Player Matchup

Raijin
Raijin
Silver II
GatorSoldier
Raijin
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Thesuddendeathx
Kumbhakarna
Silver II
Level 127
God Stats
3W - 8L
1,300 SR
Queue Stats
209W - 217L
1,534 MMR
Solo
Cupid
Cupid
Gold III
beholdensteak
Cupid
Gold III
Level 158
God Stats
9W - 3L
1,285 SR
Queue Stats
500W - 510L
1,534 MMR
Solo
He Bo
He Bo
Bronze III
g0w0wnSU
He Bo
Bronze III
Level 143
God Stats
5W - 10L
1,500 SR
Queue Stats
593W - 546L
1,535 MMR
Solo
Tyr
Tyr
Bronze III
nakaso75
Tyr
Bronze III
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 180L
1,535 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,417 SR
1,528 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,460 SR
1,522 MMR
Thanatos
Thanatos
Silver I
DonkeyToboggan2
Thanatos
Silver I
Level 112
God Stats
5W - 3L
1,301 SR
Queue Stats
142W - 145L
1,538 MMR
Solo
Janus
Janus
Gold V
ManRaiy
Janus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
PsionicWolf
Artemis
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 124L
1,535 MMR
Party 1
Ymir
Ymir
Bronze III
TuffWeeb
Ymir
Bronze III
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 124L
1,535 MMR
Party 1
Arachne
Arachne
Bronze III
Νuzina
Arachne
Bronze III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 5 / 0
6,318
527
2,745
6,674
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Thesuddendeathx
Kumbhakarna
8
0 / 3 / 5
5,306
442
1,882
8,025
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 4 / 2
5,634
470
2,721
6,373
1,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
g0w0wnSU
He Bo
10
1 / 2 / 4
6,093
508
5,184
4,995
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 5 / 0
6,130
511
4,621
11,023
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
DanzaburouSetPersephoneErlang ShenRa

VS

Bans
NemesisSobekGuan YuKuzenboBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
5 / 1 / 4
6,677
556
6,072
6,431
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
ManRaiy
Janus
14
6 / 0 / 2
8,092
674
4,969
5,109
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
PsionicWolf
Artemis
11
4 / 1 / 2
6,791
566
6,248
4,302
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 3 / 9
6,336
528
4,929
8,579
5,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Νuzina
Arachne
14
4 / 1 / 1
7,603
634
7,472
7,521
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
19
19
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
5
1
4
7
L
Raijin
2
5
0
0.4
W
Janus
ManRaiy
Janus
6
0
2
7
W
Artemis
PsionicWolf
Artemis
4
1
2
5
L
Kumbhakarna
Thesuddendeathx
Kumbhakarna
0
3
5
0.83
W
Ymir
0
3
9
1.5
L
2
4
2
0.75
L
He Bo
g0w0wnSU
He Bo
1
2
4
1.5
L
1
5
0
0.2
W
Arachne
Νuzina
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,153
Damage
29,690
37,090
Taken
31,942
13,048
Mitigated
17,822
9,325
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
6,072
1,153
0
5,498
6,431
3,691
0
1,790
4,581
6,652
30,224
L
Raijin
2,745
185
0
696
6,674
1,962
0
4,068
2,482
33,089
0
W
Janus
ManRaiy
Janus
4,969
438
0
1,499
5,109
1,617
0
1,842
3,147
62,324
0
W
Artemis
PsionicWolf
Artemis
6,248
3,615
0
1,741
4,302
2,528
0
1,280
3,022
4,185
31,269
L
Kumbhakarna
Thesuddendeathx
Kumbhakarna
1,882
589
0
2,008
8,025
2,118
0
2,710
5,291
8,574
0
W
Ymir
4,929
1,535
0
2,402
8,579
5,073
0
3,034
5,440
24,445
0
L
2,721
1,596
32
1,096
6,373
1,488
0
2,090
4,265
0
16,669
L
He Bo
g0w0wnSU
He Bo
5,184
426
0
2,348
4,995
1,364
0
837
4,158
39,654
0
L
4,621
619
0
3,145
11,023
6,116
0
1,416
9,591
0
27,477
W
Arachne
Νuzina
Arachne
7,472
3,809
0
4,519
7,521
4,913
316
1,580
5,941
3,794
40,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,481
Gold Earned
35,499
283
Minions Killed
395
0
Camps Cleared
0
1,089,444
Distance Traveled
1,182,390
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,677
556
64
5
0
269,044
4
L
Raijin
6,318
527
81
7
0
197,441
2
W
Janus
8,092
674
150
13
0
257,059
1
W
Artemis
6,791
566
66
6
0
189,736
4
L
Kumbhakarna
5,306
442
6
1
0
249,363
9
W
Ymir
6,336
528
29
2
0
223,319
5
L
Cupid
5,634
470
47
4
0
192,475
0
L
He Bo
6,093
508
78
7
0
229,488
7
L
Tyr
6,130
511
71
6
0
220,677
2
W
Arachne
7,603
634
86
7
0
243,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role