Player Matchup

Rama
Rama
Arthur-FireBall
Rama
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
137W - 174L
1,654 Elo+
Party 1
Yemoja
Yemoja
Enzo-IceBall
Yemoja
Level 120
God Stats
5W - 8L
1,500 SR
Queue Stats
302W - 330L
1,613 Elo+
Party 1
Medusa
Medusa
edubr9
Medusa
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,532 Elo+
Party 1
Team Averages
Level 110
1,572 SR
1,600 Elo+

VS

Team Averages
Level 82
1,420 SR
1,503 Elo+
Apollo
Apollo
LeXarAlliras
Apollo
Level 18
God Stats
0W - 3L
1,462 SR
Queue Stats
2W - 4L
1,440 Elo+
Solo
Bellona
Bellona
NinjaDeTchacoF
Bellona
Level 119
God Stats
2W - 1L
1,297 SR
Queue Stats
9W - 11L
1,741 Elo+
Solo
He Bo
He Bo
hippiiemaster23
He Bo
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
186W - 298L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,555
756
4,160
7,290
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
11
1 / 0 / 6
7,106
711
6,174
5,245
3,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
edubr9
Medusa
10
4 / 1 / 3
7,501
750
7,021
7,710
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 2 / 2
6,498
650
5,180
6,986
2,453
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 0
7,163
716
8,826
9,695
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 1
6,200
620
1,386
4,685
1,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Yemoja
1
0
6
4
L
Apollo
0
2
2
0.5
L
2
3
0
0.67
W
Medusa
edubr9
Medusa
4
1
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
15,392
20,245
Taken
21,366
7,796
Mitigated
10,619
5,486
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,160
3,550
0
1,885
7,290
2,287
813
388
6,902
0
24,734
W
Yemoja
6,174
645
1,047
753
5,245
3,087
90
642
4,603
23,154
0
L
Apollo
5,180
2,784
127
870
6,986
2,453
0
2,451
4,535
0
21,453
L
8,826
3,839
0
2,330
9,695
6,693
0
1,992
7,703
0
33,906
W
Medusa
edubr9
Medusa
7,021
2,793
0
1,801
7,710
2,422
336
368
7,342
0
19,454
L
1,386
180
0
248
4,685
1,473
0
1,799
2,886
13,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,162
Gold Earned
19,861
114
Minions Killed
122
0
Camps Cleared
0
538,168
Distance Traveled
561,111
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,555
756
56
6
0
163,758
3
W
Yemoja
7,106
711
29
3
0
188,242
3
L
Apollo
6,498
650
50
5
0
191,686
1
L
Bellona
7,163
716
42
4
0
208,962
3
W
Medusa
7,501
750
29
3
0
186,168
3
L
He Bo
6,200
620
30
3
0
160,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role