Player Matchup

Agni
Agni
DeadlockGamer
Agni
Level 41
God Stats
6W - 5L
1,110 SR
Queue Stats
22W - 40L
1,005 Elo+
Party 2
Thor
Thor
DrSmallarms
Thor
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,204 Elo+
Party 2
Kuzenbo
Kuzenbo
KojiKetsumari
Kuzenbo
Level 8
God Stats
5W - 6L
1,500 SR
Queue Stats
7W - 11L
1,203 Elo+
Party 2
Danzaburou
Danzaburou
Linkaden
Danzaburou
Level 17
God Stats
16W - 13L
1,769 SR
Queue Stats
19W - 41L
1,005 Elo+
Party 2
Thoth
Thoth
Vaveve
Thoth
Level 18
God Stats
5W - 3L
1,536 SR
Queue Stats
7W - 6L
1,480 Elo+
Solo
Team Averages
Level 37
1,483 SR
1,179 Elo+

VS

Team Averages
Level 13
1,531 SR
1,333 Elo+
Olorun
Olorun
Knob13
Olorun
Level 7
God Stats
1W - 1L
1,796 SR
Queue Stats
1W - 9L
1,095 Elo+
Solo
Sol
Sol
Scycon89
Sol
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,263 Elo+
Solo
Fenrir
Fenrir
The_True_ZX
Fenrir
Level 9
God Stats
3W - 5L
1,679 SR
Queue Stats
9W - 9L
1,659 Elo+
Party 1
Mercury
Mercury
VadimisDebil
Mercury
Level 28
God Stats
1W - 6L
1,496 SR
Queue Stats
54W - 68L
1,418 Elo+
Party 1
Nemesis
Nemesis
alifkkciht
Nemesis
Level 7
God Stats
0W - 5L
1,186 SR
Queue Stats
13W - 10L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 16
11,368
1,033
13,933
7,233
3,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 3 / 14
11,949
1,086
16,027
11,919
6,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
18
4 / 2 / 20
11,276
1,025
6,081
11,552
12,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Linkaden
Danzaburou
18
12 / 1 / 15
12,938
1,176
24,271
11,587
4,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Vaveve
Thoth
19
7 / 1 / 22
11,915
1,083
18,268
7,298
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Knob13
Olorun
17
0 / 9 / 5
10,107
919
9,987
20,881
7,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 8 / 4
11,829
1,075
20,320
21,545
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
16
4 / 10 / 2
10,748
977
5,394
15,877
5,537
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
VadimisDebil
Mercury
13
0 / 0 / 0
8,272
752
0
0
0
Nemesis
alifkkciht
Nemesis
16
1 / 15 / 4
9,827
893
6,758
27,215
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
23
42
Kills
8
8
Deaths
42
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
16
13
W
14
3
14
7
L
Olorun
Knob13
Olorun
0
9
5
0.28
W
Kuzenbo
4
2
20
7
W
Danzaburou
Linkaden
Danzaburou
12
1
15
19.5
L
3
8
4
0.63
L
Fenrir
4
10
2
0.5
L
Mercury
VadimisDebil
Mercury
0
0
0
0
W
Thoth
Vaveve
Thoth
7
1
22
18
L
Nemesis
alifkkciht
Nemesis
1
15
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,580
Damage
42,459
49,589
Taken
85,518
29,797
Mitigated
27,577
7,775
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,933
1,822
585
827
7,233
3,030
0
4,996
2,237
33,605
0
W
16,027
6,087
0
806
11,919
6,080
0
6,879
5,040
0
28,822
L
Olorun
Knob13
Olorun
9,987
6,186
1,024
6,089
20,881
7,137
0
10,149
10,732
32,388
0
W
Kuzenbo
6,081
2,748
284
760
11,552
12,878
0
7,670
3,882
20,568
0
W
Danzaburou
Linkaden
Danzaburou
24,271
13,472
865
2,753
11,587
4,925
0
8,010
3,577
0
41,799
L
20,320
2,659
0
5,812
21,545
5,695
0
8,945
12,600
48,357
0
L
Fenrir
5,394
2,344
0
745
15,877
5,537
0
5,819
10,058
0
11,688
L
Mercury
VadimisDebil
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Vaveve
Thoth
18,268
1,164
0
895
7,298
2,884
0
2,752
4,546
31,669
0
L
Nemesis
alifkkciht
Nemesis
6,758
3,152
0
966
27,215
9,208
0
13,369
13,846
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,446
Gold Earned
50,783
186
Minions Killed
154
9
Camps Cleared
3
952,712
Distance Traveled
688,320
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,368
1,033
63
6
1
186,514
0
W
Thor
11,949
1,086
27
2
3
201,309
1
L
Olorun
10,107
919
37
3
0
145,976
0
W
Kuzenbo
11,276
1,025
23
2
0
197,710
1
W
Danzaburou
12,938
1,176
38
3
4
174,606
0
L
Sol
11,829
1,075
73
7
2
190,555
0
L
Fenrir
10,748
977
17
2
0
127,677
2
L
Mercury
8,272
752
0
0
0
0
0
W
Thoth
11,915
1,083
35
3
1
192,573
2
L
Nemesis
9,827
893
27
2
1
224,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role