Player Matchup

Freya
Freya
DsHDark
Freya
Level 100
God Stats
7W - 13L
1,500 SR
Queue Stats
227W - 245L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
GilsaodaKombi
Sun Wukong
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,429 Elo+
Party 1
Chiron
Chiron
I FX Bigodon
Chiron
Level 86
God Stats
22W - 17L
1,500 SR
Queue Stats
428W - 523L
1,368 Elo+
Solo
Poseidon
Poseidon
StarkStoneHeart
Poseidon
Level 98
God Stats
34W - 30L
1,081 SR
Queue Stats
126W - 107L
1,208 Elo+
Solo
Jormungandr
Jormungandr
Xy SeVen yX
Jormungandr
Level 87
God Stats
6W - 9L
1,398 SR
Queue Stats
50W - 66L
1,417 Elo+
Party 1
Team Averages
Level 83
1,396 SR
1,372 Elo+

VS

Team Averages
Level 56
1,502 SR
1,449 Elo+
Izanami
Izanami
Marco_Verissimo
Izanami
Level 66
God Stats
5W - 4L
1,547 SR
Queue Stats
189W - 174L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
TrueDelete
Nu Wa
Level 62
God Stats
2W - 2L
1,253 SR
Queue Stats
56W - 53L
1,691 Elo+
Solo
Achilles
Achilles
WoS_Magrao
Achilles
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 58L
1,164 Elo+
Party 2
Hel
Hel
iMephisBR
Hel
Level 38
God Stats
9W - 18L
1,713 SR
Queue Stats
82W - 86L
1,486 Elo+
Solo
Susano
Susano
teretamen
Susano
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 92L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DsHDark
Freya
1
0 / 0 / 0
4,057
193
0
1,372
347
Sun Wukong
GilsaodaKombi
Sun Wukong
17
4 / 4 / 2
10,669
508
15,336
20,814
19,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
15
3 / 5 / 2
9,630
459
8,032
15,142
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
19
8 / 5 / 2
11,944
569
18,133
13,297
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Xy SeVen yX
Jormungandr
14
1 / 7 / 5
8,905
424
11,146
20,260
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 5
10,231
487
5,500
16,057
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
18
5 / 6 / 4
11,839
564
13,404
15,452
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
WoS_Magrao
Achilles
18
3 / 3 / 3
11,312
539
7,004
15,173
12,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 3 / 4
10,023
477
11,448
13,685
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
teretamen
Susano
17
6 / 3 / 9
11,364
541
15,344
18,745
7,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
16
Kills
20
21
Deaths
17
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Freya
DsHDark
Freya
0
0
0
0
L
Sun Wukong
GilsaodaKombi
Sun Wukong
4
4
2
1.25
L
Chiron
3
5
2
0.8
W
2
2
5
2.25
L
Poseidon
8
5
2
1.8
W
Nu Wa
5
6
4
1.17
W
Achilles
WoS_Magrao
Achilles
3
3
3
1.5
L
Jormungandr
Xy SeVen yX
Jormungandr
1
7
5
0.5
W
4
3
4
2
W
Susano
teretamen
Susano
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,647
Damage
52,700
70,885
Taken
79,112
46,620
Mitigated
37,122
21,933
Healing
33,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DsHDark
Freya
0
0
0
0
1,372
347
0
1,288
0
0
0
L
Sun Wukong
GilsaodaKombi
Sun Wukong
15,336
3,916
0
8,939
20,814
19,912
0
4,448
15,649
0
61,943
L
Chiron
8,032
1,537
797
5,944
15,142
4,942
2,141
3,725
11,022
0
61,745
W
5,500
3,841
0
6,528
16,057
5,692
688
5,615
10,442
0
72,833
L
Poseidon
18,133
2,449
0
2,959
13,297
4,796
266
4,821
8,050
98,505
0
W
Nu Wa
13,404
2,051
156
2,316
15,452
6,274
1,193
8,750
6,627
71,069
0
W
Achilles
WoS_Magrao
Achilles
7,004
2,322
0
4,755
15,173
12,288
0
2,566
11,963
0
59,320
L
Jormungandr
Xy SeVen yX
Jormungandr
11,146
1,744
192
3,102
20,260
16,623
143
8,845
10,724
39,012
0
W
11,448
1,138
5,327
8,498
13,685
5,305
764
7,180
6,480
59,103
0
W
Susano
teretamen
Susano
15,344
5,225
0
6,314
18,745
7,563
0
5,168
13,427
0
86,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
54,769
450
Minions Killed
612
0
Camps Cleared
0
1,499,577
Distance Traveled
1,947,268
5
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,057
193
0
0
0
0
0
L
Sun Wukong
10,669
508
117
6
0
351,892
1
L
Chiron
9,630
459
135
6
0
329,638
1
W
Izanami
10,231
487
131
6
0
340,087
3
L
Poseidon
11,944
569
172
8
0
434,171
3
W
Nu Wa
11,839
564
146
7
0
341,146
8
W
Achilles
11,312
539
117
6
0
431,650
5
L
Jormungandr
8,905
424
26
1
0
383,876
0
W
Hel
10,023
477
94
4
0
391,339
8
W
Susano
11,364
541
124
6
0
443,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role