Player Matchup

The Morrigan
The Morrigan
FerretyOrange22
The Morrigan
Level 83
God Stats
4W - 8L
1,256 SR
Queue Stats
164W - 243L
1,367 Elo+
Party 1
Cthulhu
Cthulhu
Gigo1801
Cthulhu
Level 67
God Stats
2W - 4L
1,181 SR
Queue Stats
109W - 153L
1,251 Elo+
Party 1
Artemis
Artemis
SuitableSafe2
Artemis
Level 57
God Stats
32W - 28L
1,692 SR
Queue Stats
163W - 243L
1,367 Elo+
Party 1
Team Averages
Level 69
1,376 SR
1,328 Elo+

VS

Team Averages
Level 37
1,500 SR
1,444 Elo+
Zeus
Zeus
SKR4PP3R
Zeus
Level 76
God Stats
2W - 3L
1,500 SR
Queue Stats
173W - 227L
1,331 Elo+
Solo
Sobek
Sobek
Shnortyboi
Sobek
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Mercury
Mercury
uclakers13
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FerretyOrange22
The Morrigan
14
5 / 1 / 11
10,670
667
8,308
9,044
3,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Gigo1801
Cthulhu
15
9 / 0 / 9
11,438
715
10,699
18,087
7,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
14
5 / 4 / 12
11,050
691
15,474
12,671
7,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 7 / 2
9,405
588
14,324
11,451
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
11
2 / 5 / 2
8,986
562
5,464
17,368
16,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
uclakers13
Mercury
12
1 / 7 / 3
8,794
550
6,331
14,284
7,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
19
Kills
5
5
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
FerretyOrange22
The Morrigan
5
1
11
10.5
W
Cthulhu
Gigo1801
Cthulhu
9
0
9
13.5
L
Zeus
2
7
2
0.43
L
Sobek
2
5
2
0.6
W
Artemis
5
4
12
2.75
L
Mercury
uclakers13
Mercury
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,481
Damage
26,119
39,802
Taken
43,103
18,751
Mitigated
27,592
12,546
Healing
6,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
FerretyOrange22
The Morrigan
8,308
2,052
931
1,946
9,044
3,298
339
4,535
4,144
24,973
0
W
Cthulhu
Gigo1801
Cthulhu
10,699
742
1,402
5,212
18,087
7,990
169
7,525
10,138
34,514
0
L
Zeus
14,324
409
827
1,044
11,451
4,004
0
4,522
6,929
49,326
0
L
Sobek
5,464
730
0
4,884
17,368
16,492
272
8,818
8,550
14,647
0
W
Artemis
15,474
6,809
1,592
1,463
12,671
7,463
2,339
6,617
5,732
0
46,883
L
Mercury
uclakers13
Mercury
6,331
2,078
0
0
14,284
7,096
0
5,777
8,507
0
19,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,158
Gold Earned
27,185
146
Minions Killed
118
0
Camps Cleared
0
855,343
Distance Traveled
738,886
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,670
667
43
3
0
276,605
1
W
Cthulhu
11,438
715
36
2
0
316,287
1
L
Zeus
9,405
588
90
6
0
217,136
0
L
Sobek
8,986
562
15
1
0
236,442
0
W
Artemis
11,050
691
67
4
0
262,451
2
L
Mercury
8,794
550
13
1
0
285,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role