Player Matchup

Neith
Neith
Chris0pherBr
Neith
Level 24
God Stats
15W - 16L
1,490 SR
Queue Stats
89W - 113L
1,454 Elo+
Party 2
Ravana
Ravana
Lobo-invernal
Ravana
Level 26
God Stats
16W - 16L
1,493 SR
Queue Stats
144W - 193L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
Zaarthal
Guan Yu
Level 45
God Stats
2W - 2L
1,687 SR
Queue Stats
53W - 65L
1,518 Elo+
Party 1
Yemoja
Yemoja
lmk1357
Yemoja
Level 18
God Stats
2W - 4L
1,595 SR
Queue Stats
60W - 73L
1,503 Elo+
Party 1
Discordia
Discordia
wgereti
Discordia
Level 140
God Stats
6W - 4L
1,500 SR
Queue Stats
108W - 116L
1,588 Elo+
Party 2
Team Averages
Level 51
1,553 SR
1,501 Elo+

VS

Team Averages
Level 59
1,449 SR
1,423 Elo+
Chang'e
Chang'e
B13L5194
Chang'e
Level 16
God Stats
2W - 0L
1,728 SR
Queue Stats
3W - 0L
1,733 Elo+
Party 3
Yemoja
Yemoja
Demonlivre
Yemoja
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,254 Elo+
Solo
Ravana
Ravana
DrKasmu
Ravana
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,565 Elo+
Solo
Anubis
Anubis
FERONKILER900
Anubis
Level 64
God Stats
3W - 4L
1,272 SR
Queue Stats
42W - 63L
1,258 Elo+
Solo
Achilles
Achilles
SnoopyDragoon52
Achilles
Level 71
God Stats
1W - 0L
1,247 SR
Queue Stats
84W - 121L
1,307 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
9,704
441
12,092
14,259
4,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 7 / 3
8,519
387
6,750
13,972
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Zaarthal
Guan Yu
16
2 / 6 / 0
9,726
442
8,774
19,935
15,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
lmk1357
Yemoja
13
0 / 2 / 5
8,526
388
5,246
10,780
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
wgereti
Discordia
17
1 / 4 / 3
10,110
460
13,859
10,631
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B13L5194
Chang'e
16
4 / 4 / 8
10,744
488
13,304
20,262
7,675
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Demonlivre
Yemoja
16
2 / 1 / 9
10,862
494
7,779
7,166
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
DrKasmu
Ravana
20
3 / 0 / 6
12,438
565
11,010
12,612
6,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 2 / 8
12,302
559
11,000
16,030
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
20
7 / 1 / 2
12,448
566
13,025
13,784
8,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
8
Kills
22
22
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
B13L5194
Chang'e
4
4
8
2
L
4
3
2
1.67
W
Yemoja
Demonlivre
Yemoja
2
1
9
6.5
W
Ravana
DrKasmu
Ravana
3
0
6
6
W
6
2
8
5
L
1
7
3
0.36
W
Achilles
7
1
2
8
L
Guan Yu
Zaarthal
Guan Yu
2
6
0
0.33
L
Yemoja
lmk1357
Yemoja
0
2
5
1.25
L
Discordia
wgereti
Discordia
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,721
Damage
56,118
69,577
Taken
69,854
32,509
Mitigated
36,704
16,581
Healing
35,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
B13L5194
Chang'e
13,304
1,190
3,484
7,236
20,262
7,675
1,490
5,128
14,863
54,489
0
L
12,092
5,677
0
5,384
14,259
4,262
803
8,765
5,494
0
53,854
W
Yemoja
Demonlivre
Yemoja
7,779
1,747
7,508
2,426
7,166
6,017
1,102
2,522
4,537
31,059
0
W
Ravana
DrKasmu
Ravana
11,010
3,621
0
2,623
12,612
6,336
1,856
1,122
11,308
0
113,788
W
11,000
220
0
6,226
16,030
7,813
340
8,364
6,901
72,185
0
L
6,750
1,368
0
2,649
13,972
4,298
0
5,279
8,693
0
48,909
W
Achilles
13,025
4,589
774
5,051
13,784
8,863
5,463
825
12,365
0
86,265
L
Guan Yu
Zaarthal
Guan Yu
8,774
896
94
4,138
19,935
15,862
174
4,436
15,499
0
49,137
L
Yemoja
lmk1357
Yemoja
5,246
1,035
1,863
1,874
10,780
5,556
0
9,261
1,519
19,302
0
L
Discordia
wgereti
Discordia
13,859
540
0
579
10,631
2,531
687
4,342
6,289
65,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
58,794
425
Minions Killed
563
0
Camps Cleared
0
1,868,930
Distance Traveled
1,937,343
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,744
488
83
4
0
339,468
2
L
Neith
9,704
441
106
5
0
351,466
6
W
Yemoja
10,862
494
49
2
0
375,045
1
W
Ravana
12,438
565
151
7
0
443,642
1
W
Anubis
12,302
559
141
6
0
392,549
3
L
Ravana
8,519
387
79
4
0
406,885
2
W
Achilles
12,448
566
139
6
0
386,639
0
L
Guan Yu
9,726
442
99
5
0
407,616
4
L
Yemoja
8,526
388
24
1
0
332,588
5
L
Discordia
10,110
460
117
5
0
370,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role