Player Matchup

Bellona
Bellona
DarkMatters01
Bellona
Level 12
God Stats
10W - 4L
1,747 SR
Queue Stats
25W - 16L
1,658 Elo+
Party 3
Ymir
Ymir
PunyElf
Ymir
Level 13
God Stats
10W - 4L
1,642 SR
Queue Stats
19W - 13L
1,658 Elo+
Party 3
Fenrir
Fenrir
TheDFuzz
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,781 Elo+
Party 3
Chiron
Chiron
TheKrychen
Chiron
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 32L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
TheSneakyNinjah
Kukulkan
Level 18
God Stats
3W - 0L
1,765 SR
Queue Stats
15W - 8L
1,865 Elo+
Party 3
Team Averages
Level 23
1,631 SR
1,683 Elo+

VS

Team Averages
Level 39
1,627 SR
1,643 Elo+
Merlin
Merlin
DynamixDnB
Merlin
Level 9
God Stats
4W - 6L
1,603 SR
Queue Stats
8W - 11L
1,779 Elo+
Party 1
Guan Yu
Guan Yu
Jooni64
Guan Yu
Level 7
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 3L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Savirion
Cu Chulainn
Level 35
God Stats
30W - 23L
1,803 SR
Queue Stats
155W - 125L
1,663 Elo+
Party 1
Baron Samedi
Baron Samedi
icejjmeechan
Baron Samedi
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
150W - 124L
1,660 Elo+
Party 1
Apollo
Apollo
iitsa95
Apollo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
3 / 8 / 20
13,988
999
20,121
26,774
31,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
PunyElf
Ymir
20
3 / 6 / 15
13,379
956
5,576
21,408
21,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
TheDFuzz
Fenrir
20
8 / 10 / 17
14,940
1,067
22,130
28,042
15,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
TheKrychen
Chiron
20
12 / 1 / 16
16,927
1,209
36,130
13,745
6,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
20
6 / 7 / 15
14,756
1,054
36,902
15,341
7,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DynamixDnB
Merlin
20
2 / 3 / 16
13,725
980
14,811
15,728
6,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Jooni64
Guan Yu
20
4 / 11 / 14
13,623
973
9,305
34,335
31,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Savirion
Cu Chulainn
19
3 / 1 / 16
13,140
939
10,660
19,754
22,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
icejjmeechan
Baron Samedi
20
11 / 9 / 15
16,207
1,158
29,141
25,047
13,372
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
iitsa95
Apollo
20
12 / 8 / 14
15,589
1,114
34,253
30,789
16,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
107
32
Kills
32
32
Deaths
32
83
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bellona
3
8
20
1.63
L
Merlin
DynamixDnB
Merlin
2
3
16
3.33
L
Guan Yu
Jooni64
Guan Yu
4
11
14
1
W
Ymir
PunyElf
Ymir
3
6
15
1.75
L
Cu Chulainn
Savirion
Cu Chulainn
3
1
16
11
W
Fenrir
TheDFuzz
Fenrir
8
10
17
1.65
W
Chiron
TheKrychen
Chiron
12
1
16
20
W
Kukulkan
6
7
15
1.93
L
Baron Samedi
icejjmeechan
Baron Samedi
11
9
15
2.06
L
Apollo
iitsa95
Apollo
12
8
14
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,859
Damage
98,170
105,310
Taken
125,653
83,467
Mitigated
90,662
10,686
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
20,121
5,610
0
1,112
26,774
31,745
0
11,472
14,450
6,700
43,092
L
Merlin
DynamixDnB
Merlin
14,811
982
0
0
15,728
6,606
0
5,859
9,744
42,985
0
L
Guan Yu
Jooni64
Guan Yu
9,305
2,198
3,060
3,086
34,335
31,586
0
14,732
19,384
0
14,910
W
Ymir
PunyElf
Ymir
5,576
1,037
0
0
21,408
21,838
0
9,608
10,974
12,181
0
L
Cu Chulainn
Savirion
Cu Chulainn
10,660
1,172
0
1,381
19,754
22,878
0
8,017
11,576
3,110
18,549
W
Fenrir
TheDFuzz
Fenrir
22,130
9,138
0
3,119
28,042
15,861
0
7,298
19,901
0
36,797
W
Chiron
TheKrychen
Chiron
36,130
23,812
2,334
4,121
13,745
6,710
0
5,710
7,697
0
78,429
W
Kukulkan
36,902
3,121
0
0
15,341
7,313
0
8,443
6,413
70,765
0
L
Baron Samedi
icejjmeechan
Baron Samedi
29,141
1,788
3,510
4,580
25,047
13,372
0
8,397
16,493
45,189
0
L
Apollo
iitsa95
Apollo
34,253
20,228
0
1,428
30,789
16,220
0
8,159
22,505
0
73,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,990
Gold Earned
72,284
282
Minions Killed
236
9
Camps Cleared
8
1,289,533
Distance Traveled
1,185,587
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,988
999
60
4
4
284,987
0
L
Merlin
13,725
980
64
5
0
204,237
0
L
Guan Yu
13,623
973
10
1
2
271,184
1
W
Ymir
13,379
956
8
1
0
243,032
1
L
Cu Chulainn
13,140
939
26
2
1
183,609
0
W
Fenrir
14,940
1,067
33
2
0
248,257
1
W
Chiron
16,927
1,209
109
8
3
264,196
0
W
Kukulkan
14,756
1,054
72
5
2
249,061
2
L
Baron Samedi
16,207
1,158
48
3
0
250,962
0
L
Apollo
15,589
1,114
88
6
5
275,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role