Player Matchup

Jormungandr
Jormungandr
A 7inch flex
Jormungandr
Level 157
God Stats
5W - 0L
1,937 SR
Queue Stats
31W - 11L
1,888 Elo+
Party 3
King Arthur
King Arthur
Jonnie Christ
King Arthur
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Morgurr
Danzaburou
Level 158
God Stats
3W - 0L
1,824 SR
Queue Stats
42W - 13L
1,737 Elo+
Party 3
Ne Zha
Ne Zha
MrTrqfql
Ne Zha
Level 158
God Stats
5W - 0L
1,500 SR
Queue Stats
40W - 20L
1,782 Elo+
Party 3
Poseidon
Poseidon
ParanoraRunAway
Poseidon
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
15W - 3L
1,369 Elo+
Party 3
Team Averages
Level 128
1,652 SR
1,655 Elo+

VS

Team Averages
Level 85
1,500 SR
1,623 Elo+
Guan Yu
Guan Yu
Delano_71
Guan Yu
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 22L
1,668 Elo+
Party 1
Hun Batz
Hun Batz
Lechii-
Hun Batz
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,596 Elo+
Party 1
Zeus
Zeus
McWaffleKing
Zeus
Level 121
God Stats
3W - 6L
1,500 SR
Queue Stats
300W - 291L
1,699 Elo+
Party 2
Terra
Terra
QQilin
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 4L
1,693 Elo+
Party 1
Ullr
Ullr
ShadowAngel4913
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 44L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A 7inch flex
Jormungandr
15
7 / 1 / 6
9,877
549
10,713
14,907
11,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Jonnie Christ
King Arthur
14
0 / 4 / 3
8,830
491
872
8,186
4,628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Morgurr
Danzaburou
18
9 / 2 / 2
11,667
648
15,383
11,986
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
MrTrqfql
Ne Zha
15
3 / 6 / 6
9,829
546
8,335
16,934
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
17
4 / 4 / 4
10,656
592
10,688
11,691
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Delano_71
Guan Yu
15
3 / 4 / 4
9,119
507
5,529
11,633
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Lechii-
Hun Batz
14
4 / 5 / 2
8,787
488
6,481
12,853
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 6 / 2
8,961
498
10,093
10,798
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
QQilin
Terra
15
6 / 5 / 5
10,006
556
12,293
18,497
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
8,176
454
4,080
10,124
3,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
23
Kills
17
17
Deaths
24
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
A 7inch flex
Jormungandr
7
1
6
10
L
Guan Yu
Delano_71
Guan Yu
3
4
4
1.25
W
King Arthur
Jonnie Christ
King Arthur
0
4
3
0.38
L
Hun Batz
Lechii-
Hun Batz
4
5
2
1
L
3
6
2
0.67
W
Danzaburou
Morgurr
Danzaburou
9
2
2
5
W
Ne Zha
MrTrqfql
Ne Zha
3
6
6
1
W
Poseidon
4
4
4
1.5
L
Terra
QQilin
Terra
6
5
5
1.7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,991
Damage
38,476
63,704
Taken
63,905
29,107
Mitigated
36,934
22,616
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
A 7inch flex
Jormungandr
10,713
2,065
0
3,438
14,907
11,174
235
6,154
8,550
38,330
0
L
Guan Yu
Delano_71
Guan Yu
5,529
826
434
1,762
11,633
10,904
252
5,616
5,994
0
40,363
W
King Arthur
Jonnie Christ
King Arthur
872
83
0
598
8,186
4,628
138
2,815
5,174
0
32,880
L
Hun Batz
Lechii-
Hun Batz
6,481
2,217
0
2,696
12,853
4,339
384
2,292
10,561
0
54,584
L
10,093
320
0
451
10,798
3,771
78
6,396
4,402
49,857
0
W
Danzaburou
Morgurr
Danzaburou
15,383
10,138
0
5,678
11,986
4,782
1,648
3,620
8,312
0
80,082
W
Ne Zha
MrTrqfql
Ne Zha
8,335
3,223
0
7,711
16,934
5,489
0
5,137
11,618
0
71,868
W
Poseidon
10,688
2,017
0
5,191
11,691
3,034
416
5,128
6,266
87,682
0
L
Terra
QQilin
Terra
12,293
2,064
490
3,264
18,497
14,527
30
6,658
11,766
36,014
0
L
4,080
1,109
0
250
10,124
3,393
0
439
9,685
0
46,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
45,049
493
Minions Killed
443
0
Camps Cleared
0
1,632,046
Distance Traveled
1,677,638
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,877
549
46
3
0
347,172
2
L
Guan Yu
9,119
507
98
5
0
366,811
6
W
King Arthur
8,830
491
76
4
0
305,119
5
L
Hun Batz
8,787
488
105
6
0
384,344
4
L
Zeus
8,961
498
90
5
0
304,980
4
W
Danzaburou
11,667
648
121
7
0
316,909
4
W
Ne Zha
9,829
546
107
6
0
332,611
1
W
Poseidon
10,656
592
143
8
0
330,235
2
L
Terra
10,006
556
47
3
0
362,254
7
L
Ullr
8,176
454
103
6
0
259,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role