Player Matchup

Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Dawn_Brawn_AUT
Guan Yu
Level 66
God Stats
7W - 9L
1,500 SR
Queue Stats
101W - 129L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Limpmarlin1998
Jormungandr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
Psycore1991
Danzaburou
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 140L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
oH_w0Rrddd
Ah Puch
Level 75
God Stats
3W - 3L
1,267 SR
Queue Stats
17W - 21L
1,483 Elo+
Party 1
Team Averages
Level 81
1,453 SR
1,493 Elo+

VS

Team Averages
Level 37
1,416 SR
1,434 Elo+
Ao Kuang
Ao Kuang
EREN YEAGER47
Ao Kuang
Level 47
God Stats
1W - 1L
1,186 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Epic Narwhal88
Cabrakan
Level 61
God Stats
0W - 1L
1,657 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 2
Ra
Ra
Impactjugg
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
destructive spy
Da Ji
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 42L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
yaboiikiwi
Guan Yu
Level 44
God Stats
9W - 19L
1,235 SR
Queue Stats
10W - 26L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
18 / 2 / 14
16,356
1,258
27,085
9,845
4,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 23
13,411
1,032
18,330
20,411
28,350
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Limpmarlin1998
Jormungandr
20
6 / 0 / 19
12,756
981
20,300
13,649
14,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Psycore1991
Danzaburou
20
5 / 2 / 20
12,870
990
15,739
15,377
6,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
oH_w0Rrddd
Ah Puch
20
2 / 2 / 28
12,719
978
21,627
6,439
2,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EREN YEAGER47
Ao Kuang
18
7 / 9 / 0
13,873
1,067
18,447
30,111
11,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
18
0 / 4 / 3
11,222
863
9,517
31,704
42,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 13 / 4
12,288
945
16,134
20,316
9,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 2
11,020
848
10,736
21,769
9,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
yaboiikiwi
Guan Yu
15
0 / 6 / 0
10,194
784
4,219
10,862
5,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
17
38
Kills
8
8
Deaths
38
104
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
2
14
12.5
W
7
2
23
9.25
L
Ao Kuang
EREN YEAGER47
Ao Kuang
7
9
0
0.78
L
Cabrakan
0
4
3
0.38
L
0
13
4
0.15
W
Jormungandr
Limpmarlin1998
Jormungandr
6
0
19
15.5
W
Danzaburou
Psycore1991
Danzaburou
5
2
20
7.5
L
1
6
2
0.33
W
Ah Puch
oH_w0Rrddd
Ah Puch
2
2
28
8
L
Guan Yu
yaboiikiwi
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,081
Damage
59,053
65,721
Taken
114,762
56,536
Mitigated
78,342
25,733
Healing
20,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
27,085
12,305
1,736
3,205
9,845
4,392
0
7,062
2,783
0
70,554
W
18,330
3,439
4,510
8,444
20,411
28,350
0
13,218
7,193
0
29,541
L
Ao Kuang
EREN YEAGER47
Ao Kuang
18,447
3,828
734
4,682
30,111
11,346
0
11,845
18,093
44,507
0
L
Cabrakan
9,517
2,157
350
7,194
31,704
42,443
0
11,015
20,366
18,093
0
L
16,134
2,737
2,099
2,626
20,316
9,262
0
7,843
12,374
70,455
0
W
Jormungandr
Limpmarlin1998
Jormungandr
20,300
4,543
1,171
1,265
13,649
14,748
0
7,238
6,411
38,467
0
W
Danzaburou
Psycore1991
Danzaburou
15,739
8,322
588
2,415
15,377
6,519
0
12,002
3,375
0
30,854
L
10,736
2,637
0
1,025
21,769
9,419
0
9,332
12,363
0
18,634
W
Ah Puch
oH_w0Rrddd
Ah Puch
21,627
564
1,468
931
6,439
2,527
0
4,578
1,861
33,989
0
L
Guan Yu
yaboiikiwi
Guan Yu
4,219
1,054
662
1,184
10,862
5,872
0
1,892
8,847
0
11,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,112
Gold Earned
58,597
249
Minions Killed
232
3
Camps Cleared
5
1,233,029
Distance Traveled
1,011,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,356
1,258
114
9
2
250,755
0
W
Guan Yu
13,411
1,032
21
2
0
264,813
0
L
Ao Kuang
13,873
1,067
65
5
3
242,090
0
L
Cabrakan
11,222
863
18
1
1
218,087
0
L
Ra
12,288
945
126
10
0
188,219
0
W
Jormungandr
12,756
981
41
3
0
248,641
0
W
Danzaburou
12,870
990
39
3
0
220,797
0
L
Da Ji
11,020
848
8
1
0
265,531
0
W
Ah Puch
12,719
978
34
3
1
248,023
0
L
Guan Yu
10,194
784
15
1
1
97,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role