Player Matchup

Fenrir
Fenrir
Andyroomurphey
Fenrir
Level 30
God Stats
12W - 15L
1,500 SR
Queue Stats
263W - 216L
1,647 Elo+
Solo
Thoth
Thoth
LXCID_Zuko
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
OceanickHalo98
Ao Kuang
Level 28
God Stats
12W - 14L
1,500 SR
Queue Stats
851W - 907L
1,815 Elo+
Solo
Izanami
Izanami
sunrisers21
Izanami
Level 23
God Stats
27W - 29L
1,385 SR
Queue Stats
460W - 519L
1,407 Elo+
Solo
Loki
Loki
tripdigitty10
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,551 Elo+
Solo
Team Averages
Level 26
1,477 SR
1,580 Elo+

VS

Team Averages
Level 23
1,518 SR
1,515 Elo+
Cu Chulainn
Cu Chulainn
Arcanjow777
Cu Chulainn
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 10L
1,492 Elo+
Solo
Medusa
Medusa
Arrmmooo
Medusa
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hera
Hera
DerelictLord
Hera
Level 28
God Stats
5W - 3L
1,591 SR
Queue Stats
7W - 5L
1,583 Elo+
Solo
Chronos
Chronos
Just 5murfing
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 27L
1,500 Elo+
Solo
Yemoja
Yemoja
anotherovation
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 1 / 1
5,845
585
5,258
8,580
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
7
1 / 7 / 1
4,646
465
2,581
6,531
1,898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
10
3 / 4 / 1
5,590
559
3,236
7,103
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
sunrisers21
Izanami
8
2 / 5 / 3
5,209
521
2,730
6,746
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 3 / 0
3,479
348
277
1,964
371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arcanjow777
Cu Chulainn
10
3 / 1 / 2
5,993
599
2,022
5,131
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Arrmmooo
Medusa
10
5 / 2 / 1
6,139
614
6,934
7,440
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
3 / 3 / 4
6,000
600
3,959
4,014
1,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
13
7 / 1 / 4
7,798
780
5,778
7,236
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 4
4,938
494
1,855
6,660
2,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
11
Kills
18
20
Deaths
11
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
1
1
5.5
W
Cu Chulainn
Arcanjow777
Cu Chulainn
3
1
2
4
W
Medusa
Arrmmooo
Medusa
5
2
1
2.75
W
3
3
4
1.67
W
Chronos
7
1
4
9
L
Thoth
1
7
1
0.21
L
Ao Kuang
3
4
1
0.88
W
0
4
4
0.5
L
Izanami
sunrisers21
Izanami
2
5
3
0.7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,082
Damage
20,548
30,924
Taken
30,481
10,602
Mitigated
10,023
5,775
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,258
1,595
0
1,448
8,580
3,817
0
2,180
6,400
0
12,702
W
Cu Chulainn
Arcanjow777
Cu Chulainn
2,022
530
0
1,926
5,131
1,756
878
438
4,689
0
19,418
W
Medusa
Arrmmooo
Medusa
6,934
2,966
0
3,032
7,440
1,988
495
999
6,441
0
31,962
W
3,959
1,066
0
327
4,014
1,212
1,212
2,026
1,866
26,226
0
W
Chronos
5,778
2,230
0
3,954
7,236
2,459
0
1,071
6,059
47,276
0
L
Thoth
2,581
326
0
1,275
6,531
1,898
0
3,173
3,358
12,327
0
L
Ao Kuang
3,236
734
0
1,792
7,103
2,386
0
3,357
3,746
21,466
0
W
1,855
924
485
504
6,660
2,608
534
1,029
5,609
8,787
0
L
Izanami
sunrisers21
Izanami
2,730
1,639
0
1,083
6,746
2,130
169
2,292
4,454
0
21,999
L
277
177
0
177
1,964
371
0
590
1,374
0
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,769
Gold Earned
30,868
126
Minions Killed
269
0
Camps Cleared
0
790,562
Distance Traveled
898,069
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,845
585
15
2
0
209,295
5
W
Cu Chulainn
5,993
599
49
5
0
169,508
0
W
Medusa
6,139
614
47
5
0
185,026
1
W
Hera
6,000
600
48
5
0
170,090
0
W
Chronos
7,798
780
111
11
0
209,795
1
L
Thoth
4,646
465
19
2
0
157,577
1
L
Ao Kuang
5,590
559
50
5
0
184,181
2
W
Yemoja
4,938
494
14
1
0
163,650
0
L
Izanami
5,209
521
38
4
0
165,148
0
L
Loki
3,479
348
4
0
0
74,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role