Player Matchup

Ullr
Ullr
Adry7M7
Ullr
Level 24
God Stats
13W - 9L
1,769 SR
Queue Stats
167W - 177L
1,223 Elo+
Solo
Nu Wa
Nu Wa
Fasthon1811
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Zezraz
Baron Samedi
Level 25
God Stats
5W - 3L
1,482 SR
Queue Stats
28W - 14L
1,659 Elo+
Solo
Fenrir
Fenrir
nelson-boavista
Fenrir
Level 22
God Stats
10W - 6L
1,500 SR
Queue Stats
79W - 95L
1,199 Elo+
Solo
Janus
Janus
stеphеn
Janus
Level 30
God Stats
5W - 0L
1,824 SR
Queue Stats
13W - 1L
2,003 Elo+
Solo
Team Averages
Level 26
1,615 SR
1,517 Elo+

VS

Team Averages
Level 29
1,443 SR
1,606 Elo+
Anhur
Anhur
Crewns1
Anhur
Level 28
God Stats
1W - 1L
1,168 SR
Queue Stats
15W - 23L
1,487 Elo+
Solo
Erlang Shen
Erlang Shen
Ipnosi
Erlang Shen
Level 32
God Stats
4W - 9L
1,500 SR
Queue Stats
638W - 639L
1,836 Elo+
Solo
Athena
Athena
Official-BIGLET
Athena
Level 27
God Stats
4W - 6L
1,524 SR
Queue Stats
183W - 203L
1,474 Elo+
Solo
Poseidon
Poseidon
SoyAlbaMarteen
Poseidon
Level 28
God Stats
9W - 19L
1,524 SR
Queue Stats
24W - 34L
1,560 Elo+
Solo
Ne Zha
Ne Zha
gkonstantinidis7
Ne Zha
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 28L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Adry7M7
Ullr
15
3 / 3 / 6
9,511
453
10,683
13,567
4,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 8
9,256
441
8,943
9,528
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Zezraz
Baron Samedi
15
5 / 1 / 10
10,621
506
19,112
14,824
16,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 7
9,068
432
6,061
16,860
6,654
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
stеphеn
Janus
20
22 / 2 / 5
14,253
679
43,667
20,628
8,695
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Crewns1
Anhur
11
1 / 7 / 1
7,165
341
4,883
18,500
5,614
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Ipnosi
Erlang Shen
17
7 / 10 / 4
10,863
517
15,236
25,815
24,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 4 / 4
8,145
388
4,484
25,081
17,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
15
3 / 6 / 0
9,443
450
6,694
11,719
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 5
9,102
433
11,416
24,021
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
33
Kills
14
15
Deaths
34
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
Adry7M7
Ullr
3
3
6
2
L
Anhur
Crewns1
Anhur
1
7
1
0.21
W
2
2
8
3
L
Erlang Shen
Ipnosi
Erlang Shen
7
10
4
0.9
L
0
4
4
0.5
L
Poseidon
3
6
0
0.5
W
Baron Samedi
Zezraz
Baron Samedi
5
1
10
10
L
3
7
5
0.79
W
1
7
7
0.64
W
Janus
stеphеn
Janus
22
2
5
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,466
Damage
42,713
75,407
Taken
105,136
40,127
Mitigated
62,230
35,908
Healing
16,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Adry7M7
Ullr
10,683
4,017
0
1,981
13,567
4,922
2,760
2,881
10,686
0
60,909
L
Anhur
Crewns1
Anhur
4,883
1,129
0
3,420
18,500
5,614
0
11,918
6,326
0
20,907
W
8,943
2,028
906
2,596
9,528
3,400
2,213
2,896
6,632
43,212
0
L
Erlang Shen
Ipnosi
Erlang Shen
15,236
7,680
0
6,086
25,815
24,755
562
16,275
8,988
5,713
55,132
L
4,484
2,231
759
4,690
25,081
17,644
0
15,703
9,070
26,475
0
L
Poseidon
6,694
0
0
0
11,719
3,754
30
9,140
2,325
62,659
0
W
Baron Samedi
Zezraz
Baron Samedi
19,112
1,678
2,193
7,571
14,824
16,456
676
2,482
12,342
55,770
0
L
11,416
1,578
0
1,832
24,021
10,463
0
16,822
6,705
0
39,701
W
6,061
2,457
0
7,041
16,860
6,654
230
2,531
14,329
0
48,735
W
Janus
stеphеn
Janus
43,667
5,965
765
12,855
20,628
8,695
551
1,383
19,245
129,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,709
Gold Earned
44,718
505
Minions Killed
338
0
Camps Cleared
0
1,841,445
Distance Traveled
1,763,797
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,511
453
101
5
0
367,965
0
L
Anhur
7,165
341
41
2
0
328,782
0
W
Nu Wa
9,256
441
90
4
0
319,798
3
L
Erlang Shen
10,863
517
95
5
0
319,362
0
L
Athena
8,145
388
36
2
0
390,790
1
L
Poseidon
9,443
450
119
6
0
336,419
2
W
Baron Samedi
10,621
506
52
2
0
357,519
0
L
Ne Zha
9,102
433
47
2
0
388,444
0
W
Fenrir
9,068
432
72
3
0
384,639
1
W
Janus
14,253
679
190
9
0
411,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role