Player Matchup

Tsukuyomi
Tsukuyomi
Djid
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FrankPlz
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Ra
Ra
Handy
Ra
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 150L
1,500 Elo+
Solo
Khepri
Khepri
Kakashmi
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
Weirdnessizatio
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,500 Elo+

VS

Team Averages
Level 135
1,497 SR
1,450 Elo+
Baron Samedi
Baron Samedi
Benny Sue
Baron Samedi
Level 157
God Stats
11W - 7L
1,500 SR
Queue Stats
110W - 174L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Bennyp1520
Danzaburou
Level 104
God Stats
6W - 4L
1,176 SR
Queue Stats
11W - 8L
1,061 Elo+
Solo
Erlang Shen
Erlang Shen
Grand Kravster
Erlang Shen
Level 160
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 311L
1,500 Elo+
Party 2
Chang'e
Chang'e
NSwitchBot
Chang'e
Level 103
God Stats
161W - 153L
1,808 SR
Queue Stats
570W - 618L
1,689 Elo+
Solo
Ne Zha
Ne Zha
widda01
Ne Zha
Level 150
God Stats
23W - 26L
1,500 SR
Queue Stats
130W - 227L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djid
Tsukuyomi
15
4 / 6 / 3
8,894
523
12,204
13,810
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
FrankPlz
Izanami
14
0 / 3 / 1
8,111
477
5,131
9,810
2,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
15
5 / 7 / 2
9,519
560
10,126
12,211
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Kakashmi
Khepri
12
0 / 4 / 4
7,244
426
2,387
10,528
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 3 / 3
7,998
470
10,533
13,896
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Benny Sue
Baron Samedi
18
6 / 1 / 7
10,599
623
11,458
10,016
5,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Bennyp1520
Danzaburou
15
6 / 0 / 5
10,654
627
11,240
13,014
4,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Grand Kravster
Erlang Shen
14
3 / 4 / 10
9,418
554
9,383
20,503
10,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
NSwitchBot
Chang'e
16
2 / 2 / 4
9,721
572
8,281
13,349
6,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
widda01
Ne Zha
17
6 / 2 / 9
10,292
605
7,201
14,034
5,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
9
Kills
23
23
Deaths
9
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Benny Sue
Baron Samedi
6
1
7
9.5
W
Danzaburou
Bennyp1520
Danzaburou
6
0
5
8.5
L
Tsukuyomi
Djid
Tsukuyomi
4
6
3
0.92
L
Izanami
FrankPlz
Izanami
0
3
1
0.17
W
Erlang Shen
Grand Kravster
Erlang Shen
3
4
10
2
L
Ra
5
7
2
0.86
L
Khepri
Kakashmi
Khepri
0
4
4
0.5
W
Chang'e
NSwitchBot
Chang'e
2
2
4
2
L
0
3
3
0.5
W
Ne Zha
widda01
Ne Zha
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,381
Damage
47,563
60,255
Taken
70,916
34,239
Mitigated
32,913
17,465
Healing
36,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Benny Sue
Baron Samedi
11,458
1,881
902
5,702
10,016
5,953
52
1,544
8,334
80,877
0
W
Danzaburou
Bennyp1520
Danzaburou
11,240
4,958
0
8,108
13,014
4,528
872
822
12,192
0
77,169
L
Tsukuyomi
Djid
Tsukuyomi
12,204
4,552
0
3,817
13,810
5,516
22
2,928
10,882
0
59,019
L
Izanami
FrankPlz
Izanami
5,131
2,979
0
3,406
9,810
2,711
1,050
1,440
8,370
0
63,544
W
Erlang Shen
Grand Kravster
Erlang Shen
9,383
4,678
0
4,923
20,503
10,824
0
5,577
14,679
0
36,350
L
Ra
10,126
1,092
371
2,475
12,211
4,641
0
4,102
8,109
56,204
0
L
Khepri
Kakashmi
Khepri
2,387
260
0
1,687
10,528
7,998
0
2,751
7,777
8,417
0
W
Chang'e
NSwitchBot
Chang'e
8,281
1,536
1,977
8,564
13,349
6,458
510
763
12,170
63,229
0
L
10,533
2,169
0
5,709
13,896
13,373
0
8,518
5,378
0
45,802
W
Ne Zha
widda01
Ne Zha
7,201
1,192
0
6,441
14,034
5,150
0
3,390
10,453
0
61,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
50,684
455
Minions Killed
548
0
Camps Cleared
0
1,559,276
Distance Traveled
1,563,079
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,599
623
155
9
0
298,769
3
W
Danzaburou
10,654
627
116
7
0
326,152
6
L
Tsukuyomi
8,894
523
104
6
0
338,537
3
L
Izanami
8,111
477
144
8
0
293,198
2
W
Erlang Shen
9,418
554
39
2
0
323,670
4
L
Ra
9,519
560
109
6
0
301,886
6
L
Khepri
7,244
426
10
1
0
317,555
7
W
Chang'e
9,721
572
121
7
0
269,240
2
L
Chaac
7,998
470
88
5
0
308,100
0
W
Ne Zha
10,292
605
117
7
0
345,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role