Player Matchup

Khepri
Khepri
Frostt1988
Khepri
Level 15
God Stats
25W - 28L
1,500 SR
Queue Stats
90W - 113L
1,500 Elo+
Solo
Horus
Horus
Heiolo
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lord PHOENlX
Nemesis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RONIN4642
Sun Wukong
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Party 1
Thoth
Thoth
jamesjoshua11
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,358 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,472 Elo+

VS

Team Averages
Level 15
1,586 SR
1,605 Elo+
Cupid
Cupid
BarryMcKochner
Cupid
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 36L
1,500 Elo+
Solo
Nemesis
Nemesis
MamaFarthole
Nemesis
Level 31
God Stats
5W - 4L
1,930 SR
Queue Stats
21W - 24L
2,024 Elo+
Solo
Scylla
Scylla
RacismNotCoolBro
Scylla
Level 18
God Stats
20W - 10L
1,500 SR
Queue Stats
115W - 82L
1,500 Elo+
Solo
Aphrodite
Aphrodite
UsedPepsiCan
Aphrodite
Level 10
God Stats
18W - 15L
1,500 SR
Queue Stats
76W - 94L
1,500 Elo+
Solo
Guan Yu
Guan Yu
卡卡卡卡文
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Frostt1988
Khepri
11
2 / 6 / 3
7,167
448
3,347
11,449
10,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
Heiolo
Horus
1
0 / 0 / 0
4,575
286
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Lord PHOENlX
Nemesis
17
4 / 1 / 1
9,278
580
9,627
11,804
5,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RONIN4642
Sun Wukong
10
1 / 4 / 0
6,847
428
4,258
10,150
3,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
7,161
448
4,472
6,522
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,166
573
5,917
11,857
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
MamaFarthole
Nemesis
15
4 / 2 / 4
9,202
575
7,030
10,291
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 5
7,978
499
6,562
8,016
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
UsedPepsiCan
Aphrodite
12
0 / 3 / 3
6,753
422
1,557
5,544
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 1
7,961
498
4,704
13,052
8,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
13
14
Deaths
10
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
0
5
L
Khepri
Frostt1988
Khepri
2
6
3
0.58
L
Horus
Heiolo
Horus
0
0
0
0
L
Nemesis
Lord PHOENlX
Nemesis
4
1
1
4.5
W
Nemesis
MamaFarthole
Nemesis
4
2
4
3
L
Sun Wukong
RONIN4642
Sun Wukong
1
4
0
0.25
W
1
2
5
1.75
W
Aphrodite
UsedPepsiCan
Aphrodite
0
3
3
0.5
L
2
3
1
0.83
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
25,770
39,925
Taken
48,760
21,506
Mitigated
24,597
9,014
Healing
22,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,917
3,565
69
7,736
11,857
4,575
2,627
1,634
10,223
0
63,493
L
Khepri
Frostt1988
Khepri
3,347
487
83
698
11,449
10,017
0
2,961
8,333
28,332
0
L
Horus
Heiolo
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
Lord PHOENlX
Nemesis
9,627
6,014
0
4,072
11,804
5,795
0
1,785
9,922
0
70,971
W
Nemesis
MamaFarthole
Nemesis
7,030
4,079
0
4,866
10,291
4,778
600
1,584
8,581
0
58,507
L
Sun Wukong
RONIN4642
Sun Wukong
4,258
1,593
0
2,516
10,150
3,912
2
120
9,705
0
28,426
W
6,562
230
0
3,656
8,016
2,364
476
3,460
4,238
45,347
0
W
Aphrodite
UsedPepsiCan
Aphrodite
1,557
423
1,377
1,766
5,544
4,490
667
669
4,875
16,627
0
L
4,472
0
0
1,645
6,522
1,782
216
2,935
3,305
28,523
0
W
4,704
997
52
3,317
13,052
8,390
1,122
28
13,024
247
27,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,028
Gold Earned
41,060
313
Minions Killed
367
0
Camps Cleared
0
1,122,986
Distance Traveled
1,417,038
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,166
573
111
7
0
278,494
5
L
Khepri
7,167
448
41
3
0
231,601
2
L
Horus
4,575
286
0
0
0
39,605
1
L
Nemesis
9,278
580
152
10
0
356,119
0
W
Nemesis
9,202
575
104
7
0
310,144
0
L
Sun Wukong
6,847
428
47
3
0
282,153
1
W
Scylla
7,978
499
74
5
0
276,708
7
W
Aphrodite
6,753
422
23
1
0
233,457
1
L
Thoth
7,161
448
73
5
0
213,508
1
W
Guan Yu
7,961
498
55
3
0
318,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role