stats
6W - 5L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LRBlack
Danzaburou
Level 25
God Stats
3W - 0L
1,735 SR
Queue Stats
7W - 1L
1,704 Elo+
Solo
Freya
Freya
Lean-1923
Freya
Level 21
God Stats
8W - 10L
1,232 SR
Queue Stats
110W - 132L
1,485 Elo+
Solo
Bastet
Bastet
WayToSilent
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,332 Elo+
Solo
Chaac
Chaac
op-220
Chaac
Level 28
God Stats
136W - 141L
1,500 SR
Queue Stats
188W - 210L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
1 / 3 / 1
6,561
505
1,173
10,013
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
4,716
363
380
5,825
2,058
Vamana
cm punk151
Vamana
11
1 / 6 / 0
6,466
497
6,129
10,553
8,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 6 / 3
6,019
463
3,882
6,361
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
fredecay
Xbalanque
10
2 / 3 / 0
6,045
465
6,654
8,014
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 8
6,577
506
4,126
7,901
2,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LRBlack
Danzaburou
12
2 / 0 / 2
7,089
545
2,833
4,456
1,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Freya
Lean-1923
Freya
12
7 / 0 / 2
7,310
562
6,924
7,647
2,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
11
4 / 1 / 1
6,852
527
4,324
8,070
2,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
op-220
Chaac
13
7 / 1 / 4
8,140
626
8,498
8,583
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
21
21
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Fafnir
1
3
1
0.5
L
0
3
0
0
W
Danzaburou
LRBlack
Danzaburou
2
0
2
3
W
Freya
Lean-1923
Freya
7
0
2
8
W
Bastet
4
1
1
4.5
L
Vamana
cm punk151
Vamana
1
6
0
0.17
L
0
6
3
0.25
L
Xbalanque
fredecay
Xbalanque
2
3
0
0.67
W
Chaac
op-220
Chaac
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,218
Damage
26,705
40,766
Taken
36,657
21,682
Mitigated
15,914
7,484
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,126
1,094
1,077
1,581
7,901
2,135
79
1,369
6,532
26,817
0
L
Fafnir
1,173
482
0
1,591
10,013
6,646
0
1,888
8,100
16,642
0
L
380
153
0
0
5,825
2,058
66
3,026
2,699
5,015
0
W
Danzaburou
LRBlack
Danzaburou
2,833
1,234
0
586
4,456
1,544
1,996
280
4,176
0
34,275
W
Freya
Lean-1923
Freya
6,924
2,949
0
4,152
7,647
2,703
398
2,920
4,702
32,243
0
W
Bastet
4,324
2,131
0
2,179
8,070
2,430
0
837
7,158
0
24,634
L
Vamana
cm punk151
Vamana
6,129
3,015
0
2,438
10,553
8,710
468
736
9,518
0
35,789
L
3,882
654
521
425
6,361
1,873
108
1,991
4,320
27,316
0
L
Xbalanque
fredecay
Xbalanque
6,654
3,075
0
2,509
8,014
2,395
230
3,409
4,580
0
29,447
W
Chaac
op-220
Chaac
8,498
2,183
402
4,816
8,583
7,102
321
29
8,301
0
41,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,807
Gold Earned
35,968
222
Minions Killed
307
0
Camps Cleared
0
1,126,848
Distance Traveled
1,184,000
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,577
506
46
4
0
213,347
0
L
Fafnir
6,561
505
25
2
0
213,777
0
L
Ares
4,716
363
12
1
0
190,325
1
W
Danzaburou
7,089
545
71
5
0
247,860
0
W
Freya
7,310
562
57
4
0
226,543
0
W
Bastet
6,852
527
60
5
0
251,141
0
L
Vamana
6,466
497
71
5
0
251,721
2
L
Ra
6,019
463
53
4
0
234,243
5
L
Xbalanque
6,045
465
61
5
0
236,782
3
W
Chaac
8,140
626
73
6
0
245,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role