Player Matchup

Jormungandr
Jormungandr
Aus_v_Lux
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EKSDeathsBridge
Kukulkan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,124 Elo+
Party 1
King Arthur
King Arthur
OMEGADRAGONCLAW
King Arthur
Level 59
God Stats
0W - 1L
1,354 SR
Queue Stats
1W - 5L
1,124 Elo+
Party 1
Team Averages
Level 31
1,451 SR
1,249 Elo+

VS

Team Averages
Level 96
1,500 SR
1,473 Elo+
Mercury
Mercury
KineticBore1878
Mercury
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 127L
1,508 Elo+
Party 2
Ymir
Ymir
PeacefulBonobo
Ymir
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
294W - 282L
1,411 Elo+
Solo
Nu Wa
Nu Wa
XRedNinjax
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aus_v_Lux
Jormungandr
10
0 / 6 / 3
7,068
589
3,095
10,059
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
10
1 / 7 / 2
7,430
619
6,671
8,629
2,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
OMEGADRAGONCLAW
King Arthur
8
0 / 9 / 2
6,555
546
2,287
11,412
4,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 3 / 11
9,333
778
6,868
9,175
3,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 0 / 12
9,548
796
6,413
10,633
9,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
13
8 / 0 / 12
9,471
789
12,576
4,535
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
1
Kills
22
22
Deaths
3
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aus_v_Lux
Jormungandr
0
6
3
0.25
L
Kukulkan
1
7
2
0.29
W
8
3
11
4.5
L
King Arthur
OMEGADRAGONCLAW
King Arthur
0
9
2
0.11
W
6
0
12
12
W
Nu Wa
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,053
Damage
25,857
30,100
Taken
24,343
12,112
Mitigated
14,500
952
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aus_v_Lux
Jormungandr
3,095
1,711
0
0
10,059
4,928
0
6,263
3,480
19,132
0
L
Kukulkan
6,671
95
282
670
8,629
2,678
0
4,581
3,900
38,913
0
W
6,868
3,107
0
1,240
9,175
3,237
1,038
2,207
6,968
0
23,463
L
King Arthur
OMEGADRAGONCLAW
King Arthur
2,287
109
0
0
11,412
4,506
0
7,463
3,679
0
8,497
W
6,413
1,141
0
2,222
10,633
9,686
270
4,515
6,118
25,382
0
W
Nu Wa
12,576
3,472
0
1,179
4,535
1,577
1,368
3,067
1,468
39,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,053
Gold Earned
28,352
110
Minions Killed
123
0
Camps Cleared
0
586,291
Distance Traveled
668,858
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,068
589
27
2
0
182,191
0
L
Kukulkan
7,430
619
76
6
0
183,857
0
W
Mercury
9,333
778
18
2
0
248,630
1
L
King Arthur
6,555
546
7
1
0
220,243
0
W
Ymir
9,548
796
44
4
0
212,719
0
W
Nu Wa
9,471
789
61
5
0
207,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role