Player Matchup

Athena
Athena
Bronze III
Hazz_TaMere
Athena
Bronze III
Level 45
God Stats
25W - 16L
1,395 SR
Queue Stats
263W - 274L
1,355 MMR
Solo
Heimdallr
Heimdallr
Silver III
Lingonman1337
Heimdallr
Silver III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,264 MMR
Solo
Anubis
Anubis
Silver IV
Maulgus
Anubis
Silver IV
Level 107
God Stats
19W - 12L
1,500 SR
Queue Stats
227W - 226L
1,470 MMR
Solo
Merlin
Merlin
Silver II
Platon1291
Merlin
Silver II
Level 153
God Stats
35W - 36L
1,500 SR
Queue Stats
290W - 316L
1,431 MMR
Solo
Hun Batz
Hun Batz
Bronze IV
selforiS
Hun Batz
Bronze IV
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 25L
1,314 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,479 SR
1,367 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,500 SR
1,423 MMR
Osiris
Osiris
Silver I
D1egO_2001_
Osiris
Silver I
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,459 MMR
Solo
Medusa
Medusa
Silver II
I_shot_a_Angel_
Medusa
Silver II
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
213W - 233L
1,388 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Pennyworth123
Baron Samedi
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,400 MMR
Solo
Janus
Janus
Gold V
ShegoBwoy
Janus
Gold V
Level 105
God Stats
22W - 23L
1,500 SR
Queue Stats
66W - 78L
1,552 MMR
Solo
Kali
Kali
Silver III
daniroor91
Kali
Silver III
Level 141
God Stats
30W - 24L
1,500 SR
Queue Stats
642W - 654L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
1 / 1 / 0
5,641
403
1,530
5,296
1,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Lingonman1337
Heimdallr
11
1 / 3 / 5
6,719
480
3,609
8,588
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Maulgus
Anubis
12
0 / 3 / 0
7,091
507
4,468
7,903
4,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Platon1291
Merlin
14
2 / 1 / 3
8,151
582
4,420
3,684
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
selforiS
Hun Batz
12
2 / 3 / 1
7,104
507
2,573
9,470
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NemesisDanzaburouSetTsukuyomiArachne

VS

Bans
CthulhuKing ArthurApolloCupidSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
2 / 1 / 1
8,028
573
5,222
7,429
4,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 0
8,411
601
5,927
8,227
4,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Pennyworth123
Baron Samedi
11
0 / 3 / 3
6,800
486
4,017
7,015
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
ShegoBwoy
Janus
14
1 / 1 / 2
7,969
569
1,457
5,643
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 1 / 1
8,510
608
3,031
11,370
5,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
6
Kills
11
11
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
1
2.5
L
Athena
1
1
0
1
W
5
2
0
2.5
L
Heimdallr
Lingonman1337
Heimdallr
1
3
5
1.17
L
Anubis
Maulgus
Anubis
0
3
0
0
W
Baron Samedi
Pennyworth123
Baron Samedi
0
3
3
0.5
L
Merlin
Platon1291
Merlin
2
1
3
3.5
W
Janus
ShegoBwoy
Janus
1
1
2
2
W
3
1
1
3.5
L
Hun Batz
selforiS
Hun Batz
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
19,654
34,941
Taken
39,684
13,601
Mitigated
21,589
12,252
Healing
16,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,222
1,451
0
1,870
7,429
4,916
0
4,496
2,895
9,875
33,065
L
Athena
1,530
223
0
1,624
5,296
1,793
0
1,130
4,166
10,854
0
W
5,927
2,250
0
3,445
8,227
4,756
692
2,129
5,999
6,605
50,667
L
Heimdallr
Lingonman1337
Heimdallr
3,609
1,244
0
2,261
8,588
2,597
0
2,442
6,146
0
27,874
L
Anubis
Maulgus
Anubis
4,468
120
0
3,664
7,903
4,878
549
1,290
6,613
42,140
0
W
Baron Samedi
Pennyworth123
Baron Samedi
4,017
339
616
1,542
7,015
4,276
179
1,205
5,718
19,248
0
L
Merlin
Platon1291
Merlin
4,420
80
0
790
3,684
1,160
0
892
2,792
47,790
0
W
Janus
ShegoBwoy
Janus
1,457
0
0
1,749
5,643
1,795
814
1,053
4,382
46,596
0
W
3,031
1,906
0
7,407
11,370
5,846
33
1,084
10,272
0
48,686
L
Hun Batz
selforiS
Hun Batz
2,573
729
0
3,913
9,470
3,173
0
1,446
8,024
0
34,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,706
Gold Earned
39,718
347
Minions Killed
476
0
Camps Cleared
0
1,133,888
Distance Traveled
1,387,099
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,028
573
102
7
0
289,016
0
L
Athena
5,641
403
18
1
0
175,013
2
W
Medusa
8,411
601
117
8
0
270,265
3
L
Heimdallr
6,719
480
59
4
0
234,019
0
L
Anubis
7,091
507
103
7
0
213,782
5
W
Baron Samedi
6,800
486
29
2
0
277,450
5
L
Merlin
8,151
582
91
7
0
244,473
2
W
Janus
7,969
569
111
8
0
251,659
2
W
Kali
8,510
608
117
8
0
298,709
0
L
Hun Batz
7,104
507
76
5
0
266,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role