Player Matchup

Danzaburou
Danzaburou
LowRezServers
Danzaburou
Level 6
God Stats
2W - 0L
1,686 SR
Queue Stats
6W - 0L
1,957 Elo+
Party 1
Anubis
Anubis
QueenTiamat121
Anubis
Level 10
God Stats
2W - 0L
1,738 SR
Queue Stats
6W - 2L
1,793 Elo+
Solo
Fafnir
Fafnir
RedditHiveMind
Fafnir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,693 Elo+
Party 1
Pele
Pele
T3dthetank
Pele
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
35W - 36L
1,612 Elo+
Solo
Hades
Hades
afatnibblonian
Hades
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 54L
1,678 Elo+
Solo
Team Averages
Level 13
1,628 SR
1,747 Elo+

VS

Team Averages
Level 23
1,502 SR
1,430 Elo+
Sobek
Sobek
JotaaKR
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,138 Elo+
Solo
Bastet
Bastet
MonsterAaronAfk
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
P1NCH3xCHUCKYx
Cu Chulainn
Level 15
God Stats
3W - 3L
1,433 SR
Queue Stats
12W - 19L
1,384 Elo+
Solo
Jing Wei
Jing Wei
Ryuukisumi
Jing Wei
Level 29
God Stats
12W - 6L
1,746 SR
Queue Stats
279W - 243L
1,505 Elo+
Solo
Thoth
Thoth
cactusj081
Thoth
Level 25
God Stats
0W - 2L
1,330 SR
Queue Stats
533W - 339L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LowRezServers
Danzaburou
15
6 / 1 / 9
10,058
629
13,981
7,883
4,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 1 / 3
10,497
656
7,359
7,245
4,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 0 / 12
10,284
643
5,140
11,707
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 0 / 4
9,041
565
5,110
10,330
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 0
10,348
647
5,055
9,762
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JotaaKR
Sobek
8
0 / 9 / 1
5,369
336
2,693
13,837
8,357
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
1 / 4 / 0
7,278
455
6,460
12,080
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
P1NCH3xCHUCKYx
Cu Chulainn
12
0 / 6 / 1
6,964
435
3,513
13,204
8,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Ryuukisumi
Jing Wei
13
0 / 2 / 1
6,755
422
4,607
7,819
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
16
1 / 2 / 0
8,566
535
5,239
7,859
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
22
Kills
2
2
Deaths
23
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
JotaaKR
Sobek
0
9
1
0.06
W
Danzaburou
LowRezServers
Danzaburou
6
1
9
10.5
L
1
4
0
0.25
L
Cu Chulainn
P1NCH3xCHUCKYx
Cu Chulainn
0
6
1
0.08
W
5
1
3
6.5
W
4
0
12
10
L
Jing Wei
Ryuukisumi
Jing Wei
0
2
1
0.25
W
4
0
4
6
W
3
0
0
3
L
Thoth
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,645
Damage
22,512
46,927
Taken
54,799
28,682
Mitigated
26,896
26,370
Healing
12,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
JotaaKR
Sobek
2,693
144
0
1,449
13,837
8,357
108
3,463
10,374
11,116
0
W
Danzaburou
LowRezServers
Danzaburou
13,981
7,587
0
4,079
7,883
4,553
5,533
1,747
6,136
9,139
74,277
L
6,460
1,874
0
3,753
12,080
3,412
0
4,435
7,645
0
46,475
L
Cu Chulainn
P1NCH3xCHUCKYx
Cu Chulainn
3,513
316
0
2,114
13,204
8,153
0
5,489
7,715
0
35,526
W
7,359
553
0
4,904
7,245
4,193
720
615
6,590
59,192
0
W
5,140
795
0
5,914
11,707
12,008
648
2,226
9,443
15,444
0
L
Jing Wei
Ryuukisumi
Jing Wei
4,607
3,293
0
2,890
7,819
4,235
259
2,548
5,271
6,535
38,751
W
5,110
549
0
5,421
10,330
3,218
0
890
9,368
0
56,199
W
5,055
418
21
6,031
9,762
4,710
759
2,824
6,692
67,198
0
L
Thoth
5,239
546
0
2,569
7,859
2,739
232
2,858
5,001
60,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
34,932
500
Minions Killed
404
0
Camps Cleared
0
1,572,556
Distance Traveled
1,396,654
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,369
336
12
1
0
233,448
0
W
Danzaburou
10,058
629
122
8
0
272,982
1
L
Bastet
7,278
455
95
6
0
317,486
1
L
Cu Chulainn
6,964
435
73
5
0
259,942
4
W
Anubis
10,497
656
137
9
0
286,759
5
W
Fafnir
10,284
643
7
0
0
330,225
1
L
Jing Wei
6,755
422
100
6
0
290,334
4
W
Pele
9,041
565
88
6
0
362,831
3
W
Hades
10,348
647
146
9
0
319,759
6
L
Thoth
8,566
535
124
8
0
295,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role