Player Matchup

Cabrakan
Cabrakan
Barry_Mays
Cabrakan
Level 67
God Stats
1W - 0L
1,740 SR
Queue Stats
62W - 49L
1,295 Elo+
Party 1
Pele
Pele
SebastionLee
Pele
Level 125
God Stats
5W - 2L
1,500 SR
Queue Stats
83W - 57L
1,424 Elo+
Party 1
Merlin
Merlin
xWHITEBOIDEADLYx
Merlin
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,424 Elo+
Party 1
Team Averages
Level 81
1,580 SR
1,381 Elo+

VS

Team Averages
Level 90
1,329 SR
1,356 Elo+
Thoth
Thoth
AintSleepin
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,333 Elo+
Party 2
Xing Tian
Xing Tian
SmokinOnlyLoud
Xing Tian
Level 67
God Stats
10W - 17L
988 SR
Queue Stats
11W - 20L
1,234 Elo+
Party 2
Ao Kuang
Ao Kuang
swan501
Ao Kuang
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Barry_Mays
Cabrakan
12
4 / 1 / 8
9,691
808
6,971
7,449
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
10 / 5 / 4
10,274
856
12,491
11,593
5,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 3 / 9
8,453
704
8,300
6,692
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 5
8,115
676
2,191
7,760
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
SmokinOnlyLoud
Xing Tian
12
1 / 3 / 7
8,187
682
4,565
14,424
9,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
swan501
Ao Kuang
12
6 / 7 / 3
9,457
788
9,979
13,018
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
9
9
Deaths
15
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cabrakan
Barry_Mays
Cabrakan
4
1
8
8
W
10
5
4
2.4
L
Xing Tian
SmokinOnlyLoud
Xing Tian
1
3
7
1.5
L
Ao Kuang
swan501
Ao Kuang
6
7
3
1.07
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
16,735
25,734
Taken
35,202
17,031
Mitigated
16,548
6,457
Healing
9,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,191
477
0
986
7,760
2,276
52
2,851
4,909
11,343
0
W
Cabrakan
Barry_Mays
Cabrakan
6,971
734
0
1,910
7,449
8,699
665
3,996
3,339
26,021
0
W
12,491
3,696
0
2,834
11,593
5,441
854
6,707
4,728
0
40,706
L
Xing Tian
SmokinOnlyLoud
Xing Tian
4,565
169
729
4,133
14,424
9,590
0
6,774
7,650
18,599
0
L
Ao Kuang
swan501
Ao Kuang
9,979
3,947
342
3,627
13,018
4,682
0
5,902
7,116
25,305
0
W
8,300
694
123
1,590
6,692
2,891
1,045
5,759
857
31,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,418
Gold Earned
25,759
143
Minions Killed
70
0
Camps Cleared
0
575,754
Distance Traveled
511,958
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,115
676
16
1
0
132,921
0
W
Cabrakan
9,691
808
39
3
0
189,909
2
W
Pele
10,274
856
56
5
0
202,093
2
L
Xing Tian
8,187
682
25
2
0
228,238
4
L
Ao Kuang
9,457
788
29
2
0
150,799
0
W
Merlin
8,453
704
48
4
0
183,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role