Player Matchup

Khepri
Khepri
ANeonGummybear
Khepri
Level 73
God Stats
3W - 0L
1,766 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Concludedshoe8
Scylla
Level 155
God Stats
3W - 3L
1,678 SR
Queue Stats
141W - 119L
1,617 Elo+
Party 2
Thor
Thor
CyberCookie7
Thor
Level 139
God Stats
2W - 1L
1,254 SR
Queue Stats
42W - 44L
1,718 Elo+
Party 2
Amaterasu
Amaterasu
El EpicMango
Amaterasu
Level 88
God Stats
20W - 15L
1,639 SR
Queue Stats
112W - 94L
1,819 Elo+
Party 2
Neith
Neith
Teletubbles
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 96
1,567 SR
1,631 Elo+

VS

Team Averages
Level 54
1,456 SR
1,567 Elo+
Skadi
Skadi
ASEWaller
Skadi
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Achilles
Achilles
JuliusVisual
Achilles
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 26L
1,727 Elo+
Party 1
Yemoja
Yemoja
Toxic Shedar
Yemoja
Level 34
God Stats
5W - 7L
1,426 SR
Queue Stats
55W - 81L
1,364 Elo+
Party 1
Scylla
Scylla
YBlZZY
Scylla
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,806 Elo+
Party 1
He Bo
He Bo
vTraversev
He Bo
Level 41
God Stats
0W - 3L
1,351 SR
Queue Stats
65W - 76L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
6,052
504
2,369
6,372
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 1 / 2
8,257
688
8,505
5,354
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 2 / 2
6,963
580
3,055
8,447
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
El EpicMango
Amaterasu
14
3 / 2 / 2
7,618
635
6,365
10,569
8,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 3
5,565
464
2,662
4,946
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ASEWaller
Skadi
9
0 / 1 / 0
5,308
442
3,185
5,743
1,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
JuliusVisual
Achilles
11
2 / 5 / 1
6,030
503
4,208
10,162
9,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
9
0 / 2 / 0
5,800
483
2,594
6,276
2,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Scylla
YBlZZY
Scylla
11
4 / 2 / 0
7,119
593
6,629
6,518
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
9
0 / 7 / 0
5,149
429
2,214
7,058
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
17
Kills
6
6
Deaths
17
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Skadi
ASEWaller
Skadi
0
1
0
0
W
10
1
2
11
W
3
2
2
2
W
Amaterasu
El EpicMango
Amaterasu
3
2
2
2
L
Achilles
JuliusVisual
Achilles
2
5
1
0.5
W
0
1
3
1.5
L
Yemoja
0
2
0
0
L
Scylla
YBlZZY
Scylla
4
2
0
2
L
He Bo
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
18,830
35,688
Taken
35,757
18,198
Mitigated
16,530
16,830
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,369
165
369
2,666
6,372
3,283
0
3,033
3,339
22,104
0
L
Skadi
ASEWaller
Skadi
3,185
2,108
0
1,737
5,743
1,451
0
2,250
3,447
0
35,294
W
8,505
786
0
1,465
5,354
1,671
448
3,036
2,293
44,733
0
W
3,055
819
0
4,676
8,447
2,812
342
1,867
6,530
0
37,494
W
Amaterasu
El EpicMango
Amaterasu
6,365
3,331
0
5,299
10,569
8,928
466
1,101
9,156
7,270
40,693
L
Achilles
JuliusVisual
Achilles
4,208
1,832
0
2,916
10,162
9,157
410
2,014
8,096
0
25,839
W
2,662
912
0
2,355
4,946
1,504
280
2,400
2,546
0
22,398
L
Yemoja
2,594
982
1,555
2,566
6,276
2,256
0
3,042
3,156
14,860
0
L
Scylla
YBlZZY
Scylla
6,629
627
0
2,657
6,518
1,600
0
501
5,981
38,314
0
L
He Bo
2,214
0
0
1,388
7,058
2,066
0
3,458
3,420
20,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
29,406
320
Minions Killed
248
0
Camps Cleared
0
1,119,950
Distance Traveled
1,070,545
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,052
504
35
3
0
231,089
0
L
Skadi
5,308
442
69
6
0
214,515
1
W
Scylla
8,257
688
86
7
0
230,487
0
W
Thor
6,963
580
67
6
0
213,215
0
W
Amaterasu
7,618
635
79
7
0
240,725
0
L
Achilles
6,030
503
43
4
0
214,416
1
W
Neith
5,565
464
53
4
0
204,434
0
L
Yemoja
5,800
483
18
2
0
207,009
2
L
Scylla
7,119
593
77
6
0
236,837
1
L
He Bo
5,149
429
41
3
0
197,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role