Player Matchup

Cupid
Cupid
KRwN_iTACHi
Cupid
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
578W - 677L
1,334 Elo+
Solo
Heimdallr
Heimdallr
The3nviousOne
Heimdallr
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
240W - 258L
1,311 Elo+
Solo
Anhur
Anhur
Trihazard18
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Chronos
Chronos
WinterGoddess1
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
oglala lakota45
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,429 Elo+

VS

Team Averages
Level 104
1,457 SR
1,352 Elo+
Cabrakan
Cabrakan
KD3real
Cabrakan
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
276W - 298L
1,490 Elo+
Solo
He Bo
He Bo
MellohMoodDude
He Bo
Level 105
God Stats
4W - 9L
1,285 SR
Queue Stats
176W - 206L
1,055 Elo+
Party 2
Scylla
Scylla
seventhXD
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ummtechyes
Cthulhu
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 185L
1,500 Elo+
Solo
Jormungandr
Jormungandr
xOwzySwagx
Jormungandr
Level 126
God Stats
8W - 3L
1,500 SR
Queue Stats
203W - 220L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 9
12,257
721
21,655
21,114
8,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
The3nviousOne
Heimdallr
20
7 / 10 / 16
13,699
806
17,719
22,619
11,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 14 / 11
10,936
643
14,579
23,429
12,110
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
8 / 9 / 9
12,903
759
10,345
20,688
8,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
19
8 / 12 / 12
13,368
786
14,896
19,495
7,903
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KD3real
Cabrakan
19
4 / 5 / 25
12,794
753
6,716
19,789
30,868
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 9 / 15
13,651
803
26,246
22,460
8,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
seventhXD
Scylla
20
22 / 5 / 16
14,996
882
30,712
17,139
7,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
ummtechyes
Cthulhu
19
3 / 5 / 25
13,479
793
13,675
32,145
30,230
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
xOwzySwagx
Jormungandr
20
7 / 5 / 26
13,199
776
17,193
20,528
22,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
158
28
Kills
51
51
Deaths
29
57
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
KD3real
Cabrakan
4
5
25
3.3
L
5
6
9
1.58
W
15
9
15
2.5
L
Heimdallr
The3nviousOne
Heimdallr
7
10
16
1.5
L
0
14
11
0.39
L
8
9
9
1.39
L
Kukulkan
8
12
12
1.17
W
Scylla
seventhXD
Scylla
22
5
16
6
W
Cthulhu
ummtechyes
Cthulhu
3
5
25
3.1
W
Jormungandr
xOwzySwagx
Jormungandr
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,194
Damage
94,542
107,345
Taken
112,061
48,331
Mitigated
100,087
24,341
Healing
42,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
KD3real
Cabrakan
6,716
341
1,062
893
19,789
30,868
422
5,413
14,376
16,098
0
L
21,655
10,892
1,442
7,252
21,114
8,464
0
18,624
2,490
0
36,564
W
26,246
1,348
3,652
8,481
22,460
8,250
708
5,973
16,483
37,050
0
L
Heimdallr
The3nviousOne
Heimdallr
17,719
9,091
1,594
5,383
22,619
11,400
834
19,037
3,582
0
38,014
L
14,579
5,680
0
1,215
23,429
12,110
108
20,714
2,715
0
30,186
L
10,345
649
1,506
3,259
20,688
8,454
516
18,663
2,025
20,866
0
L
Kukulkan
14,896
1,927
323
2,367
19,495
7,903
300
17,504
1,991
34,034
0
W
Scylla
seventhXD
Scylla
30,712
2,348
1,747
5,130
17,139
7,972
2,807
3,498
13,641
43,455
0
W
Cthulhu
ummtechyes
Cthulhu
13,675
434
5,207
12,119
32,145
30,230
468
5,840
26,305
40,109
0
W
Jormungandr
xOwzySwagx
Jormungandr
17,193
2,235
2,476
1,551
20,528
22,767
1,070
4,517
16,011
40,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,163
Gold Earned
68,119
151
Minions Killed
138
0
Camps Cleared
0
1,213,827
Distance Traveled
1,530,261
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,794
753
14
1
0
315,990
0
L
Cupid
12,257
721
39
2
0
267,515
0
W
He Bo
13,651
803
22
1
0
347,507
0
L
Heimdallr
13,699
806
28
2
0
244,031
0
L
Anhur
10,936
643
27
2
0
205,948
0
L
Chronos
12,903
759
25
1
0
274,466
0
L
Kukulkan
13,368
786
32
2
0
221,867
1
W
Scylla
14,996
882
20
1
0
306,864
0
W
Cthulhu
13,479
793
52
3
0
265,934
2
W
Jormungandr
13,199
776
30
2
0
293,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role