Player Matchup

Janus
Janus
CaptCrunchx7x
Janus
Level 127
God Stats
1W - 1L
1,844 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
GoloThunder
Danzaburou
Level 144
God Stats
24W - 6L
1,910 SR
Queue Stats
188W - 101L
1,653 Elo+
Party 2
Yemoja
Yemoja
Roscoe17
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Shady1243
Achilles
Level 28
God Stats
18W - 10L
1,802 SR
Queue Stats
194W - 116L
1,580 Elo+
Party 2
Ares
Ares
dan6512
Ares
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 3
Team Averages
Level 94
1,711 SR
1,547 Elo+

VS

Team Averages
Level 77
1,566 SR
1,818 Elo+
Apollo
Apollo
HSLOKI
Apollo
Level 42
God Stats
0W - 4L
1,285 SR
Queue Stats
140W - 161L
1,623 Elo+
Party 4
Sobek
Sobek
MomsNewBoyfriend
Sobek
Level 14
God Stats
32W - 22L
1,500 SR
Queue Stats
605W - 520L
1,879 Elo+
Party 1
Anubis
Anubis
Moxedsapphire
Anubis
Level 44
God Stats
16W - 11L
1,835 SR
Queue Stats
142W - 157L
1,808 Elo+
Party 4
King Arthur
King Arthur
NoІan
King Arthur
Level 142
God Stats
1W - 6L
1,710 SR
Queue Stats
150W - 128L
1,825 Elo+
Party 1
Nemesis
Nemesis
Troy82086
Nemesis
Level 145
God Stats
5W - 11L
1,500 SR
Queue Stats
304W - 253L
1,954 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,174
515
2,059
4,852
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
GoloThunder
Danzaburou
13
6 / 1 / 4
8,702
725
6,966
5,326
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Roscoe17
Yemoja
11
1 / 4 / 1
6,152
513
4,583
9,348
5,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Shady1243
Achilles
12
5 / 1 / 0
7,073
589
4,809
7,298
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
dan6512
Ares
10
6 / 2 / 7
7,314
610
7,685
9,794
4,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HSLOKI
Apollo
10
3 / 5 / 1
6,264
522
3,677
7,171
2,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 6 / 0
5,066
422
791
8,830
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 2 / 0
7,163
597
6,893
6,627
3,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NoІan
King Arthur
12
2 / 2 / 1
6,764
564
6,123
11,632
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Troy82086
Nemesis
11
3 / 3 / 3
6,694
558
3,473
7,292
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
18
Kills
11
11
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Danzaburou
GoloThunder
Danzaburou
6
1
4
8
L
Apollo
HSLOKI
Apollo
3
5
1
0.7
L
0
6
0
0
L
3
2
0
1.5
L
King Arthur
NoІan
King Arthur
2
2
1
1.25
W
Yemoja
Roscoe17
Yemoja
1
4
1
0.38
W
Achilles
Shady1243
Achilles
5
1
0
5
L
Nemesis
Troy82086
Nemesis
3
3
3
1.5
W
Ares
dan6512
Ares
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
20,957
36,618
Taken
41,552
15,394
Mitigated
22,090
11,173
Healing
9,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,059
376
0
554
4,852
1,000
0
3,160
1,692
33,618
0
W
Danzaburou
GoloThunder
Danzaburou
6,966
3,448
0
2,514
5,326
2,068
2,431
1,071
4,255
0
49,547
L
Apollo
HSLOKI
Apollo
3,677
2,581
0
891
7,171
2,045
0
2,864
4,307
0
26,590
L
791
206
0
752
8,830
4,155
0
3,515
5,315
6,946
0
L
6,893
1,157
0
3,622
6,627
3,180
0
3,119
3,508
46,005
0
L
King Arthur
NoІan
King Arthur
6,123
1,519
0
3,725
11,632
8,278
154
3,691
7,447
0
38,002
W
Yemoja
Roscoe17
Yemoja
4,583
946
63
2,485
9,348
5,553
0
12
8,876
26,216
0
W
Achilles
Shady1243
Achilles
4,809
1,591
0
3,901
7,298
2,417
0
850
6,423
0
35,560
L
Nemesis
Troy82086
Nemesis
3,473
957
0
988
7,292
4,432
0
600
6,648
5,328
33,977
W
Ares
dan6512
Ares
7,685
783
0
1,656
9,794
4,356
0
2,704
7,090
20,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,415
Gold Earned
31,951
300
Minions Killed
324
0
Camps Cleared
0
1,133,296
Distance Traveled
1,188,086
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,174
515
68
6
0
233,117
3
W
Danzaburou
8,702
725
101
8
0
218,623
5
L
Apollo
6,264
522
55
5
0
223,075
0
L
Sobek
5,066
422
11
1
0
231,532
8
L
Anubis
7,163
597
103
9
0
208,489
4
L
King Arthur
6,764
564
77
6
0
252,550
4
W
Yemoja
6,152
513
45
4
0
183,946
1
W
Achilles
7,073
589
72
6
0
264,129
1
L
Nemesis
6,694
558
78
7
0
272,440
1
W
Ares
7,314
610
14
1
0
233,481
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role