Player Matchup

Nemesis
Nemesis
JcPr0snip3rQc
Nemesis
Level 6
God Stats
1W - 5L
1,277 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Mercury
Mercury
miquelon_3
Mercury
Level 59
God Stats
0W - 3L
1,277 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Medusa
Medusa
xChrisQc
Medusa
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,500 Elo+
Party 1
Team Averages
Level 23
1,351 SR
1,500 Elo+

VS

Team Averages
Level 35
1,539 SR
1,500 Elo+
Ymir
Ymir
AgentScarecrow
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
O Elite Beast O
Sylvanus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
ZamiraJ
Neith
Level 27
God Stats
1W - 1L
1,618 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
11
0 / 8 / 1
9,154
509
3,521
11,990
5,337
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mercury
miquelon_3
Mercury
13
2 / 4 / 0
10,263
570
10,210
12,857
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
xChrisQc
Medusa
12
0 / 5 / 1
9,470
526
13,269
13,467
4,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 9
11,353
631
12,172
17,431
17,416
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
16
4 / 0 / 13
12,518
695
5,366
12,359
11,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
ZamiraJ
Neith
14
7 / 2 / 7
11,897
661
12,357
13,167
6,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
17
17
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Nemesis
0
8
1
0.06
W
Sylvanus
4
0
13
10.5
W
Neith
ZamiraJ
Neith
7
2
7
5.25
L
Mercury
miquelon_3
Mercury
2
4
0
0.5
L
Medusa
xChrisQc
Medusa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,000
Damage
29,895
38,314
Taken
42,957
14,847
Mitigated
35,504
2,790
Healing
15,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,172
2,547
147
416
17,431
17,416
724
0
17,431
40,375
0
L
Nemesis
3,521
1,536
0
224
11,990
5,337
0
5,403
6,587
0
9,586
W
Sylvanus
5,366
2,365
5,485
7,859
12,359
11,849
796
12
12,347
24,102
0
W
Neith
ZamiraJ
Neith
12,357
4,043
0
1,288
13,167
6,239
1,071
310
12,857
0
44,672
L
Mercury
miquelon_3
Mercury
10,210
2,084
884
1,682
12,857
4,728
0
5,677
7,180
0
32,082
L
Medusa
xChrisQc
Medusa
13,269
3,711
0
0
13,467
4,782
165
6,506
6,961
0
54,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
35,768
139
Minions Killed
137
0
Camps Cleared
0
792,839
Distance Traveled
831,095
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,353
631
43
2
0
284,336
0
L
Nemesis
9,154
509
15
1
0
251,989
0
W
Sylvanus
12,518
695
38
2
0
235,737
5
W
Neith
11,897
661
56
3
0
311,022
3
L
Mercury
10,263
570
45
3
0
298,179
0
L
Medusa
9,470
526
79
4
0
242,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role