Player Matchup

Olorun
Olorun
MicroPNS
Olorun
Level 16
God Stats
4W - 5L
1,728 SR
Queue Stats
14W - 15L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
RealChthulhu
Ratatoskr
Level 29
God Stats
10W - 13L
1,500 SR
Queue Stats
458W - 477L
1,565 Elo+
Solo
Danzaburou
Danzaburou
TheLaughingWolf0
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TheRealKun
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,668 Elo+
Party 2
Cupid
Cupid
michilio123
Cupid
Level 7
God Stats
4W - 7L
1,576 SR
Queue Stats
7W - 11L
1,725 Elo+
Party 2
Team Averages
Level 15
1,561 SR
1,596 Elo+

VS

Team Averages
Level 19
1,546 SR
1,573 Elo+
Chang'e
Chang'e
EmErEldSquEd
Chang'e
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 83L
1,514 Elo+
Party 1
Bellona
Bellona
OMFGHEEEEE
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,714 Elo+
Solo
Freya
Freya
Radtils
Freya
Level 24
God Stats
4W - 4L
1,732 SR
Queue Stats
99W - 86L
1,602 Elo+
Solo
Thor
Thor
UltraLeviathan
Thor
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 50L
1,707 Elo+
Party 1
Cernunnos
Cernunnos
yciuj77
Cernunnos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MicroPNS
Olorun
15
7 / 3 / 5
9,367
624
11,562
14,397
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
RealChthulhu
Ratatoskr
14
4 / 4 / 3
8,221
548
6,794
13,053
4,717
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
TheLaughingWolf0
Danzaburou
13
2 / 3 / 6
8,422
561
8,639
9,397
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 4 / 3
5,929
395
1,769
9,715
6,453
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

5
0 / 0 / 0
5,113
341
481
2,129
378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EmErEldSquEd
Chang'e
13
4 / 1 / 6
8,396
560
4,681
9,490
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
OMFGHEEEEE
Bellona
13
2 / 3 / 5
7,812
521
8,376
7,894
6,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Radtils
Freya
14
5 / 6 / 2
8,224
548
8,974
11,105
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 1 / 2
8,811
587
5,706
10,017
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
yciuj77
Cernunnos
13
1 / 2 / 1
7,495
500
7,298
9,221
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
13
Kills
14
14
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
EmErEldSquEd
Chang'e
4
1
6
7
L
Olorun
MicroPNS
Olorun
7
3
5
3.17
W
Bellona
OMFGHEEEEE
Bellona
2
3
5
1.5
W
Freya
Radtils
Freya
5
6
2
1
L
Ratatoskr
RealChthulhu
Ratatoskr
4
4
3
1.38
L
Danzaburou
TheLaughingWolf0
Danzaburou
2
3
6
1.67
L
0
4
3
0.38
W
2
1
2
3
L
0
0
0
0
W
Cernunnos
yciuj77
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,245
Damage
35,035
48,691
Taken
47,727
20,733
Mitigated
25,660
17,334
Healing
17,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
EmErEldSquEd
Chang'e
4,681
525
1,309
3,363
9,490
5,458
720
1,944
7,546
14,365
0
L
Olorun
MicroPNS
Olorun
11,562
6,983
109
7,990
14,397
5,847
1,763
3,821
10,526
52,145
0
W
Bellona
OMFGHEEEEE
Bellona
8,376
3,235
0
1,382
7,894
6,635
136
2,395
5,499
709
30,705
W
Freya
Radtils
Freya
8,974
2,992
0
2,754
11,105
6,222
0
4,284
6,821
51,906
0
L
Ratatoskr
RealChthulhu
Ratatoskr
6,794
904
0
2,778
13,053
4,717
0
3,533
9,420
0
53,606
L
Danzaburou
TheLaughingWolf0
Danzaburou
8,639
3,801
466
3,864
9,397
3,338
1,543
2,971
6,276
0
41,257
L
1,769
123
0
700
9,715
6,453
0
3,692
5,998
8,701
0
W
5,706
1,465
0
4,380
10,017
3,856
558
834
9,183
0
52,312
L
481
159
98
1,329
2,129
378
0
309
1,820
0
8,146
W
Cernunnos
yciuj77
Cernunnos
7,298
3,043
429
3,783
9,221
3,489
3,807
3,874
5,347
0
47,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
40,738
303
Minions Killed
365
0
Camps Cleared
0
1,142,176
Distance Traveled
1,390,665
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,396
560
13
1
0
292,344
5
L
Olorun
9,367
624
93
6
0
246,941
0
W
Bellona
7,812
521
64
4
0
294,256
4
W
Freya
8,224
548
74
5
0
243,090
1
L
Ratatoskr
8,221
548
92
6
0
303,712
3
L
Danzaburou
8,422
561
80
5
0
252,602
1
L
Ymir
5,929
395
19
1
0
256,240
3
W
Thor
8,811
587
113
8
0
306,835
3
L
Cupid
5,113
341
19
1
0
82,681
1
W
Cernunnos
7,495
500
101
7
0
254,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role