Player Matchup

Pele
Pele
GOOD DRAGON
Pele
Level 84
God Stats
28W - 22L
1,500 SR
Queue Stats
184W - 177L
1,327 Elo+
Solo
Ymir
Ymir
Vlou_X
Ymir
Level 155
God Stats
10W - 1L
1,305 SR
Queue Stats
74W - 22L
1,925 Elo+
Party 2
Achilles
Achilles
killedtate
Achilles
Level 24
God Stats
19W - 2L
1,715 SR
Queue Stats
93W - 25L
1,925 Elo+
Party 2
Team Averages
Level 88
1,507 SR
1,725 Elo+

VS

Team Averages
Level 64
1,500 SR
1,477 Elo+
Sylvanus
Sylvanus
SmallApe2K9
Sylvanus
Level 105
God Stats
2W - 7L
1,500 SR
Queue Stats
104W - 117L
1,432 Elo+
Solo
Merlin
Merlin
XPhoenix2X
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
iHorneTz-
Awilix
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 10
8,878
740
6,713
7,529
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Vlou_X
Ymir
13
5 / 1 / 13
10,542
879
8,234
12,235
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
killedtate
Achilles
14
13 / 0 / 7
10,414
868
15,938
10,742
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SmallApe2K9
Sylvanus
9
0 / 7 / 1
7,479
623
6,317
13,100
7,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Merlin
XPhoenix2X
Merlin
10
0 / 6 / 2
7,245
604
8,169
9,574
3,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
iHorneTz-
Awilix
10
2 / 8 / 0
7,621
635
4,489
13,547
4,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
21
Kills
2
2
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
Sylvanus
SmallApe2K9
Sylvanus
0
7
1
0.07
W
Ymir
Vlou_X
Ymir
5
1
13
11.5
L
Merlin
XPhoenix2X
Merlin
0
6
2
0.17
L
Awilix
iHorneTz-
Awilix
2
8
0
0.25
W
Achilles
killedtate
Achilles
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,885
Damage
18,975
30,506
Taken
36,221
18,499
Mitigated
15,368
9,233
Healing
6,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,713
1,149
0
2,836
7,529
3,457
773
3,760
3,577
1,194
36,331
L
Sylvanus
SmallApe2K9
Sylvanus
6,317
1,813
1,444
1,906
13,100
7,245
0
3,161
9,939
16,713
0
W
Ymir
Vlou_X
Ymir
8,234
1,466
0
5,536
12,235
8,376
349
5,507
6,471
37,303
0
L
Merlin
XPhoenix2X
Merlin
8,169
271
0
0
9,574
3,351
0
2,290
7,284
24,994
0
L
Awilix
iHorneTz-
Awilix
4,489
1,980
346
2,929
13,547
4,772
0
3,004
10,543
0
26,712
W
Achilles
killedtate
Achilles
15,938
5,199
0
861
10,742
6,666
1,324
4,647
5,849
0
39,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,834
Gold Earned
22,345
152
Minions Killed
111
0
Camps Cleared
0
687,371
Distance Traveled
549,609
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,878
740
55
5
0
223,832
4
L
Sylvanus
7,479
623
20
2
0
166,015
1
W
Ymir
10,542
879
49
4
0
191,558
3
L
Merlin
7,245
604
46
4
0
176,819
0
L
Awilix
7,621
635
45
4
0
206,775
1
W
Achilles
10,414
868
48
4
0
271,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role