Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
EraxusPB
Artemis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 65L
1,500 Elo+
Party 2
Janus
Janus
SupremeAggie
Janus
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Chiron
Chiron
averagemay
Chiron
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 45L
1,484 Elo+
Solo
Terra
Terra
mepluspie
Terra
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 78L
1,702 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,537 Elo+

VS

Team Averages
Level 145
1,500 SR
1,477 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Kurisu Midori
Amaterasu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 72L
1,463 Elo+
Party 1
Terra
Terra
ThePhantomPizza
Terra
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
408W - 451L
1,500 Elo+
Solo
Pele
Pele
x410_AcidTripz
Pele
Level 152
God Stats
3W - 2L
1,500 SR
Queue Stats
453W - 486L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 6 / 7
7,891
717
8,588
11,547
4,941
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Artemis
EraxusPB
Artemis
13
1 / 5 / 5
7,286
662
10,014
10,741
4,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 5 / 4
8,470
770
5,329
8,261
3,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
averagemay
Chiron
16
5 / 3 / 5
9,139
831
12,764
7,993
3,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
mepluspie
Terra
14
1 / 3 / 4
7,825
711
8,521
12,360
13,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
11 / 2 / 8
10,215
929
17,702
11,701
5,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
 
Anhur
13
4 / 5 / 8
8,783
798
5,539
10,532
4,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Kurisu Midori
Amaterasu
15
1 / 1 / 15
8,605
782
5,734
14,021
15,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 1 / 17
9,006
819
6,871
13,296
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 2 / 8
9,658
878
11,846
11,892
8,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
11
Kills
22
22
Deaths
11
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
6
7
0.75
W
Ah Puch
 
Ah Puch
11
2
8
7.5
W
Anhur
 
Anhur
4
5
8
1.6
L
Artemis
EraxusPB
Artemis
1
5
5
0.7
W
Amaterasu
Kurisu Midori
Amaterasu
1
1
15
8.5
L
3
5
4
1
W
0
1
17
8.5
L
Chiron
averagemay
Chiron
5
3
5
2.5
L
Terra
mepluspie
Terra
1
3
4
1
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,216
Damage
47,692
50,902
Taken
61,442
29,727
Mitigated
49,208
15,122
Healing
26,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,588
700
435
1,008
11,547
4,941
357
5,341
6,072
0
21,032
W
Ah Puch
 
Ah Puch
17,702
529
1,428
3,473
11,701
5,980
330
3,169
8,482
29,244
0
W
Anhur
 
Anhur
5,539
2,617
0
1,887
10,532
4,317
2,986
2,373
8,159
0
16,190
L
Artemis
EraxusPB
Artemis
10,014
2,771
743
1,347
10,741
4,951
0
6,611
4,007
0
21,161
W
Amaterasu
Kurisu Midori
Amaterasu
5,734
1,994
1,664
4,221
14,021
15,491
460
2,227
11,769
93
10,121
L
5,329
464
195
460
8,261
3,033
0
4,571
3,615
13,144
0
W
6,871
502
5,534
4,546
13,296
15,200
272
3,406
9,890
10,532
0
L
Chiron
averagemay
Chiron
12,764
4,964
1,460
2,126
7,993
3,243
207
3,772
4,098
0
22,109
L
Terra
mepluspie
Terra
8,521
1,316
4,091
3,257
12,360
13,559
30
3,964
8,106
12,043
0
W
11,846
1,733
2,138
1,586
11,892
8,220
1,575
2,675
9,171
0
31,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,611
Gold Earned
46,267
109
Minions Killed
126
0
Camps Cleared
0
806,266
Distance Traveled
945,374
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,891
717
22
2
0
156,822
0
W
Ah Puch
10,215
929
36
3
0
191,584
0
W
Anhur
8,783
798
16
1
0
153,458
1
L
Artemis
7,286
662
23
2
0
146,585
4
W
Amaterasu
8,605
782
16
1
0
195,851
1
L
Janus
8,470
770
27
2
0
174,019
0
W
Terra
9,006
819
9
1
0
209,549
3
L
Chiron
9,139
831
27
2
0
151,287
1
L
Terra
7,825
711
10
1
0
177,553
0
W
Pele
9,658
878
49
4
0
194,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role