Player Matchup

Cerberus
Cerberus
Gold II
BoFlexo
Cerberus
Gold II
Level 160
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 58L
1,842 MMR
Solo
Nu Wa
Nu Wa
Gold I
Cryptosenku
Nu Wa
Gold I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold II
GateOfLife
Camazotz
Gold II
Level 149
God Stats
3W - 1L
1,760 SR
Queue Stats
152W - 112L
1,506 MMR
Party 2
Apollo
Apollo
Bronze III
MagicFetus1408
Apollo
Bronze III
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 MMR
Party 2
Chronos
Chronos
Platinum II
iDecideFate
Chronos
Platinum II
Level 126
God Stats
6W - 10L
1,500 SR
Queue Stats
813W - 785L
2,017 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,552 SR
1,673 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,500 SR
1,556 MMR
Erlang Shen
Erlang Shen
Gold IV
Esoog-
Erlang Shen
Gold IV
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 191L
1,500 MMR
Party 1
Artio
Artio
Gold V
Jmxcca
Artio
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
LitDougDimmadome
Cu Chulainn
Gold IV
Level 118
God Stats
8W - 3L
1,500 SR
Queue Stats
242W - 217L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold II
YNW_Death
Danzaburou
Gold II
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 141L
1,778 MMR
Solo
Scylla
Scylla
Silver I
Yazzerton_lll
Scylla
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoFlexo
Cerberus
14
2 / 2 / 8
8,908
524
6,301
12,650
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 0 / 8
10,006
589
10,865
5,557
1,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
GateOfLife
Camazotz
15
1 / 4 / 5
8,789
517
6,103
12,542
8,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
0 / 1 / 4
9,532
561
9,949
14,563
5,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
iDecideFate
Chronos
17
13 / 0 / 2
11,031
649
11,088
12,820
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
SetNemesisTsukuyomiPersephoneBellona

VS

Bans
CthulhuRamaYemojaNikeGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Esoog-
Erlang Shen
12
1 / 8 / 2
7,412
436
6,024
15,097
8,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
Jmxcca
Artio
10
0 / 4 / 4
6,809
401
4,111
11,788
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
LitDougDimmadome
Cu Chulainn
15
1 / 3 / 4
8,822
519
8,982
13,856
9,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
YNW_Death
Danzaburou
14
2 / 3 / 0
8,608
506
9,027
10,944
6,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 0
9,013
530
3,636
6,895
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
7
7
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BoFlexo
Cerberus
2
2
8
3
W
4
0
8
8
L
Erlang Shen
Esoog-
Erlang Shen
1
8
2
0.25
W
Camazotz
GateOfLife
Camazotz
1
4
5
0.88
L
Artio
Jmxcca
Artio
0
4
4
0.5
L
Cu Chulainn
LitDougDimmadome
Cu Chulainn
1
3
4
1
W
0
1
4
2
L
Danzaburou
YNW_Death
Danzaburou
2
3
0
0.67
L
3
2
0
1.5
W
Chronos
iDecideFate
Chronos
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
31,780
58,132
Taken
58,580
28,181
Mitigated
30,657
33,011
Healing
10,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BoFlexo
Cerberus
6,301
369
0
4,166
12,650
7,084
55
3,612
8,986
27,427
0
W
10,865
2,334
0
3,280
5,557
1,740
336
2,391
3,000
69,895
0
L
Erlang Shen
Esoog-
Erlang Shen
6,024
2,344
0
1,573
15,097
8,205
19
6,622
8,255
10,251
43,603
W
Camazotz
GateOfLife
Camazotz
6,103
2,144
0
5,992
12,542
8,403
298
2,210
10,327
5,274
46,164
L
Artio
Jmxcca
Artio
4,111
756
392
2,818
11,788
5,314
0
7,126
4,446
13,356
0
L
Cu Chulainn
LitDougDimmadome
Cu Chulainn
8,982
2,317
0
3,401
13,856
9,261
0
5,709
8,010
8,252
48,547
W
9,949
7,554
0
8,705
14,563
5,929
345
2,307
12,256
0
75,576
L
Danzaburou
YNW_Death
Danzaburou
9,027
5,041
0
1,667
10,944
6,109
439
3,141
7,740
3,674
61,472
L
3,636
204
0
690
6,895
1,768
0
5,204
1,361
67,125
0
W
Chronos
iDecideFate
Chronos
11,088
3,912
0
10,868
12,820
5,025
1,218
1,659
11,161
92,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,266
Gold Earned
40,664
546
Minions Killed
481
0
Camps Cleared
0
1,678,248
Distance Traveled
1,636,286
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,908
524
45
3
0
347,059
6
W
Nu Wa
10,006
589
138
8
0
330,702
3
L
Erlang Shen
7,412
436
88
5
0
323,919
1
W
Camazotz
8,789
517
85
5
0
331,791
1
L
Artio
6,809
401
13
1
0
341,032
14
L
Cu Chulainn
8,822
519
114
7
0
335,315
0
W
Apollo
9,532
561
137
8
0
322,728
2
L
Danzaburou
8,608
506
129
8
0
294,233
3
L
Scylla
9,013
530
137
8
0
341,787
5
W
Chronos
11,031
649
141
8
0
345,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role