Player Matchup

Cthulhu
Cthulhu
Bónápárté
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MTons12
Tsukuyomi
Level 45
God Stats
21W - 16L
1,696 SR
Queue Stats
387W - 291L
1,531 Elo+
Solo
Medusa
Medusa
MrChunkDirty
Medusa
Level 39
God Stats
4W - 4L
1,304 SR
Queue Stats
362W - 352L
1,559 Elo+
Solo
Scylla
Scylla
StormzWBoltz
Scylla
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Ásmódéüs
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,518 Elo+

VS

Team Averages
Level 109
1,601 SR
1,635 Elo+
Hou Yi
Hou Yi
Cobrahh
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Mwonks
Khepri
Level 42
God Stats
1W - 1L
1,285 SR
Queue Stats
53W - 65L
1,390 Elo+
Solo
Da Ji
Da Ji
TimerZzZ
Da Ji
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,647 Elo+
Party 2
Ra
Ra
cobrahhpoyohh
Ra
Level 23
God Stats
1W - 0L
1,715 SR
Queue Stats
20W - 4L
1,881 Elo+
Party 2
Mulan
Mulan
xPoWerZzZ
Mulan
Level 159
God Stats
2W - 0L
2,004 SR
Queue Stats
19W - 7L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
3 / 2 / 3
6,438
585
3,041
8,194
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
MTons12
Tsukuyomi
8
0 / 3 / 1
5,050
459
4,581
6,585
1,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
10
0 / 5 / 1
5,706
519
3,395
8,245
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
9
1 / 4 / 2
5,654
514
2,920
5,055
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Ásmódéüs
Erlang Shen
12
6 / 1 / 1
6,969
634
8,791
8,424
5,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cobrahh
Hou Yi
11
3 / 2 / 2
6,927
630
5,513
6,823
2,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Mwonks
Khepri
10
3 / 4 / 2
6,235
567
1,906
9,148
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
TimerZzZ
Da Ji
13
5 / 0 / 2
7,349
668
4,879
7,609
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 4
7,231
657
5,958
6,076
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
xPoWerZzZ
Mulan
12
0 / 2 / 1
6,491
590
4,234
7,731
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
10
Kills
15
15
Deaths
10
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
3
2
3
2.25
W
Hou Yi
Cobrahh
Hou Yi
3
2
2
2
L
Tsukuyomi
MTons12
Tsukuyomi
0
3
1
0.17
L
Medusa
0
5
1
0.1
W
Khepri
Mwonks
Khepri
3
4
2
1
L
Scylla
1
4
2
0.5
W
Da Ji
TimerZzZ
Da Ji
5
0
2
6
W
4
2
4
3
W
Mulan
xPoWerZzZ
Mulan
0
2
1
0.25
L
Erlang Shen
Ásmódéüs
Erlang Shen
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,728
Damage
22,490
36,503
Taken
37,387
14,446
Mitigated
15,554
9,851
Healing
12,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
3,041
81
214
1,969
8,194
3,307
0
2,138
5,973
15,652
0
W
Hou Yi
Cobrahh
Hou Yi
5,513
3,313
0
3,162
6,823
2,191
1,635
897
5,926
0
35,398
L
Tsukuyomi
MTons12
Tsukuyomi
4,581
1,536
0
2,381
6,585
1,897
0
600
5,901
0
21,500
L
Medusa
3,395
1,747
0
1,838
8,245
2,126
0
546
7,661
0
30,995
W
Khepri
Mwonks
Khepri
1,906
495
0
1,172
9,148
5,226
318
1,482
7,618
14,750
0
L
Scylla
2,920
257
0
555
5,055
1,391
0
1,857
3,100
20,308
0
W
Da Ji
TimerZzZ
Da Ji
4,879
1,668
0
3,496
7,609
2,738
0
413
7,156
0
45,110
W
5,958
757
693
2,147
6,076
2,238
171
3,131
2,733
45,930
0
W
Mulan
xPoWerZzZ
Mulan
4,234
911
0
1,983
7,731
3,161
0
663
7,068
0
32,842
L
Erlang Shen
Ásmódéüs
Erlang Shen
8,791
4,596
0
2,894
8,424
5,725
1,032
2,362
6,004
6,909
34,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,817
Gold Earned
34,233
254
Minions Killed
346
0
Camps Cleared
0
1,002,354
Distance Traveled
1,064,659
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,438
585
24
2
0
240,614
3
W
Hou Yi
6,927
630
79
7
0
188,486
2
L
Tsukuyomi
5,050
459
46
4
0
161,038
2
L
Medusa
5,706
519
60
5
0
178,830
1
W
Khepri
6,235
567
21
2
0
192,432
2
L
Scylla
5,654
514
55
5
0
180,546
3
W
Da Ji
7,349
668
83
8
0
234,613
1
W
Ra
7,231
657
89
8
0
221,032
0
W
Mulan
6,491
590
74
7
0
228,096
0
L
Erlang Shen
6,969
634
69
6
0
241,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role