Player Matchup

Baba Yaga
Baba Yaga
CyberWolf18
Baba Yaga
Level 128
God Stats
9W - 4L
1,635 SR
Queue Stats
88W - 84L
1,555 Elo+
Party 3
Osiris
Osiris
Mr Grunt12690
Osiris
Level 92
God Stats
16W - 6L
1,794 SR
Queue Stats
228W - 214L
1,565 Elo+
Party 3
Ravana
Ravana
NoiLuvr78
Ravana
Level 32
God Stats
13W - 9L
1,732 SR
Queue Stats
145W - 141L
1,555 Elo+
Party 3
Achilles
Achilles
OP_Star_Surfer
Achilles
Level 48
God Stats
9W - 10L
1,425 SR
Queue Stats
13W - 20L
1,220 Elo+
Party 1
Poseidon
Poseidon
harmun10_god
Poseidon
Level 69
God Stats
19W - 25L
1,366 SR
Queue Stats
97W - 96L
1,308 Elo+
Party 1
Team Averages
Level 74
1,590 SR
1,441 Elo+

VS

Team Averages
Level 58
1,469 SR
1,471 Elo+
Danzaburou
Danzaburou
B--Hopz
Danzaburou
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bl FPSRacing
Cthulhu
Level 13
God Stats
5W - 12L
1,597 SR
Queue Stats
6W - 15L
1,644 Elo+
Party 2
Nemesis
Nemesis
DarkNightWolf6
Nemesis
Level 29
God Stats
1W - 3L
1,800 SR
Queue Stats
73W - 120L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
SoloisticSiren
Nu Wa
Level 66
God Stats
3W - 10L
1,285 SR
Queue Stats
70W - 121L
1,424 Elo+
Party 2
Yemoja
Yemoja
tito0921
Yemoja
Level 69
God Stats
0W - 2L
1,162 SR
Queue Stats
15W - 19L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CyberWolf18
Baba Yaga
17
5 / 1 / 8
11,671
556
8,436
9,186
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 9
12,405
591
12,979
9,795
11,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
NoiLuvr78
Ravana
19
9 / 1 / 5
12,406
591
9,619
7,077
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
17
3 / 0 / 3
11,185
533
7,841
8,075
5,504
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
harmun10_god
Poseidon
16
6 / 1 / 3
10,638
507
10,178
10,166
4,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B--Hopz
Danzaburou
7
0 / 2 / 1
6,481
309
1,943
4,580
2,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Bl FPSRacing
Cthulhu
12
0 / 8 / 0
7,007
334
3,124
16,892
10,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 10 / 1
7,325
349
2,758
17,378
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 9 / 0
8,072
384
8,835
11,702
3,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
tito0921
Yemoja
9
0 / 1 / 1
7,254
345
1,156
8,822
5,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
30
Kills
2
3
Deaths
30
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B--Hopz
Danzaburou
0
2
1
0.25
L
Cthulhu
Bl FPSRacing
Cthulhu
0
8
0
0
W
Baba Yaga
CyberWolf18
Baba Yaga
5
1
8
9
L
0
10
1
0.05
W
7
0
9
11.5
W
Ravana
NoiLuvr78
Ravana
9
1
5
11.5
W
Achilles
3
0
3
4.5
L
2
9
0
0.22
W
Poseidon
harmun10_god
Poseidon
6
1
3
7.5
L
Yemoja
tito0921
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
17,816
44,299
Taken
59,374
30,374
Mitigated
28,206
14,322
Healing
6,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B--Hopz
Danzaburou
1,943
312
99
722
4,580
2,639
0
2,286
2,228
0
19,995
L
Cthulhu
Bl FPSRacing
Cthulhu
3,124
109
0
1,364
16,892
10,717
0
5,441
11,383
19,577
0
W
Baba Yaga
CyberWolf18
Baba Yaga
8,436
419
143
4,548
9,186
3,710
4,337
2,721
6,415
62,711
0
L
2,758
804
0
2,790
17,378
5,738
0
5,701
11,613
0
29,515
W
12,979
2,942
0
2,000
9,795
11,664
2,842
3,258
6,176
20,273
51,756
W
Ravana
NoiLuvr78
Ravana
9,619
3,707
0
2,117
7,077
5,352
797
2,213
4,787
8,346
83,188
W
Achilles
7,841
4,571
159
1,756
8,075
5,504
4,603
2,289
5,711
0
62,755
L
8,835
1,688
0
501
11,702
3,771
0
4,917
6,555
34,056
0
W
Poseidon
harmun10_god
Poseidon
10,178
662
204
3,395
10,166
4,144
2,282
2,237
7,904
66,364
0
L
Yemoja
tito0921
Yemoja
1,156
105
385
755
8,822
5,341
0
2,402
6,408
6,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,305
Gold Earned
36,139
583
Minions Killed
219
0
Camps Cleared
0
2,046,039
Distance Traveled
1,534,543
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,481
309
41
2
0
262,185
3
L
Cthulhu
7,007
334
47
2
0
318,788
0
W
Baba Yaga
11,671
556
113
5
0
376,649
0
L
Nemesis
7,325
349
60
3
0
281,206
1
W
Osiris
12,405
591
134
6
0
397,368
1
W
Ravana
12,406
591
127
6
0
435,700
2
W
Achilles
11,185
533
113
5
0
389,233
0
L
Nu Wa
8,072
384
59
3
0
296,135
0
W
Poseidon
10,638
507
96
5
0
447,089
0
L
Yemoja
7,254
345
12
1
0
376,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role